| Gravity Man
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| Artwork by Capcom
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Gravity Man is a boss from Mega Man 5. He is a robot built by Dr. Wily who is able to reverse the gravity of objects a certain distance from him.
He was made available as a boss in the devkit for Make a Good Mega Man Level 2, and he appears as one of the bosses in Sector Upsilon 6, as well as a midboss in Inner Sanctum. He also appears as an NPC in Tier 10. A related boss, Groovity Man, appears in the level Rad Gravity.
Like all MaGMML2 devkit bosses, Gravity Man returns in the Megamix Engine, and is planned to appear as a devkit boss for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. He also appears in the Megamix Engine's Example Game, replacing Gemini Man in the fifth Wily stage if the difficulty is set to Easy.
Battle
Gravity Man's pattern is very simple. After either walking or jumping towards Mega Man, Gravity Man will flip the gravity of the room, and then he will once again either walk or jump. Mega Man's gravity is always opposite to that of Gravity Man's, and Gravity Man will periodically shoot a projectile at Mega Man.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3
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2
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1
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1
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1
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1
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4
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1/5
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2
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| Other Notes
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Make a Good Mega Man Level 2
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| 1/2/3*
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1†
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4
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1
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2
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N
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1
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1
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3
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1
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2‡
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| Other Notes
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*Damage is 1/1/3 in the Megamix Engine. †Damage is 2 in the Megamix Engine. ‡In Inner Sanctum, Super Arrow deals 3 damage.
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Make a Good Mega Man Level 3
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| 1/1/3
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2
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2
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1
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1
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2
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6
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1
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1
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| Other Notes
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3
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1/1
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1/4
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99
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| Other Notes
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Make a Good 48 Hour Mega Man Level
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| 1/1/3
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2
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1
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2
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1
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1/2/1
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1
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1
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4
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| Other Notes
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Megamix Engine
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| 1/1/3
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N
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1
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1
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1
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1
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| Other Notes
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