| Ronrez
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Ronrez is a midboss from the Make a Good Mega Man Level series based off of Reznor, a boss from Super Mario World. It consists of four grey dinosaur-like robots that breathe fire.
Ronrez first appeared in the original Make a Good Mega Man Level as a midboss in Mega Man World, and later reappeared in Make a Good Mega Man Level 2 at the end of the Tier X level Swiss Hotel.
Behavior
Make a Good Mega Man Level (Remastered)
The four Ronrez robots each stand on a platform, moving in a circle formation. Each one will periodically shoot a fireball straight forward. When one Ronrez robot is destroyed, the remaining robots will move faster, until all four of them have been defeated. Additionally, the contact damage dealt by each robot increases with each one destroyed. When one Ronrez is left, its fireballs will dramatically jump in power and deal much more damage. While other weapons deal more damage per hit, the Thunder Wool is an ideal weakness due to its constant firing rate and the Ronrez robots not moving from their circle.
Make a Good Mega Man Level 2
Ronrez acts mostly the same in Make a Good Mega Man Level 2; the biggest difference is that the Ronrez robots now shoot their fireballs directly at Mega Man. The fireballs shot by the last Ronrez standing also lack the power hike the original incarnation had.
Damage Table
Make a Good Mega Man Level
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| 1/1/3
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2
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1
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1*
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0
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1
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0
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1/1/3
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1
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| Other Notes
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*Ronrez takes 0.5 points of damage from Solar Blaze debris.
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Make a Good Mega Man Level Remastered
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| 1/1/3
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2
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1
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1
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3
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2
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0
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1/3
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1
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3
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| Other Notes
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Make a Good Mega Man Level 2
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| 1/1/3
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2
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1
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1
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1
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Y
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1
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2
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4
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1
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2
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| Other Notes
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Notes
- In the original Make a Good Mega Man Level, a glitch can occur by pausing when the Ronrezes speed up, causing them to fly offscreen and die even while the game is paused.