Difference between revisions of "Hall Master"
From Make a Good Mega Man Level Contest
m |
(→Trivia) |
||
| Line 43: | Line 43: | ||
==Trivia== | ==Trivia== | ||
*Hall Master's name seems to be derived from Wallmaster, an enemy from the ''Legend of Zelda'' video game series that grabs the player character and sends them back to the beginning of the area they were found in. | *Hall Master's name seems to be derived from Wallmaster, an enemy from the ''Legend of Zelda'' video game series that grabs the player character and sends them back to the beginning of the area they were found in. | ||
| − | *Hall Master is one of the few bosses from entries excluded from the Mega Arena. Unlike the bosses from [[Yggdrasil]] or [[Joe Man|Joe Man R]], who were excluded for balance reasons, Hall Master was excluded due to the hard-coded nature of the fight not allowing the player to teleport into their room. | + | *Hall Master is one of the few bosses from entries excluded from the Mega Arena. Unlike the bosses from [[Yggdrasil]] or [[Joe Man|Joe Man R]], who were excluded for balance reasons, Hall Master was excluded due to the hard-coded nature of the fight not allowing the player to teleport into their room. As a result, it's also one of the few bosses to be excluded from the Boss Gallery. |
{{MaGMML2}} | {{MaGMML2}} | ||
{{MaGMML2 Tier 10}} | {{MaGMML2 Tier 10}} | ||
[[Category:Enemies]][[Category:Midbosses]][[Category:Make a Good Mega Man Level 2]] | [[Category:Enemies]][[Category:Midbosses]][[Category:Make a Good Mega Man Level 2]] | ||
Revision as of 09:21, 23 June 2018
| Hall Master | |||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Hall Master is a midboss in Make a Good Mega Man Level 2. It is a gigantic, skinny arm (whether or not the arm belongs to a larger creature is unknown) with mushrooms growing out of it. It appears near the end of the level Quarantine Woman, with one appearing as a midboss in the boss corridor, and another appearing in the boss room before being destroyed by Quarantine Woman herself.
Behavior
Hall Master will slowly crawl to the other side of the room, flipping its direction vertically shortly after entering, and constantly changing its vertical position once it reaches the other end of the room. Once defeated, it will drop a 1-Up.
Damage Table
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
| Other Notes | ||||||||||
Trivia
- Hall Master's name seems to be derived from Wallmaster, an enemy from the Legend of Zelda video game series that grabs the player character and sends them back to the beginning of the area they were found in.
- Hall Master is one of the few bosses from entries excluded from the Mega Arena. Unlike the bosses from Yggdrasil or Joe Man R, who were excluded for balance reasons, Hall Master was excluded due to the hard-coded nature of the fight not allowing the player to teleport into their room. As a result, it's also one of the few bosses to be excluded from the Boss Gallery.
| Make a Good Mega Man Level 2 - Tier 10 | |
|---|---|
| Entry Stages | |
| Boil Man • Komuso Temple • Launch Man & Shuttle Man • Cyber Man • Beneath Sand and Rock • Quarantine Woman • Neapolitan Man • Haunt Man • The Stage Nobody Asked For • Identity Crisis | |
| List of Bosses | |
| Boil Man • Air Capsule • Komuso Man • Launch & Shuttle Man • Cyber Man • 8 Centipeder Tower • Quarantine Woman • Neapolitan Man • Haunt Man • Spiked-Wall Man • Pharaoh Man's Revenge • Alter Man | |
| Extra Bosses | |
| The Moon • Birdo • Glass Man | |
