Difference between revisions of "Make a Good Mega Man Level Remastered"

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(Added info on the alternate weapon sets.)
m (Reverted edits by NES Boy (talk) to last revision by Evie)
Line 32: Line 32:
 
   
 
   
 
=== Weapons ===
 
=== Weapons ===
All weapons (save for [[Power Orb]] and the alternate sets) are available at the beginning of the game.
+
All weapons (save for [[Power Orb]]) are available at the beginning of the game.
==== Default set ====
 
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
Line 65: Line 64:
 
|[[Sheep Man]]
 
|[[Sheep Man]]
 
|''[[Mega Man 10]]''
 
|''[[Mega Man 10]]''
 +
|-
 +
|[[File:BlackHoleBombIcon1R.png]]
 +
|[[Black Hole Bomb]]
 +
|[[Galaxy Man]]
 +
|''[[Mega Man 9]]''
 
|-
 
|-
 
|[[File:PharaohShotIcon1R.png]]
 
|[[File:PharaohShotIcon1R.png]]
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|[[Pharaoh Man]]
 
|[[Pharaoh Man]]
 
|''[[Mega Man 4]]''
 
|''[[Mega Man 4]]''
|-
 
|[[File:BlackHoleBombIcon1R.png]]
 
|[[Black Hole Bomb]]
 
|[[Galaxy Man]]
 
|''[[Mega Man 9]]''
 
 
|-
 
|-
 
|[[File:MagicCardIcon1R.png]]
 
|[[File:MagicCardIcon1R.png]]
Line 80: Line 79:
 
|[[Magic Man]]
 
|[[Magic Man]]
 
|''[[Mega Man & Bass]]''
 
|''[[Mega Man & Bass]]''
|}
 
 
==== [[Make a Good Mega Man Level 2|MaGMML2]] set ====
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
!
 
!Weapon
 
!Original Robot Master
 
!Original Game
 
|-
 
|[[File:2icona1.gif]]
 
|[[Hornet Chaser]]
 
|[[Hornet Man]]
 
|''[[Mega Man 9]]''
 
|-
 
|[[File:2icona2.gif]]
 
|[[Jewel Satellite]]
 
|[[Jewel Man]]
 
|''[[Mega Man 9]]''
 
|-
 
|[[File:2icona3.gif]]
 
|[[Grab Buster]]
 
|[[Mercury]]
 
|''[[Mega Man V]]''
 
|-
 
|[[File:2icona4.gif]]
 
|[[Triple Blade]]
 
|[[Blade Man]]
 
|''[[Mega Man 10]]''
 
|-
 
|[[File:2icona5.gif]]
 
|[[Flash Stopper]]
 
|[[Bright Man]]
 
|''[[Mega Man 4]]''
 
|-
 
|[[File:2icona6.gif]]
 
|[[Slash Claw]]
 
|[[Slash Man]]
 
|''[[Mega Man 7]]''
 
|-
 
|[[File:2icona7.gif]]
 
|[[Wheel Cutter]]
 
|[[Nitro Man]]
 
|''[[Mega Man 10]]''
 
|-
 
|[[File:2icona8.png]]
 
|[[Sakugarne]]
 
|[[Quint]]
 
|''[[Mega Man II]]''
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
!colspan="4"|
 
|-
 
|[[File:2icona9.png]]
 
|[[Wire Adaptor]]
 
|N/A
 
|''[[Mega Man 4]]''
 
|-
 
|[[File:2icona10.png]]
 
|[[Super Arrow]]
 
|N/A
 
|''[[Mega Man 5]]''
 
|}
 
 
==== [[Make a Good Mega Man Level 3|MaGMML3]] set ====
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
!
 
!Weapon
 
!Original Robot Master
 
!Original Game
 
|-
 
|[[File:SparkChaserIcon.png]]
 
|[[Spark Chaser]]
 
|[[Terra]]
 
|''[[Mega Man V]]''
 
|-
 
|[[File:LaserTridentIconColouredT.png]]
 
|[[Laser Trident]]
 
|[[Splash Woman]]
 
|''[[Mega Man 9]]''
 
|-
 
|[[File:TornadoBlowIconColouredT.png]]
 
|[[Tornado Blow]]
 
|[[Tornado Man]]
 
|''[[Mega Man 9]]''
 
|-
 
|[[File:WaterShieldIconColouredT.png]]
 
|[[Water Shield]]
 
|[[Pump Man]]
 
|''[[Mega Man 10]]''
 
|-
 
|[[File:ThunderBeamIcon.png]]
 
|[[Thunder Beam]]
 
|[[Elec Man]]
 
|''[[Mega Man 1]]''
 
|-
 
|[[File:MagneticShockwaveIcon.png]]
 
|[[Magnetic Shockwave]]
 
|[[Onslaught]]
 
|''[[Marvel Vs. Capcom: Clash of Super Heroes]]''
 
|-
 
|[[File:IceWallIcon.png]]
 
|[[Ice Wall]]
 
|[[Cold Man]]
 
|''[[Mega Man & Bass]]''
 
|-
 
|[[File:BreakDashIconColouredT.png]]
 
|[[Break Dash]]
 
|[[Pluto]]
 
|''[[Mega Man V]]''
 
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
!colspan="4"|
 
!colspan="4"|
|-
 
|[[File:RushBikeIcon.png]]
 
|[[Rush Bike]]
 
|N/A
 
|''[[Mega Man 8]]''
 
|-
 
|[[File:MagnetBeamIcon.png]]
 
|[[Magnet Beam]]
 
|N/A
 
|''[[Mega Man 1]]''
 
|}
 
 
==== Present in all sets ====
 
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;"
 
|-style="color:#FCFCFC; background-color: #454E54;"
 
!
 
!Weapon
 
!Original Robot Master
 
!Original Game
 
 
|-
 
|-
 
|[[File:RushCoilIcon.png]]
 
|[[File:RushCoilIcon.png]]
Line 476: Line 346:
 
|[[Wily Archives|Wily Archives #1]]
 
|[[Wily Archives|Wily Archives #1]]
 
|[[Research Facility]]
 
|[[Research Facility]]
|[[Thunder Wool]]/[[Triple Blade]]/[[Thunder Beam]] ([[Yellow Devil]])
+
|[[Thunder Wool]] ([[Yellow Devil]])
[[Magic Card]]/[[Jewel Satellite]]/[[Water Shield]] ([[Mecha Dragon]])
+
[[Magic Card]] ([[Mecha Dragon]])
  
[[Top Spin]]/[[Slash Claw]]/[[Break Dash]]/[[Power Orb]] ([[Kamegoro Maker]])
+
[[Top Spin]]/[[Power Orb]] ([[Kamegoro Maker]])
 
|-
 
|-
 
|[[File:WilyArchives.png|center]]
 
|[[File:WilyArchives.png|center]]
 
|[[Wily Archives|Wily Archives #2]]
 
|[[Wily Archives|Wily Archives #2]]
 
|[[Research Facility]]
 
|[[Research Facility]]
|[[Black Hole Bomb]]/[[Wheel Cutter]]/[[Spark Chaser]] (Cossack Catcher)
+
|[[Black Hole Bomb]] (Cossack Catcher)
[[Gemini Laser]]/[[Wheel Cutter]]/[[Ice Wall]] (Dark Man 3)
+
[[Gemini Laser]] (Dark Man 3)
 
   
 
   
[[Metal Blade]]/[[Sakugarne]]/[[Laser Trident]] (Mechazaurus)
+
[[Metal Blade]] (Mechazaurus)
 
|-
 
|-
 
|[[File:TheMoon.gif|center]]
 
|[[File:TheMoon.gif|center]]
 
|[[The Moon]]
 
|[[The Moon]]
 
|[[NEON GRAVITY]]
 
|[[NEON GRAVITY]]
|[[Solar Blaze]]/[[Triple Blade]]/[[Tornado Blow]]
+
|[[Solar Blaze]]
 
|-
 
|-
 
|[[File:Ronrez.gif|center]]
 
|[[File:Ronrez.gif|center]]
 
|[[Ronrez]]
 
|[[Ronrez]]
 
|[[Mega Man World]]
 
|[[Mega Man World]]
|[[Thunder Wool]]/[[Sakugarne]]/[[Tornado Blow]]
+
|[[Thunder Wool]]
 
|}
 
|}
  
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|[[Glass Man]]
 
|[[Glass Man]]
 
|[[Glass Man (stage)|Glass Man]]
 
|[[Glass Man (stage)|Glass Man]]
|[[Gemini Laser]]/[[Grab Buster]]/[[Laser Trident]]/[[Power Orb]]
+
|[[Gemini Laser]]/[[Power Orb]]
 
|[[Power Orb]]
 
|[[Power Orb]]
 
|}
 
|}
Line 527: Line 397:
 
|[[Wily Archives|Wily Archives #3]]
 
|[[Wily Archives|Wily Archives #3]]
 
|[[Research Facility]]
 
|[[Research Facility]]
|[[Magic Card]]/[[Hornet Chaser]]/[[Magnetic Shockwave]]
+
|[[Magic Card]]
 
|-
 
|-
 
|[[File:GravityMachine.gif|center]]
 
|[[File:GravityMachine.gif|center]]
 
|[[Gravity Machine]]
 
|[[Gravity Machine]]
 
|[[NEON GRAVITY]]
 
|[[NEON GRAVITY]]
|[[Black Hole Bomb]]/[[Hornet Chaser]]/[[Spark Chaser]]
+
|[[Black Hole Bomb]]
 
|-
 
|-
 
|[[File:Birdo.gif|center]]
 
|[[File:Birdo.gif|center]]
 
|[[Birdo]]
 
|[[Birdo]]
 
|[[Mega Man World]]
 
|[[Mega Man World]]
|[[Metal Blade]]/[[Slash Claw]]/[[Tornado Blow]]
+
|[[Metal Blade]]
 
|}
 
|}
 
   
 
   
Line 554: Line 424:
 
|[[Him]]
 
|[[Him]]
 
|[[Tier 1 (MaGMML)|Tier 1]]
 
|[[Tier 1 (MaGMML)|Tier 1]]
|[[Solar Blaze]]/[[Jewel Satellite]]/[[Spark Chaser]]
+
|[[Solar Blaze]]
 
|''Mega Man ARM 2''
 
|''Mega Man ARM 2''
 
|-
 
|-
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|[[Yoku Man]]
 
|[[Yoku Man]]
 
|[[Tier 2 (MaGMML)|Tier 2]]
 
|[[Tier 2 (MaGMML)|Tier 2]]
|[[Gemini Laser]]/[[Grab Buster]]/[[Magnetic Shockwave]]
+
|[[Gemini Laser]]
 
|''Mega Man Unlimited''
 
|''Mega Man Unlimited''
 
|-
 
|-
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|[[Dagger Man]]
 
|[[Dagger Man]]
 
|[[Tier 3 (MaGMML)|Tier 3]]
 
|[[Tier 3 (MaGMML)|Tier 3]]
|[[Magic Card]]/[[Grab Buster]]/[[Laser Trident]]
+
|[[Magic Card]]
 
|''Mega Man Super Fighting Robot''
 
|''Mega Man Super Fighting Robot''
 
|-
 
|-
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|[[Justice Man]]
 
|[[Justice Man]]
 
|[[Tier 4 (MaGMML)|Tier 4]]
 
|[[Tier 4 (MaGMML)|Tier 4]]
|[[Thunder Wool]]/[[Triple Blade]]/[[Thunder Beam]]
+
|[[Thunder Wool]]
 
|''Mega Man: Rock Force''
 
|''Mega Man: Rock Force''
 
|}
 
|}
Line 589: Line 459:
 
|[[Scuttle Cannon]]
 
|[[Scuttle Cannon]]
 
|[[Cannon Deck]]
 
|[[Cannon Deck]]
|[[Magic Card]]/[[Slash Claw]]/[[Break Dash]]
+
|[[Magic Card]]
 
|-
 
|-
 
|[[File:ChangkeyMaster1R.png|center]]
 
|[[File:ChangkeyMaster1R.png|center]]
 
|[[Changkey Master]]
 
|[[Changkey Master]]
 
|[[Dr. Wily's Incinerator Chute]]
 
|[[Dr. Wily's Incinerator Chute]]
|[[Top Spin]]/[[Sakugarne]]/[[Water Shield]]
+
|[[Top Spin]]
 
|-
 
|-
 
|[[File:ShadowGacha.png|center]]
 
|[[File:ShadowGacha.png|center]]
 
|[[Shadow Gacha]]
 
|[[Shadow Gacha]]
 
|[[Be the Bigger Person]]
 
|[[Be the Bigger Person]]
|[[Metal Blade]]/[[Triple Blade]]/[[Laser Trident]]
+
|[[Metal Blade]]
 
|-
 
|-
 
|[[File:NeonGlassBirdo1R.png|center]]
 
|[[File:NeonGlassBirdo1R.png|center]]
 
|[[Neon Glass Birdo on a Guts Lift]]
 
|[[Neon Glass Birdo on a Guts Lift]]
 
|[[Hall of Fame]]
 
|[[Hall of Fame]]
|[[Solar Blaze]]/[[Grab Buster]]/[[Magnetic Shockwave]]
+
|[[Solar Blaze]]
 
|-
 
|-
 
|[[File:AirCapsule1R.png|center]]
 
|[[File:AirCapsule1R.png|center]]
 
|[[Air Capsule]]
 
|[[Air Capsule]]
 
|[[Everything's Blowing Up]]
 
|[[Everything's Blowing Up]]
|[[Thunder Wool]]/[[Jewel Satellite]]/[[Tornado Blow]]
+
|[[Thunder Wool]]
 
|-
 
|-
 
|[[File:WilyMachineTROPHY1R_1.png|center]]
 
|[[File:WilyMachineTROPHY1R_1.png|center]]
 
|[[Wily Machine TROPHY]]
 
|[[Wily Machine TROPHY]]
 
|[[Flashback Database]]
 
|[[Flashback Database]]
|[[Pharaoh Shot]]/[[Wheel Cutter]]/[[Ice Wall]] (Phase 1)<br>[[Gemini Laser]]/[[Super Arrow]]/[[Magnetic Shockwave]] (Phase 2)<br>[[Thunder Wool]]/[[Sakugarne]]/[[Break Dash]]/[[Power Orb]] (Phase 3)
+
|[[Pharaoh Shot]] (Phase 1)<br>[[Gemini Laser]] (Phase 2)<br>[[Thunder Wool]]/[[Power Orb]] (Phase 3)
 
|-
 
|-
 
|[[File:ZeroSprite.gif|center]]
 
|[[File:ZeroSprite.gif|center]]
Line 633: Line 503:
 
|[[Bright Man]]
 
|[[Bright Man]]
 
|[[Dr. Light's Lab]]
 
|[[Dr. Light's Lab]]
|[[Pharaoh Shot]]/[[Sakugarne]]/[[Magnetic Shockwave]]
+
|[[Pharaoh Shot]]
 
|-
 
|-
 
|[[File:TheImpaler.png|center]]
 
|[[File:TheImpaler.png|center]]
 
|[[The Impaler]]
 
|[[The Impaler]]
 
|[[The Arena]]
 
|[[The Arena]]
|[[Thunder Wool]]/[[Slash Claw]]/[[Thunder Beam]]
+
|[[Thunder Wool]]
 
|-
 
|-
 
|[[File:ZeroSoul1R.png|center]]
 
|[[File:ZeroSoul1R.png|center]]
 
|[[Zero#Zero Soul|Zero Soul]]
 
|[[Zero#Zero Soul|Zero Soul]]
 
|[[The Arena]]
 
|[[The Arena]]
|[[Thunder Wool]]/[[Wire Adapter]]/[[Magnetic Shockwave]]
+
|[[Thunder Wool]]
 
|}
 
|}
  

Revision as of 15:10, 4 March 2025

Make a Good Mega Man Level Remastered
Make a Good Mega Man Level Remastered

Make a Good Mega Man Level Remastered, also known as MaGMML1R, is a remake of the original Make a Good Mega Man Level game, using an improved Mega Engine in GameMaker: Studio (as opposed to the Game Maker 8.0-based Blyka's Engine). Among the enhancements made to the original include a framerate of 60FPS, more accurate enemy behaviour, the infinite lives system used by Make a Good Mega Man Level 2, the addition of costumes of Roll and Bass alongside Proto Man (as well as the option to use Custom Costumes), and a higher level of polish. The remake also features redesigned hubs and Wily stages, with bosses having revamped attack patterns (or, in some cases, replaced with brand new bosses).

The game was revealed on May 23rd, 2018 (the second anniversary of MaGMML1), and was released exactly one year later on May 23rd, 2019, on the third anniversary. However, due to the long development cycle of the remaster, it did not ship with Episode Zero, an interquel between MaGMML and MaGMML2, as initially planned. Episode Zero would then be split off and expanded into its own game, Make a Good Mega Man Level: Episode Zero, which released a little over a year after MaGMML1R.

Story

The story remains largely unchanged from the original game; a festival is held in Mega City to celebrate the peace since Dr. Wily's last plot, Dr. Wily announces yet another plan to take over the world, Mega Man sets out to collect 24 Energy Elements to break the barrier around Wily's castle, cue the defeat of Wily and some weird red thing. A few minor differences are present, however; no mention is made of Wily reviving fangame Robot Masters this time around, and in fact, one such Robot Master is retconned into being a replica.

Gameplay

Gameplay is essentially the same as a typical NES classic Mega Man game. The game runs at 60 FPS and gameplay is much cleaner due to the revised Mega Engine. Mega Man starts the game with a full arsenal already in hand. As per usual, the goal of each stage is to get to the end and claim the Energy Element. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all, with each tier having four levels each and a boss fight based on a fangame boss (except for Tier 5).

Weapons

All weapons (save for Power Orb) are available at the beginning of the game.

Weapon Original Robot Master Original Game
MetalBladeIcon1R.png Metal Blade Metal Man Mega Man 2
GeminiLaserIcon1R.png Gemini Laser Gemini Man Mega Man 3
SolarBlazeIcon1R.png Solar Blaze Solar Man Mega Man 10
TopSpinIcon1R.png Top Spin Top Man Mega Man 3
ThunderWoolIcon1R.png Thunder Wool Sheep Man Mega Man 10
BlackHoleBombIcon1R.png Black Hole Bomb Galaxy Man Mega Man 9
PharaohShotIcon1R.png Pharaoh Shot Pharaoh Man Mega Man 4
MagicCardIcon1R.png Magic Card Magic Man Mega Man & Bass
RushCoilIcon.png Rush Coil N/A Mega Man 3
RushJetIcon.png Rush Jet N/A Mega Man 4 (Variant)
MaGMMLR Icon9.png Power Orb Glass Man Make a Good Mega Man Level Remastered

Entries

The first place entry, Glass Man.

The first contest garnered a total of twenty entries, and the ranking of the levels is nearly identical in the remake (with the exception of Midnight Snow and Sunset Siege, whose places have been switched).

Hub

The game is set entirely in Dr. Light's Lab. As more Energy Elements are collected, more Robot Masters show up as NPCs.

Areas

Enemies

As a remake, every enemy from the original is present and accounted for; however, the Wily stages also use enemies that didn't exist in MaGMML1's devkit.

Original Devkit Enemies

Original Custom Enemies

New Enemies

Bosses

Devkit Minibosses

Name Locations Original Game
HotDog.png
Hot Dog Chroma Key
Thunderclyffe Plant
Be the Bigger Person
Flashback Database
Mega Man 2
LanternFish.png
Lantern Fish Napalm Forest and Caves
Maze of Death
Mega Man 2
BigSnakey.png
Big Snakey Chroma Key
Wily Combo
Maze of Death
Mega Man 3
PenpenMaker.png
Penpen Maker Midnight Snow
Cannon Deck
Flashback Database
Mega Man 3
Tama.png
Tama Spiky Meltdown Mega Man 3

Entry Minibosses

Name Level Weakness
WilyArchives.png
Wily Archives #1 Research Facility Thunder Wool (Yellow Devil)

Magic Card (Mecha Dragon)

Top Spin/Power Orb (Kamegoro Maker)

WilyArchives.png
Wily Archives #2 Research Facility Black Hole Bomb (Cossack Catcher)

Gemini Laser (Dark Man 3)

Metal Blade (Mechazaurus)

TheMoon.gif
The Moon NEON GRAVITY Solar Blaze
Ronrez.gif
Ronrez Mega Man World Thunder Wool

Robot Masters

Name Level Weakness Special Weapon
GlassMan.png Glass Man Glass Man Gemini Laser/Power Orb Power Orb

Entry Bosses

Name Level Weakness
WilyArchives.png
Wily Archives #3 Research Facility Magic Card
GravityMachine.gif
Gravity Machine NEON GRAVITY Black Hole Bomb
Birdo.gif
Birdo Mega Man World Metal Blade

Tier Bosses

All of the Tier bosses use vastly different attacks from the original; additionally, two of them have swapped places, and one is replaced entirely.

Name Tier Weakness Original Game
Him.png
Him Tier 1 Solar Blaze Mega Man ARM 2
YokuMan.png
Yoku Man Tier 2 Gemini Laser Mega Man Unlimited
DaggerMan.png
Dagger Man Tier 3 Magic Card Mega Man Super Fighting Robot
JusticeMan.png
Justice Man Tier 4 Thunder Wool Mega Man: Rock Force

Fortress Bosses

All of the Wily Castle bosses have revamped designs and attacks (though two bosses have been replaced with brand new bosses).

Name Level Weakness
ScuttleCannon.png
Scuttle Cannon Cannon Deck Magic Card
ChangkeyMaster1R.png
Changkey Master Dr. Wily's Incinerator Chute Top Spin
ShadowGacha.png
Shadow Gacha Be the Bigger Person Metal Blade
NeonGlassBirdo1R.png
Neon Glass Birdo on a Guts Lift Hall of Fame Solar Blaze
AirCapsule1R.png
Air Capsule Everything's Blowing Up Thunder Wool
WilyMachineTROPHY1R 1.png
Wily Machine TROPHY Flashback Database Pharaoh Shot (Phase 1)
Gemini Laser (Phase 2)
Thunder Wool/Power Orb (Phase 3)
ZeroSprite.gif
Zero Flashback Database None

Extra Bosses

Name Level Weakness
BrightMan.gif
Bright Man Dr. Light's Lab Pharaoh Shot
TheImpaler.png
The Impaler The Arena Thunder Wool
ZeroSoul1R.png
Zero Soul The Arena Thunder Wool

Trivia

  • This game features the following references to Make a Good Mega Man Level 2:
    • In the Tier 2 hub, Knight Man mentions wanting to open a new business in the city.
    • At the end of the game, Dr. Cossack will talk about improved future festivals. Specifically, he mentions working on simulation technology and how it will potentially lead to a larger festival. Additionally, when speaking to Dr. Light, he mentions that he found complete blueprints of Dr. Wily's castle within transmissions, and loaded them into simulations with Dr. Cossack's help.
  • Despite the images in the intro (which were reused from Mega Man 4 and Mega Man 10 in the original game) being replaced with original artwork, the design of the Wily Castle is still reused from Mega Man 10, rather than replaced with an original design. The path layout shown between stages is new, however.


Make a Good Mega Man Level (Remastered)
Characters
Mega Man (Costumes) • Dr. LightDr. WilyEddieZero
Entry Stages
Chroma KeyCitadel BasementCity WarGlass ManHard to See LandLevelMaze of DeathMega Man WorldMidnight SnowNapalm Forest and CavesNEON GRAVITYObjective: Vain SpaceResearch FacilitySky ZigguratSpiky MeltdownSunset SiegeThe QuickeningThunderclyffe PlantUnder ConstructionWily Combo
Wily Castle
Cannon DeckDr. Wily's Incinerator ChuteBe the Bigger PersonHall of FameEverything's Blowing UpFlashback Database
Special Weapons
Mega BusterMetal BladeGemini LaserSolar BlazeTop SpinThunder WoolPharaoh ShotBlack Hole BombMagic CardPower Orb1RRush CoilRush Jet
Locations
Tier 1Tier 2Tier 3Tier 4Tier 5Wily CastleDr. Light's LabEddie's ShopThe Arena
Tier Bosses
Jolt Man1Him1RDagger ManYoku ManJustice Man
Other Bosses
Entry Bosses
Wily ArchivesMoonGravity MachineRonrezBirdoGlass Man
Fortress Bosses
Ghost of Mega Man 31Scuttle Cannon1RChangkey MasterShadow Morpher1Shadow Gacha1RNeon Glass Birdo on a Guts LiftAir CapsuleWily Machine TROPHYZero
Optional Bosses
Bright ManThe Impaler1RZero Soul