Difference between revisions of "User:Snessy the duck"
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− | The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements. | + | DR. WILLY DABBED ON MEGA MAN |
+ | |||
+ | |||
+ | <s> The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than [[Make a Good Mega Man Level|the first festival]]. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements. | ||
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to [[Chateau Chevaleresque|Coin Spitoon]] for some info. Once there, he yeets on a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this. | After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to [[Chateau Chevaleresque|Coin Spitoon]] for some info. Once there, he yeets on a [[Zero|mysterious cloaked figure]], who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this. | ||
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Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man & Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]]. | Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to [[Tier 10 (MaGMML2)|Tier 10]]. Mega Man chases after them, and meets up with [[Launch Man & Shuttle Man (boss)|Launch Man]]. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to [[Tier X (MaGMML2)|Tier X]]. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, [[Null and Void]]. | ||
− | Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home. | + | Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a [[Absolute ZERO|gigantic robot]] for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be [[Zero]] from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.</s> |
==Gameplay== | ==Gameplay== | ||
− | Gameplay is obviously like a typical Mega Man | + | Gameplay is obviously like a typical Mega Man X game, starting with 1/4 health, but with no dashing, no charging, no wall jump and double damage. Like MaGMML1, no weapons were voted in to be X's default arsenal, along with no utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Sigma's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from ''Kaizo Mario World'', the [[Noble Nickel|Dummy Dimes]]. There can be up to five at any stage, and collecting certain numbers of them and taking them to [[Knight Man]] will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number. |
− | Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the | + | Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the [[Contest Weapon Data]] to the series, a set of unlockable weapons based off of the l Mavricks from submissions. It is also the OVER NINE-THOUSANDTH to have a large postgame, with [[Tier X (MaGMML2)|Tier X]] being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight. |
===Default Weapons=== | ===Default Weapons=== | ||
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|- | |- | ||
|[[File:2icona1.gif]] | |[[File:2icona1.gif]] | ||
− | |[[ | + | |[[Bee Blader|Chornet Haser]] |
|J U P I | |J U P I | ||
|''Mega Man 1001'' | |''Mega Man 1001'' | ||
|- | |- | ||
|[[File:2icona2.gif]] | |[[File:2icona2.gif]] | ||
− | |[[ | + | |[[Vitreous|Jew Sat]] |
|Roahm | |Roahm | ||
|''Mega Man 2 2'' | |''Mega Man 2 2'' | ||
|- | |- | ||
|[[File:2icona3.gif]] | |[[File:2icona3.gif]] | ||
− | |[[ | + | |[[Brown|Gab Bruster]] |
|The cure to all things | |The cure to all things | ||
|''Mega Man X'' | |''Mega Man X'' | ||
|- | |- | ||
|[[File:2icona4.gif]] | |[[File:2icona4.gif]] | ||
− | |[[ | + | |[[Acid Drop|Driple Plade]] |
|Blade Man | |Blade Man | ||
|''Mega Man DOS 3'' | |''Mega Man DOS 3'' | ||
|- | |- | ||
|[[File:2icona5.gif]] | |[[File:2icona5.gif]] | ||
− | |[[ | + | |[[Yoku Man|Epilepsy]] |
|[[Jolt Man]] | |[[Jolt Man]] | ||
|''Mega Man Eternal'' | |''Mega Man Eternal'' | ||
|- | |- | ||
|[[File:2icona6.gif]] | |[[File:2icona6.gif]] | ||
− | |[[ | + | |[[Knight Man|Sash Caw]] |
|Vegeta | |Vegeta | ||
|''Dragon Ball Z'' | |''Dragon Ball Z'' | ||
|- | |- | ||
|[[File:2icona7.gif]] | |[[File:2icona7.gif]] | ||
− | |[[ | + | |[[Glooper|wheel smith]] |
|[[Quick Man]] | |[[Quick Man]] | ||
|''Mega Man 2 3'' | |''Mega Man 2 3'' | ||
|- | |- | ||
|[[File:2icona8.png]] | |[[File:2icona8.png]] | ||
− | |[[ | + | |[[Egg|Sack Garnek]] |
|[[Quintboi]] | |[[Quintboi]] | ||
|''Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII'' | |''Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII'' | ||
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|- | |- | ||
|[[File:RushCoilIcon.png]] | |[[File:RushCoilIcon.png]] | ||
− | |[[ | + | |[[Oil Slick|Crush Oil]] |
| | | | ||
− | |''Mega Man | + | |''Mega Man 3D'' |
|- | |- | ||
|[[File:RushJetIcon.png]] | |[[File:RushJetIcon.png]] | ||
− | |[[Rush | + | |[[Rush Bike|Rush B]] |
|N/A | |N/A | ||
− | |''Mega Man | + | |''Mega Man 42'' |
|- | |- | ||
|[[File:2icona9.png]] | |[[File:2icona9.png]] | ||
− | |[[ | + | |[[Elec Block|Wwww Wwwwwww]] |
|N/A | |N/A | ||
− | |''Mega Man | + | |''Mega Man W'' |
|- | |- | ||
|[[File:2icona10.png]] | |[[File:2icona10.png]] | ||
− | |[[ | + | |[[Blade|Superman dies in endgame 2]] |
|N/A | |N/A | ||
− | |''Mega Man | + | |''Mega Man 69 (that's the sex number XD)'' |
|} | |} | ||
===Contest Weapons=== | ===Contest Weapons=== | ||
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!style="color:#FCFCFC; background-color: #454E54;"|Original Dunce | !style="color:#FCFCFC; background-color: #454E54;"|Original Dunce | ||
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Thunder Wool]] |
− | |[[ | + | |[[Mega Man 10|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Cloud Bomber|Wool Barrier]] |
− | |[[ | + | |[[Octoboss|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Jet Buton|Wool Bomb]] |
− | |[[ | + | |[[Bounder|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Baby Flies|Wool Cluster]] |
− | |[[ | + | |[[Water Shield|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Gobots|Wool Distorter]] |
− | |[[ | + | |[[Doc Robot|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:ThunderBeamIcon.png]] |
− | |[[ | + | |[[Thunder Beam]] |
− | |[[ | + | |[[Gigavolt Man|Elec Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Trappon F|Wool Trapper]] |
− | |[[ | + | |[[Punk|Sheep Woman]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Concrete Shot|Wool Blast]] |
− | |[[ | + | |[[Milk|Sheep Man]] |
|- | |- | ||
!style="color:#FCFCFC; background-color: #454E54;"| | !style="color:#FCFCFC; background-color: #454E54;"| | ||
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!style="color:#FCFCFC; background-color: #454E54;"| | !style="color:#FCFCFC; background-color: #454E54;"| | ||
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[Launch | + | |[[Tel Tel|Launch Wool]] |
− | |[[ | + | |[[Hunter Type B|Sheep Man & Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Mario Land|Wool Jet]] |
− | |[[ | + | |[[Shield Attacker GTR|Sheep Man & Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:MaGMML Icon5.gif]] |
− | |[[ | + | |[[Cloud Devil|Wool Claw]] |
− | |[[ | + | |[[Mercury|Sheep Man]] |
|- | |- | ||
− | |[[File: | + | |[[File:CarryIcon.png]] |
− | |[[ | + | |[[Cream|Carrie]] |
− | | | + | |written by Stephen King |
|} | |} | ||
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=== Areas === | === Areas === | ||
* [[Tier 1 (MaGMML2)|Tier 111: Broken Simulation]] | * [[Tier 1 (MaGMML2)|Tier 111: Broken Simulation]] | ||
− | * [[Tier 2 (MaGMML2)|Tier 222: | + | * [[Tier 2 (MaGMML2)|Tier 222: lol heatman]] |
− | * [[Tier 3 (MaGMML2)|Tier 333: | + | * [[Tier 3 (MaGMML2)|Tier 333: FOREST FIRE]] |
− | * [[Tier 4 (MaGMML2)|Tier 444: | + | * [[Tier 4 (MaGMML2)|Tier 444: Subpar]] |
− | * [[Tier 5 (MaGMML2)|Tier 555: | + | * [[Tier 5 (MaGMML2)|Tier 555: Mediocrity]] |
* [[Tier 6 (MaGMML2)|Tier 666: Battle Network]] | * [[Tier 6 (MaGMML2)|Tier 666: Battle Network]] | ||
* [[Tier 7 (MaGMML2)|Tier 777: Wendy's]] | * [[Tier 7 (MaGMML2)|Tier 777: Wendy's]] | ||
* [[Tier 8 (MaGMML2)|Tier 888: Grand Tower]] | * [[Tier 8 (MaGMML2)|Tier 888: Grand Tower]] | ||
− | * [[Tier 9 (MaGMML2)|Tier 69: | + | * [[Tier 9 (MaGMML2)|Tier 69: unfair Fair]] |
* [[Tier 10 (MaGMML2)|Tier 101: Rainbow Road]] | * [[Tier 10 (MaGMML2)|Tier 101: Rainbow Road]] | ||
* [[Wily Star II|Dr. Wily Stages - Wily Star II]] | * [[Wily Star II|Dr. Wily Stages - Wily Star II]] | ||
Line 449: | Line 452: | ||
|- | |- | ||
|[[File:SuperCannopeller.png|center]] | |[[File:SuperCannopeller.png|center]] | ||
− | |[[Super Cannopeller]] | + | |[[Super Cannopeller|Yo dawg, heard u like cannons...]] |
|[[Conveyor Mayhem]] | |[[Conveyor Mayhem]] | ||
|[[Super Arrow]] | |[[Super Arrow]] | ||
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|- | |- | ||
|[[File:MaGMML2TDoorManSprite.png|center]] | |[[File:MaGMML2TDoorManSprite.png|center]] | ||
− | |[[Door Man]] | + | |[[Door Man|You jerk]] |
|Tier 3 | |Tier 3 | ||
|[[Jewel Satellite]] | |[[Jewel Satellite]] | ||
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|- | |- | ||
|[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]] | |[[File:MaGMML2TScorchZookSprite.png|center]][[File:MaGMML2TScorchSunriseSprite.png|center]] | ||
− | |[[The Scorching Duo]] | + | |[[The Scorching Duo|Fangame and Bootleg]] |
|Tier 4 | |Tier 4 | ||
|[[Slash Claw]] | |[[Slash Claw]] | ||
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|- | |- | ||
|[[File:MaGMML2TLordElewoofroSprite.png|center]] | |[[File:MaGMML2TLordElewoofroSprite.png|center]] | ||
− | |[[Lord Elewoofro]] | + | |[[Lord Elewoofro|Just a Special weapon]] |
|Tier 5 | |Tier 5 | ||
|[[Sakugarne]] | |[[Sakugarne]] | ||
Line 820: | Line 823: | ||
|- | |- | ||
|[[File:MaGMML2TCheatManSprite.png|center]] | |[[File:MaGMML2TCheatManSprite.png|center]] | ||
− | |[[Cheat Man]] | + | |[[Cheat Man|HAXOR]] |
|Tier 6 | |Tier 6 | ||
|[[Flash Stopper]] | |[[Flash Stopper]] | ||
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{{MaGMML2}} | {{MaGMML2}} | ||
− |
Latest revision as of 11:28, 13 July 2019
honk
Contents
MaGMML2's page but you can shitpost as much as you want which is a concept which is totally not stolen from ThatOneEnder
Make a Good Mega Man Level | ||||||||||||||||||||||||||||||||||||||||
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Make a Good Mega Man Level 2 Logo | ||||||||||||||||||||||||||||||||||||||||
|
- "They started out as dab contests, in both The Great Giana Sisters and Mario Editor. One day I was drunk and the rest is history."
- ―SnoruntPyro, on the contest
Make a Good Mega Man Level Contest 69, or MaGMML69 for short, is the much more ambitious sequel event to Make a Good Mega Man Level, once again ran by SnoruntPyro. Like its predecessor, the premise of the contest was to build a Mega Man-style stage in Game Maker in an engine filled with premade assets. Unlike last time, WreckingPrograms' Mega Engine, used with Adobe Shockwave rather than YouTube, was used, and a team of programmers including The Stove Guy, Renhoek, ACESpark, Entity1037, and SnoruntPyro was assembled to hastily slap together the devkit, allowing for a vastly decreased array of assets and a far jankier engine in general. The engine was made top secret unlike last time and boasted nearly every asset from the first two classic Mega Man DOS games and then some.
The contest was judged by SnoruntPyro (some random guy), JupiHornet (a former moderator of the Super Mario Forever forums and former co-owner of the Minecraft Hunger Games Forums), EnjI (an active member of the Super Mario Flash forums and friend of pewdiepie), Garirry (active member of something and participant in Mega Man Eternal), and ACESpark (owner of Discount tSR, confirmed furry and possibly god). When the contest's submission period came to a close, the final total was 7 levels, just over 3 billion times the amount of entries from the original contest.
The submission period closed on March 4th, 2016, with an extra 621 days where users could submit levels late for a disqualification (however, it ended up affecting everyone's score). The game was compiled and put together in 5 minutes by a 4 year old for Mega Man player oh joes to stream the results once again at some point. The interactive video software boasts a much smaller hub than the previous one, featuring no actual festival with carnival-y tents and numerous skyscrapers and buildings by Dr. Light's Lab, instead simply taking place in Eddie's dumpster.
The game was finally released on October 1st, 2XXXXXXXXXXXXXXXXXXXXX, after some delays. While the contest itself was ran in Adobe Flash, the final game was released in Scratch 0.05, as porting became necessary as the game became too big for the universe itself to even handle it.
Story
DR. WILLY DABBED ON MEGA MAN
The game begins with exposition from Dr. Doppler about the nature of the festival and how much smoler it is than the first festival. The contest nature of the game is made clear by DOC as he explains the various submissions as 'simulations' submitted as tributes to Mega Man in a celebration of the 485674th anniversary since his 8464th loss against Dr. Waaaaahweeeeeey. Dr. Right and Dr. Left expect that Doc Robot will intervene, but then Wahwee is found dead. After some more chat, Dr. Light lets Mega Man explore the festival on his own and gather more Energy Elements.
After a short period of time, Mega Man finds a note on the ground in the hub, telling him to go to Coin Spitoon for some info. Once there, he yeets on a mysterious cloaked figure, who begins to ponder about the power of the simulations and warning Mega Man that something can go wrong, before leaving. Dr. Light also discovers an increase in space debris, and sends Rush to tell Mega Man this.
After two more encounters with the cloaked figure, each increasingly frustrating Mega Man due to the cloaked man being "extra" as the kids nowadays would say, things climax. Once 65 Energy Elements are collected, Dr. Wily reveals himself and unveils his newest fortress, the Wily Star II. He claims that the new fortress has the power to Spew infinite puns, and he once again dares Mega Man to even get up to the fortress. Dr. Light discovers that the forcefield prevents Rush Space from getting through, but the cloaked figure intervenes. He explains that in the presence of each other, the Energy Elements will cause violent reactions, and are somewhat sentient in following the wishes of the holder. He and Mega Man use this to create a superpowered space ship to fly to the Wily Star, and Mega Man soon chases after Wily.
After fighting through five stages, Mega Man corners Wily, but Wily reveals the Reality Core, his device that can scramble reality. Mega Man attempts to sabotage it, but it is protected, and Wily decides to activate it, scrambling the world. Mega Man finds himself in a void, but Dr. Light is able to contact him and explain the situation. Mega Man then sets out to find several energy hotspots, which turn out to be areas based on the simulations. Soon, Mega Man is able to make it back to the fortress through the scrambled reality, and confront Wily. Wily battles Mega Man in the Wily Machine SWORD, before being defeated and deciding to take drastic measures. He activates the Reality Core once again, and warps the both of them to a mysterious place, where he tries to use the core's power to summon an evil version of Mega Man, but accidentally summons the Mega Man seen in Megaman Sprite Game instead. Sprite Game Mega Man, confused and insulted, blasts off Wily after he tries to order him around, but winds up battling Mega Man anyway. Once defeated, he gets sucked back to his home dimension, and the dimension Mega Man is in begins to collapse. Mega Man tries to teleport away, but finds out that teleportation is disabled.
Mega Man is taken out by the dimension collapsing, and Dr. Light loses his signal, getting very concerned. However, the Energy Elements react, and revive Mega Man and create an even more powerful spaceship, and they all chase after Wily once again. Once defeating Wily in his escape pod, the Reality Core fails to function, and begins to melt down. Dr. Wily slams his machine into Mega Man in a last ditch move, but the Reality Core explodes and unscrambles reality, taking Wily with it. He somehow survives. Mega Man is teleported back to the Wily Star II, where he escapes on the space bike just before the Wily Star is wiped from existence with the Reality Core's meltdown.
Once Mega Man returns to Earth, Dr. Light congratulates him, and says that now that that is over, the festival is in full swing. Mega Man is then challenged by the cloaked figure to obtain every Energy Element. If this is done, then Mega Man starts shaking as all of the Energy Elements fly to Tier 10. Mega Man chases after them, and meets up with Launch Man. The two observe every Energy Element converging in the sky, before spiraling and opening a mysterious portal to Tier X. Mega Man hops on Launch Man's back and they both warp through the portal. Mega Man then collects every Element in the unknown maze, unsealing the door to the final challenge, Null and Void.
Once Mega Man fights through Null and Void, he meets up with the cloaked figure for the last time, with Mega Man expressing clear exasperation and confusion as to how the cloaked figure got up here. The cloaked figure reveals his true intentions - he wanted to have a proper battle with Mega Man after their last duel was cut short, and he has created a gigantic robot for Mega Man to fight in the "ultimate battle". As the robot is slowly taken out and defeated, the cloaked figure reveals himself to be Zero from MaGMML1, who survived the castle's explosion. He reveals that he wanted to have a proper duel with Mega Man after the decoy fight from the last festival, but he decided to take action against Dr. Wily first once he knew he was going to do something. He also reveals that he discovered Tier X and created Null and Void with the power of the Energy Elements. Satisfied with himself, Zero claims that he has seen everything in life, and he ascends to the heavens, leaving the final Energy Element as he warps away. Mega Man returns from the portal back to home.
Gameplay
Gameplay is obviously like a typical Mega Man X game, starting with 1/4 health, but with no dashing, no charging, no wall jump and double damage. Like MaGMML1, no weapons were voted in to be X's default arsenal, along with no utility weapons. The main goal of each stage is to get the Energy Element (or multiple of them) at the end of each entry, and getting enough Energy Elements will, like MaGMML1, unlock Sigma's Castle and a slew of other bonus features. There is also a new collectible similar to Dragon Coins from Kaizo Mario World, the Dummy Dimes. There can be up to five at any stage, and collecting certain numbers of them and taking them to Knight Man will grant numerous rewards. Also returning from MaGMML1 are purchasable upgrades and costumes, but now they are much larger in number.
Like its predecessor, each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all. The hub world is much bigger than in MaGMML1 thanks to the larger number of entries. Some new unlockables also enrich the experience - the game introduces the Contest Weapon Data to the series, a set of unlockable weapons based off of the l Mavricks from submissions. It is also the OVER NINE-THOUSANDTH to have a large postgame, with Tier X being unlocked once all Energy Elements outside of it are collected, and with many more bonus bosses to fight.
Default Weapons
wea pon | Original Doofus | uh | |
---|---|---|---|
![]() |
Chornet Haser | J U P I | Mega Man 1001 |
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Jew Sat | Roahm | Mega Man 2 2 |
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Gab Bruster | The cure to all things | Mega Man X |
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Driple Plade | Blade Man | Mega Man DOS 3 |
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Epilepsy | Jolt Man | Mega Man Eternal |
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Sash Caw | Vegeta | Dragon Ball Z |
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wheel smith | Quick Man | Mega Man 2 3 |
![]() |
Sack Garnek | Quintboi | Mega Man IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII |
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Crush Oil | Mega Man 3D | |
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Rush B | N/A | Mega Man 42 |
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Wwww Wwwwwww | N/A | Mega Man W |
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Superman dies in endgame 2 | N/A | Mega Man 69 (that's the sex number XD) |
Contest Weapons
Weapon | Original Dunce | |
---|---|---|
![]() |
Thunder Wool | Sheep Man |
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Wool Barrier | Sheep Man |
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Wool Bomb | Sheep Man |
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Wool Cluster | Sheep Man |
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Wool Distorter | Sheep Man |
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Thunder Beam | Elec Man |
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Wool Trapper | Sheep Woman |
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Wool Blast | Sheep Man |
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Launch Wool | Sheep Man & Sheep Man |
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Wool Jet | Sheep Man & Sheep Man |
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Wool Claw | Sheep Man |
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Carrie | written by Stephen King |
Entries
Eighty one levels were entered to the second contest, a little over octuple the amount of the sixth contest.
Hub
The hub in the second game is much larger than the first game's. Instead of being confined to Dr. Light's Lab, it includes the lab and much of its surroundings, including an outdoor festival grounds and a part of Mega City. Light's Lab from the first game is accessible, and Eddie's Shop is still open, but most of the lab, including the attic, has been blocked off, and there are many boxes laying around. Outside of the lab, the whole hub is one straight line that has plenty of landmarks, including the ten Tiers, all placed around. The tier order is shuffled compared to the first game, for geographical and exploration reasons.
Like MaGMML1, NPCs gradually explode as Stupid coins are collected. They appear all around the main hub and at Chateau Chevaleresque, the game's equivalent to Dr. Light's attic. The bar is run by Knight Man, and as expected, many NPCs such as defeated tier bosses show up. The player can also exchange Noble Nickels here for rewards, as well as get tips for the remaining nickels via Crystal Man. Another landmark is the Dojo, which houses all of the Arenas, plus revisits to the Wily Stages once they are clear.
Areas
- Tier 111: Broken Simulation
- Tier 222: lol heatman
- Tier 333: FOREST FIRE
- Tier 444: Subpar
- Tier 555: Mediocrity
- Tier 666: Battle Network
- Tier 777: Wendy's
- Tier 888: Grand Tower
- Tier 69: unfair Fair
- Tier 101: Rainbow Road
- Dr. Wily Stages - Wily Star II
- Tier XXX
- Dr. Light's Lab
- Costume Shop
- Chateau Chevaleresque
- Dojo
- Challenge Tent
- The Pit of Pits
Bosses
Devkit Bosses
Minibosses
Robot Masters
The growth of the contest for the second goaround brought a significantly larger cast of dunces. Nobody good is listed here, so masterpieces such as Gigavolt Man and ones such as Aurora Man are not listed.
Entry Bosses
Hidden Entry Bosses
Name | Location | Weakness | |
---|---|---|---|
Gangly Crash Man | Forgotten Fortress | Wire Adaptor Slash Claw | |
Air Capsule | Boil Man | Wire Adaptor | |
Dennis | Launch Man & Shuttle Man | None |
Tier Bosses
Name | Tier | Weakness | Original Game | |
---|---|---|---|---|
Milk/Strawberry Milk | Tier 1 | Grab Buster | Mega Man Square Root of Negative One | |
Ombuds Man | Tier 2 | Triple Blade | Mega Man 42 | |
You jerk | Tier 3 | Jewel Satellite | Mega Man Rocks! | |
Fangame and Bootleg | Tier 4 | Slash Claw | Mega Man Sunrise & Zook Hero Z | |
Just a Special weapon | Tier 5 | Sakugarne | Dr. Wily's Final Attack | |
HAXOR | Tier 6 | Flash Stopper | Mega Man CX | |
Ghost of Christmas Future | Tier 7 | Hornet Chaser | Megaman's Christmas Carol | |
Jet Man | Tier 8 | Super Arrow Wire Adaptor |
Rokko Chan | |
Butter Nezumi | Tier 9 | Wheel Cutter | Nezumi Man |
Fortress Bosses
Trivia
- The famous wizard and only girl on the internet NaOH accurately predicted that this contest would have eighty-one entries.
- The contest has 2 levels devoted to replicating aspects of VVVVVV; this includes its gimmicks, aesthetics, and music. Those entries are Maze of Significantly Less Death and Sector Upsilon 6.
- no deleting entire pages on the wiki