Difference between revisions of "Giant Metall"

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|altname=
 
|altname=
 
|designer=
 
|designer=
−
|programmer
+
|programmer=[[Sharb]]
 
|artist=
 
|artist=
−
|hp=10 (Giant Metall, devkit)<br>28 (Giant Metall, Ruined Lab)<br>1 (red ball)
+
|hp=10 (devkit)<br>28 (Ruined Lab)<br>1 (red ball)
−
|at='''MaGMML2:'''<br>8 (contact)<br>2 (red ball)
+
|at=8 (contact)<br>2 (red ball)
−
|weak=[[Sakugarne]] (MaGMML2, Devkit)<br>[[Jewel Satellite]], [[Flash Stopper]] (MaGMML2, Ruined Lab)
+
|weak=[[Jewel Satellite]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Ice Wall]], [[Mix Tape]], [[Banshee Wail]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Thunder Wool]], [[Slash Claw]], [[Sakugarne]], [[Wire Adaptor]], [[Power Stone]]{{Megamix}}
−
|location='''MaGMML2:'''<br>[[Ruined Lab]]
+
|category=Flying, Mets
−
|OffAppear=[[Mega Man 3]]
+
|location='''MaGMML2:'''<br>[[Ruined Lab]]<br>'''MaGMML3:'''<br>[[The Arena|Colosseum of Cohorts Arena]]<br>'''MaG48HMML:'''<br>[[Forest Castle]]
−
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)
+
|OffAppear=[[Mega Man 3]]<br>[[Mega Man: The Wily Wars]]
−
|appear=
+
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Midboss)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Midboss)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Midboss, NPC)<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
−
|sprite= {{MirrorDiv |mirror=[[File:GiantMetall.png]]}}
+
|sprite={{MirrorDiv|mirror=[[File:GiantMetall.png]]}}
 
}}
 
}}
 
'''Giant Metall''' is a midboss from ''[[Mega Man 3]]''. It is a gigantic [[Metall]] with no legs, moving using two jets on its lower body.
 
'''Giant Metall''' is a midboss from ''[[Mega Man 3]]''. It is a gigantic [[Metall]] with no legs, moving using two jets on its lower body.
  
 
Giant Metall was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in [[Ruined Lab]], where it is also known as '''Healthy Giant Metool''', or simply '''Giant Metool'''.
 
Giant Metall was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]''. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in [[Ruined Lab]], where it is also known as '''Healthy Giant Metool''', or simply '''Giant Metool'''.
 +
 +
The devkit version of Giant Metall made its long-awaited debut in ''[[Make a Good 48 Hour Mega Man Level]]'', appearing in the entry [[Forest Castle]]. By contrast, in ''[[Make a Good Mega Man Level 3]]'', vanilla Giant Metalls were once again completely unused, outside of being an opponent in the [[The Arena|Colosseum of Cohorts Arena]].
  
 
==Behavior==
 
==Behavior==
Line 30: Line 32:
 
===Ruined Lab===
 
===Ruined Lab===
 
Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.
 
Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.
 +
 +
==Variants==
 +
{| border="1" style=""
 +
|-style="background:#99B1FF;"
 +
! width="1%" |Sprite
 +
! width="5%" |Name
 +
! width="7%" |MaGMML Appearance(s)
 +
! width="10%" |Location(s)
 +
! width="20%|Description
 +
! width="7%" |Designer(s)
 +
! width="7%" |HP
 +
! width="7%" |Attack Damage
 +
|-
 +
| style="text-align: center;"|{{MirrorDiv|mirror=[[File:GiantMetall.png]]}}
 +
| style="text-align: center;"|Giant Metall DX
 +
| style="text-align: center;"|''[[Make a Good Mega Man Level 3|MaGMML3]]''
 +
| style="text-align: center;"|[[The Level with a Met Pun]]
 +
| style="text-align: center;"|A Giant Metall with a bigger hitbox and different stats. It fires a spread of four balls and dispenses a [[Metall Platform]] instead of a Metall DX.
 +
| style="text-align: center;"|[[Pachy]]
 +
| style="text-align: center;"|7
 +
| style="text-align: center;"|6 (contact)<br>2 (red ball)
 +
|-
 +
|}
  
 
==Damage Table==
 
==Damage Table==
−
===Devkit===
+
===Make a Good Mega Man Level{{Megamix}}===
 +
{{Damagetable1M
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=2
 +
|top=3
 +
|wool=2
 +
|black=3
 +
|phar=1/5
 +
|magic=2
 +
|notes=
 +
}}
 +
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
−
| buster = 1/1/3
+
|buster=1/1/3<br>1/1/3
−
| hornet = 2
+
|hornet=2<br>2
−
| jewel = 1
+
|jewel=8*<br>1
−
| grab = 1
+
|grab=1<br>1
−
| triple = 1
+
|triple=1<br>1
−
| slash = 1
+
|flash=Y<br>Y
−
| wheel = 2
+
|slash=1<br>4
−
| sakugarne = 4
+
|wheel=2<br>2
−
| wire = 1
+
|sakugarne=4<br>4
−
| arrow = 2
+
|wire=1<br>6
−
| flash = Y
+
|arrow=2<br>2
−
| notes =  
+
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine.<br>*The unused devkit Giant Metall receives 1 damage from Jewel Satellite.
 +
}}
 +
===Make a Good Mega Man Level 3===
 +
====Devkit====
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=3
 +
|laser=1
 +
|water=1
 +
|tornado=6
 +
|thunder=3
 +
|magnetic=0
 +
|ice=4
 +
|break=2
 +
|tape=3/4/Y
 +
|lantern=1
 +
|prismatic=1/2/3
 +
|beet=2
 +
|rec=4/3
 +
|banshee=6
 +
|propeller=1
 +
|cable=2
 +
|shoes=1
 +
|royal=3
 +
|bait=1/0.5
 +
|power=1
 +
|notes=
 +
}}
 +
====Giant Metall DX====
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=1
 +
|laser=2
 +
|water=4
 +
|tornado=2
 +
|thunder=2
 +
|magnetic=1
 +
|ice=7
 +
|break=2
 +
|tape=2/4/Y
 +
|lantern=3
 +
|prismatic=2/3/4
 +
|beet=2
 +
|rec=2/3
 +
|banshee=2
 +
|propeller=3
 +
|cable=2
 +
|shoes=3
 +
|royal=1
 +
|bait=2/0.5
 +
|power=1
 +
|notes=
 +
}}
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=4/2
 +
|chill=1/5
 +
|pakkajoe=99
 +
|notes=
 
}}
 
}}
−
===Ruined Lab===
+
===Make a Good 48 Hour Mega Man Level===
−
{{Damagetable2
+
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=2
 +
|spark=0
 +
|snake=2
 +
|tengu=1/1/2
 +
|water=2
 +
|concrete=5
 +
|homing=2
 +
|beat=2
 +
|notes=With the Smite upgrade, all weapons do 999 damage.
 +
}}
 +
===Megamix Engine===
 +
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
−
|hornet=2
+
|time=Y
−
|jewel=8
+
|stone=4
−
|grab=1
+
|plant=4
−
|triple=1
+
|block=0
−
|slash=1
+
|ice=2
−
|wheel=2
+
|notes=
−
|sakugarne=4
+
}}
−
|wire=1
+
==Notes==
−
|arrow=2
+
* Up until the release of ''MaG48HMML'', Giant Metall had the dubious distinction of being the only pre-[[Megamix Engine]] enemy to not make an appearance in any ''MaGMML'' game (if the modified Ruined Lab version is not counted, that is).
−
|flash=Y
+
<br>
−
|notes=}}
+
{{MaGMML2 Entry Bosses}}
−
 
+
{{MaGMML2 Tier 7}}
−
==Related Enemies==
 
−
*[[Metall]]
 
−
*[[Neo Metall]]
 
−
*[[Metall DX]]
 
−
*[[Metall EX]]
 
−
*[[Metall Dance]]
 
−
*[[Metall Swim]]
 
−
*[[Metall K1000]]
 
−
*[[Metall Mommy]]
 
−
*[[Space Metall]]
 
−
*[[Metall Cannon]]
 
−
*[[Metall Run and Gun]]
 
−
*[[Camouflametall]]
 
−
*[[Neo Heli Metall]]
 
−
*[[Numetall]]
 
−
*[[Hell Metall DX]]
 
−
*[[Metall Sniper]]
 
−
*[[Fatool]]
 
−
*[[Metall Potton]]
 
−
*[[Giant Metall Cannon]]
 
−
*[[Metall Daddy]]
 
−
*[[Metall Jump Winter]]
 
−
*[[Metall Mommy Winter]]
 
−
*[[Metall Winter]]
 
−
*[[Metloon]]
 
−
*[[Met (Quarantine Woman)]]
 
−
*[[Mettaur]]
 
−
*[[Mush Met]]
 
−
*[[SK Met]]
 
−
*[[Dennis]]
 
−
*[[Grave Met]]
 
−
 
 
 
{{MaGMML2}}
 
{{MaGMML2}}
−
{{MaGMML2 Tier 7}}
 
  
−
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 3 Enemies]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Mets]]
+
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 3 Enemies]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Flying Enemies]][[Category:Mets]]

Latest revision as of 01:21, 16 March 2025

Giant Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 10 (devkit)
28 (Ruined Lab)
1 (red ball)
Attack Damage: 8 (contact)
2 (red ball)
Weakness(es): Jewel Satellite2
Spark Chaser, Tornado Blow, Ice Wall, Mix Tape, Banshee Wail3
Concrete Shot48H
Thunder Wool, Slash Claw, Sakugarne, Wire Adaptor, Power StoneMegamix Only
Category: Flying, Mets
Location(s): MaGMML2:
Ruined Lab
MaGMML3:
Colosseum of Cohorts Arena
MaG48HMML:
Forest Castle
Misc. Information
Script: ジャイアントメットール
Romaji: Jaianto Mettōru
Programmer(s): Sharb
Series Information
Official Game Appearances: Mega Man 3
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML2 (Midboss)
MaGMML3 (Midboss)
MaG48HMML (Midboss, NPC)
Megamix Engine
GiantMetall.png

Giant Metall is a midboss from Mega Man 3. It is a gigantic Metall with no legs, moving using two jets on its lower body.

Giant Metall was first made available in the devkit for Make a Good Mega Man Level 2. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in Ruined Lab, where it is also known as Healthy Giant Metool, or simply Giant Metool.

The devkit version of Giant Metall made its long-awaited debut in Make a Good 48 Hour Mega Man Level, appearing in the entry Forest Castle. By contrast, in Make a Good Mega Man Level 3, vanilla Giant Metalls were once again completely unused, outside of being an opponent in the Colosseum of Cohorts Arena.

Behavior

Devkit

Giant Metall slowly floats up and down, periodically shooting a spread of three red balls, while also periodically dropping a Metall DX below itself.

Ruined Lab

Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.

Variants

Sprite Name MaGMML Appearance(s) Location(s) Description Designer(s) HP Attack Damage
GiantMetall.png


Giant Metall DX MaGMML3 The Level with a Met Pun A Giant Metall with a bigger hitbox and different stats. It fires a spread of four balls and dispenses a Metall Platform instead of a Metall DX. Pachy 7 6 (contact)
2 (red ball)

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
8*
1
1
1
1
1
Y
Y
1
4
2
2
4
4
1
6
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine.
*The unused devkit Giant Metall receives 1 damage from Jewel Satellite.

Make a Good Mega Man Level 3

Devkit

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 0 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 1 1/2/3 2 4/3 6 1 2 1 3 1/0.5 1
Other Notes

Giant Metall DX

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 2 4 2 2 1 7 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
2/4/Y 3 2/3/4 2 2/3 2 3 2 3 1 2/0.5 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2 2
Other Notes With the Smite upgrade, all weapons do 999 damage.

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 0 2
Other Notes

Notes

  • Up until the release of MaG48HMML, Giant Metall had the dubious distinction of being the only pre-Megamix Engine enemy to not make an appearance in any MaGMML game (if the modified Ruined Lab version is not counted, that is).


Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 7
Entry Stages
Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab
List of Bosses
Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star
Tier Boss
Ghost of Christmas Future
Other Goodies
Twilight Lodge
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man