Difference between revisions of "Ancient Tomb"

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{{Levelinfo  
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{{Levelinfo
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|align= right
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|align=right
 
<!-- ===========Info============== -->
 
<!-- ===========Info============== -->
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|title= Ancient Tomb
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|title=Ancient Tomb
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|rank = 75th
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|rank=75th
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|image= [[File:Ancient-TombIntro.PNG|250px]]  
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|image=[[File:Ancient-TombIntro.PNG|250px]]  
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|caption= This looks familiar...
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|caption=This looks familiar...
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|game=[[Make a Good Mega Man Level 2]]
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|game=''[[Make a Good Mega Man Level 2]]''
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|creator= NinjaUmbreon
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|creator=[[NinjaUmbreon]]
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|composer= Rushjet1
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|composer=Rushjet1
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|artist=  
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|artist=
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|programmer =  
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|programmer=
 
<!-- ===========Scores============== -->
 
<!-- ===========Scores============== -->
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<!--  
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<!--
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Judge Order Reminder:  
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Judge Order Reminder:
 
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem
 
MaGMML1: 1: Pyro, 2: Cheez, 3: Duiv0, 4: Mick/Blackmore, 5: Mr Kyurem
 
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark
 
MaGMML2: 1: Pyro, 2: Jupi, 3: Enjl, 4: Garirry, 5: ACESpark
 
-->
 
-->
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|gamenum = 2
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|gamenum=2
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|judge1 = 13
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|judge1=13
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|judge2 = 15
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|judge2=15
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|judge3 = 17
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|judge3=17
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|judge4 = 0
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|judge4=0
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|judge5 = 7
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|judge5=7
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|totalscore = 10.4
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|totalscore=10.4
 
<!-- ===========Stats============== -->
 
<!-- ===========Stats============== -->
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|elements = 1
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|elements=1
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|collectables =  
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|collectables=
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|enemies =  
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|enemies=
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* (Literally every enemy that appeared in Pharaoh Man's stage appeared in this stage.)
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*[[Battonton]]
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* Skeleton Joe
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*[[Haehaey]]
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|subbosses = Tama
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*[[Mummira]]
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|bosses =
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*[[Neo Metall]]
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|other =  
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*[[Rembakun]]
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|music = Mega Man 4 - Pharaoh Man's Theme
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*[[Ring Ring]]
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|location = Tier 1
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*[[Sasoreenu]]
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|previous = [[The Fall]]
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*[[Skeleton Joe]]
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|next = [[Wily Tower]]
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*[[Taketento]]
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|gimmicks=
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*[[Hover]]
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*[[Quicksand]]
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|subbosses=
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*[[Tama]]
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|bosses=
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|other=
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|music=Mega Man 4 - Pharaoh Man's Theme
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|location=[[Tier 1 (MaGMML2)|Tier 1]]
 +
|previous=[[The Fall]]
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|next=[[Wily Tower]]
 
}}
 
}}
 
{{quote|A dev-kit level. I'll steal it! NO ONE WILL EVER KNOW!|Dan Backslide|ACESpark's Judge Comment for this level}}
 
{{quote|A dev-kit level. I'll steal it! NO ONE WILL EVER KNOW!|Dan Backslide|ACESpark's Judge Comment for this level}}
 
==Overview==
 
==Overview==
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This level became infamous when shown due to it just being Pharaoh Man's stage with a few new enemies and a slightly different layout. Pharaoh Man's level was even included with the devkit participants used to create levels, furthering the laziness of the level (though, bafflingly, this level does not include Pharoah Man himself). It has been often wondered by players and the judges themselves, looking back on it, how the level didn't get disqualified for plagiarism.  
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This level became infamous when shown due to it just being Pharaoh Man's stage with a few new enemies and extremely minimal changes to the layout. Pharaoh Man's level was even included with the devkit participants used to create levels, furthering the laziness of the level (though, bafflingly, this level does not include Pharaoh Man himself despite being in the original devkit level). It has been often wondered by players and the judges themselves, looking back on it, how the level didn't get disqualified for plagiarism.
 +
 
 
==Strategy==
 
==Strategy==
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You've played Pharoahman's level, right? If so, you know what to do.
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It's basically Pharaoh Man's level, but with a few differences and a new enemy or two. With no boss. Just blast through everything with Triple Blade.
  
 +
{{JudgeComment2
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|pyro = It's a blatant edit of Pharaoh Man's stage. The beginning part is kind of different and honestly I kinda like it more than the original level because original was just flat and lots of annoying scorpions but here there's some variety. After that the level doesn't even try to hide the fact that it's a blatant edit where there's literally just the original section but with like one random out of place enemy added. There's just a miniboss fight with Tama out of nowhere. There's like one random Rembakun added in the final stretch and that's all the changes. Um. Uhh. Yeah.
 +
|pyroscore = 13
 +
|spdesign = 1
 +
|spfun = 3
 +
|spcreativity = 1
 +
|spaesthetics = 3
 +
|spfunction = 5
 +
|spskip = No
 +
|jupi = This was basically Pharaoh Man's stage with a few more enemies, nothing else. The fact that there was no Pharaoh Man boss at the end only made it more disappointing. Come on man, that boss was even in the devkit! Also, one of the Hovers failed to spawn and I had to use Rush Jet, but I'm not sure that's your fault or the game's.
 +
|jupiscore = 15
 +
|jhdesign = 3
 +
|jhfun = 5
 +
|jhcreativity = 0
 +
|jhaesthetics = 3
 +
|jhfunction = 4
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|enjl = While this stage is fun to play, I don't believe that much of it was actually original, since... it's basically a less interesting version of Pharaoh Man's stage. I don't really have anything to add here, to be honest. That basically sums it up.
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|enjlscore = 17
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|endesign = 1
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|enfun = 7
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|encreativity = 0
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|enaesthetics = 4
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|enfunction = 5
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|enskip = No
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|garirry = When I play a level, I'm expecting something new and original, not a blatant duplicate of an existing devkit stage. So I'm refusing to judge this level. Enjoy the 0 points.
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|garirryscore = 0
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|gadesign = 8
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|gafun = 4
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|gacreativity = -21
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|gaaesthetics = 4
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|gafunction = 5
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|gadesignnote = Meh. Level design seems okay, there's not really that much bullshit elements. Enemies aren't placed too badly, but most of them are either not threatening at all or are hard to avoid. There are two subsections that annoyed me, but it's no big deal. I don't know what else to say tbh.
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|gafunnote = Eh… I'm not sure how much fun it is to go through a stage that's basically Pharaoh Man. I enjoyed it, but for me it just feels like I was playing Pharaoh Man's stage itself. I almost kept forgetting that this was modified and I wasn't even certain if the original was like this. Other than that it was enjoyable I guess.
 +
|gacreativitynote = Do I have to say anything? This level is straight-up a rip-off of Pharaoh Man. No creativity was used, and while it could have been an interesting edit, is just a boring rip-off.
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|gaaestheticsnote = Didn't stand out to me too much. Once again it's so similar to Pharaoh Man it's hard to enjoy the graphics. But the music is kick-ass.
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|gafunctionnote = Works just fine.
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|ace = [[File:MaGMML2-AncientTomb.png]]
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|acescore = 7
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|asdesign = 0
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|asfun = 1
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|ascreativity = 0
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|asaesthetics = 4
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|asfunction = 2
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|asskip = No
 +
}}
  
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==Notes==
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* This is the only level in the second game to outright get a score of 0 from any of the judges.
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** Notably, according to the rubric of the judge in question ([[Garirry]]), this was not because the judge gave the level a score of 0 in every category, but rather because the judge gave it -21 points in Creativity; exactly enough to subtract the sum of the points given in the other four categories.
 +
* ACESpark's judge review references the Merry Melodies cartoon short "The Dover Boys at Pimento University" and its antagonist, Dan Backslide.
 +
* Despite popular belief, the layout of Ancient Tomb is neither a direct copy of Pharaoh Man's stage nor its devkit recreation. It is, however, similar enough in concept and layout to constitute plagiarism in any case.
 +
<br>
 
{{MaGMML2 Tier 1}}
 
{{MaGMML2 Tier 1}}
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[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 Stages]][[Category:Stages without Collectables]]
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{{MaGMML2}}
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[[Category:Make a Good Mega Man Level 2 Stages]][[Category:Tier 1 Stages]][[Category:Stages without Collectables]][[Category:Make a Good Mega Man Level 2 Entries]][[Category:Make a Good Mega Man Level 2]][[Category:Stages]]

Latest revision as of 04:02, 28 March 2025

75th: Ancient Tomb

Make a Good Mega Man Level 2

Ancient-TombIntro.PNG
This looks familiar...
"A dev-kit level. I'll steal it! NO ONE WILL EVER KNOW!"
―Dan Backslide, ACESpark's Judge Comment for this level

Overview

This level became infamous when shown due to it just being Pharaoh Man's stage with a few new enemies and extremely minimal changes to the layout. Pharaoh Man's level was even included with the devkit participants used to create levels, furthering the laziness of the level (though, bafflingly, this level does not include Pharaoh Man himself despite being in the original devkit level). It has been often wondered by players and the judges themselves, looking back on it, how the level didn't get disqualified for plagiarism.

Strategy

It's basically Pharaoh Man's level, but with a few differences and a new enemy or two. With no boss. Just blast through everything with Triple Blade.

Judge Comments
snoruntpyro snoruntpyro snoruntpyro : 13 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
1 / 15 3 / 10 1 / 15 3 / 5 5 / 5 No



It's a blatant edit of Pharaoh Man's stage. The beginning part is kind of different and honestly I kinda like it more than the original level because original was just flat and lots of annoying scorpions but here there's some variety. After that the level doesn't even try to hide the fact that it's a blatant edit where there's literally just the original section but with like one random out of place enemy added. There's just a miniboss fight with Tama out of nowhere. There's like one random Rembakun added in the final stretch and that's all the changes. Um. Uhh. Yeah.

JupiHornet JupiHornet JupiHornet : 15 / 50
Design Fun Creativity Aesthetics Functionality
3 / 15 5 / 10 0 / 15 3 / 5 4 / 5



This was basically Pharaoh Man's stage with a few more enemies, nothing else. The fact that there was no Pharaoh Man boss at the end only made it more disappointing. Come on man, that boss was even in the devkit! Also, one of the Hovers failed to spawn and I had to use Rush Jet, but I'm not sure that's your fault or the game's.

Enjl Enjl Enjl : 17 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
1 / 15 7 / 10 0 / 15 4 / 5 5 / 5 No



While this stage is fun to play, I don't believe that much of it was actually original, since... it's basically a less interesting version of Pharaoh Man's stage. I don't really have anything to add here, to be honest. That basically sums it up.

Garirry Garirry Garirry : 0 / 50
Design Fun Creativity Aesthetics Functionality
8 / 15 4 / 10 -21 / 15 4 / 5 5 / 5
Meh. Level design seems okay, there's not really that much bullshit elements. Enemies aren't placed too badly, but most of them are either not threatening at all or are hard to avoid. There are two subsections that annoyed me, but it's no big deal. I don't know what else to say tbh. Eh… I'm not sure how much fun it is to go through a stage that's basically Pharaoh Man. I enjoyed it, but for me it just feels like I was playing Pharaoh Man's stage itself. I almost kept forgetting that this was modified and I wasn't even certain if the original was like this. Other than that it was enjoyable I guess. Do I have to say anything? This level is straight-up a rip-off of Pharaoh Man. No creativity was used, and while it could have been an interesting edit, is just a boring rip-off. Didn't stand out to me too much. Once again it's so similar to Pharaoh Man it's hard to enjoy the graphics. But the music is kick-ass. Works just fine.



When I play a level, I'm expecting something new and original, not a blatant duplicate of an existing devkit stage. So I'm refusing to judge this level. Enjoy the 0 points.

ACESpark ACESpark ACESpark : 7 / 50
Design Fun Creativity Aesthetics Functionality Skip Teleporter?
0 / 15 1 / 10 0 / 15 4 / 5 2 / 5 No



MaGMML2-AncientTomb.png



Notes

  • This is the only level in the second game to outright get a score of 0 from any of the judges.
    • Notably, according to the rubric of the judge in question (Garirry), this was not because the judge gave the level a score of 0 in every category, but rather because the judge gave it -21 points in Creativity; exactly enough to subtract the sum of the points given in the other four categories.
  • ACESpark's judge review references the Merry Melodies cartoon short "The Dover Boys at Pimento University" and its antagonist, Dan Backslide.
  • Despite popular belief, the layout of Ancient Tomb is neither a direct copy of Pharaoh Man's stage nor its devkit recreation. It is, however, similar enough in concept and layout to constitute plagiarism in any case.


Make a Good Mega Man Level 2 - Tier 1
Entry Stages
Snow Man • Cardinal Man • Q.U.I.N.T • Mix & Match • The Fall • Ancient Tomb
List of Bosses
Chill Man
Tier Boss & Extra Levels
Milk • Strawberry Milk
Other Goodies
Astro Man's Vain Hope
Make a Good Mega Man Level 2
Characters
Mega Man (Costumes) • Dr. Light • Dr. Wily • Zero • Roll • Eddie • Knight Man • Galaxy Man
Special Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Rush Coil • Rush Jet • Wire Adaptor • Super Arrow
Alter Weapons
Haunt Pumpkin • Badge Barrier • Neapolitan Bomb • Truffle Cluster • Cyber Distorter • Force Beam • Hazard Trapper • Match Blast • Launch Rocket • Shuttle Jet • Chomp Claw • Carry
Entries
A Mega Man for All Seasons • AD 2101 • Airflow Hubble • Alien Temple • Ancient Tomb • Aurora Man • Beneath Sand and Rock • Biplane Bay • Blaze Man • Boil Man • Bond Man • Bouncy Castle • But it Lacked the Depth to Convince Me That This Was Really Hell • Candy Panic • Cardinal Man • Changeable Caverns • Chomp Man • City Under Siege • Colorful Hall • Combust Man • Conveyor Mayhem • Cossack's Other Citadel • Crystal Lab • Cursor Curse • Cyber Man • Donut Observation Center • Dragon Lab Lair • Duwang • Elec Dam • Enhanced Mobility • Escape Sequence • Force Man • Forgotten Fortress • Fortified Lab • Gigavolt Man • Gunpowder Cellar • Guts Man's Asteroid • Haunt Man • Holy Crap, Mega Man Can Airslide? • Identity Crisis • Joe Destruction Co. • Joe Man • Jungle Base • Just an Ice Level • Komuso Temple • Launch Man & Shuttle Man • Lava Factory • Maze of Significantly Less Death • MegaLondo • Misty Lake • Mix & Match • Mount Sabre • Neopolitan Man • Neon Man • Nitrogen Man • Orbital Station • Poorly Named Level • Quarantine Woman • Quint Stage • Quirky Unconsistent Incomprehensible Nonsensical Track • Rad Gravity • Ruined Lab • Rush City • Sector Upsilon 6 • Sheriff Man • Shovel Knight • SMB3 • Smed's Big Annoying Mess of a Level • Snow Man • Something Original • Spiky Situation • Starman Recreation • Taco Man • The Dampening • The Fall • The Stage Nobody Asked For • Truffle Man • Volcanic Furnace • Wily Coaster • Wily Tower • Yggdrasil
Wily Star II
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
Tier X
Goblins n' Ghasts • Nightwalk Castle • Metallic Ocean • Wily Fortress VR • So Good • Mario Land • Coyote Man • Hardcore Parkour • Deep Thoughts • The Quickening 2 • Swiss Hotel • Star Road • Null and Void
Secret Levels
City War • Twilight Lodge
Locations
Tier 1 - Ruined Simulation • Tier 2 - Sewers • Tier 3 - Forest • Tier 4 - Train Station • Tier 5 - Arcade • Tier 6 - Battle Network • Tier 7 - McWily's • Tier 8 - Grand Tower • Tier 9 - Festival Grounds • Tier 10 - Rainbow Road • Wily Star II • Tier X • Dr. Light's Lab • Eddie's Shop • Costume Shop • Dojo • Challenge Tent • Chateau Chevaleresque • The Pit of Pits
Tier Bosses
Milk • Ombuds Man • Door Man • The Scorching Duo • Lord Elewoofro • Cheat Man • Ghost of Christmas Future • Jet Man • Butter Nezumi
Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Color Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Other Entry Bosses
Air Devil • Big Fire Telly • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Komuso Man? • Mixerlydia • Mush King • Joe Mob • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly • 8 Centipeder Tower • Boss Whopper • Boundin' Crash Man • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Guts Man Duo • Final Toad • Groovity Man • Kelbesque • Kichona • Napalm Man • Pharaoh Man's Revenge • Alien • The Kid • Romhack Top Man • Air Capsule • Avoidance Cherry • Dennis • Gangly Crash Man • Joe Man R
Fortress Guardians
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game • Wily Core
Devkit Bosses
Cut Man • Guts Man • Metal Man • Crash Man • Top Man • Gemini Man • Pharaoh Man • Toad Man • Gravity Man • Plant Man • Centaur Man • Splash Woman • Chill Man • Volt Man • Komuso Man • Mecha Dragon • Quint
Tier X Bosses
Skullder • Skullder's Revenge • Excalibur Man • Air Man • Unbeatable Air Man • Holo Wily • Ronrez • Toad Man's Revenge • Coyote Man • Gigabgyo • Volt Man MK2 • Twin Cannons • Fire Man • Copy Hologram • Die Sign • Literally Just a Bee • Stone Butterfly
Secret Bosses
Quick Man • Gamma • Volt Man the Assimilator • Wishing Star • The Moon • Birdo • Glass Man
Super Bosses
Absolute ZERO • Knight Man • Galaxy Man