Difference between revisions of "Avoidance Cherry"
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{{robotmaster | {{robotmaster | ||
| − | |titlebg=# | + | |titlebg=#398C10 |
| − | |titletext = # | + | |titletext=#FFFFFF |
| − | |name= Avoidance Cherry | + | |name=Avoidance Cherry |
|image=[[File:MaGMML2-BOSS-AvoidanceCherry.png|256px]] | |image=[[File:MaGMML2-BOSS-AvoidanceCherry.png|256px]] | ||
|caption= The actual cherry is the pure white one in the middle | |caption= The actual cherry is the pure white one in the middle | ||
| − | |script= | + | |script=アボイダンスチェリー |
| − | |romaji = | + | |romaji=Aboidansu Cherī |
| − | |number= | + | |number= |
| − | |gender= N/A | + | |designer=[[128-Up]] |
| + | |programmer=128-Up | ||
| + | |artist=128-Up | ||
| + | |gender=N/A | ||
|at= | |at= | ||
|weapon= | |weapon= | ||
| + | |weak=N/A | ||
|hp=28 (101 second survival) | |hp=28 (101 second survival) | ||
|attack= | |attack= | ||
| − | |type = | + | |type=Nature |
|affiliations= | |affiliations= | ||
|stage=[[Spiky Situation]] | |stage=[[Spiky Situation]] | ||
|location= | |location= | ||
|occupation= | |occupation= | ||
| − | |OffAppear= | + | |OffAppear= |
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] | + | |MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Boss) |
|appear2= | |appear2= | ||
|sprite= | |sprite= | ||
}} | }} | ||
| − | Avoidance Cherry (also known as Touch the Entrance in the sound test) | + | {{quote|This secret boss is easily the best part of this stage, I'm pretty sure all 5 judges could agree on that one. Just... watch.|JupiHornet|showing what the Avoidance Cherry is about.}} |
| − | + | '''Avoidance Cherry''' (also known as '''Touch the Entrance''' in the sound test) a boss from ''[[Make a Good Mega Man Level 2]]'', and is the second, alternate boss of the stage [[Spiky Situation]]. It is unique among ''MaGMML2''<nowiki>'s</nowiki> entry bosses by being an endurance boss — defeating it requires surviving its attacks for 101 seconds as its healthbar slowly drains by itself. Firing is disabled entirely, and the game cannot be paused, preventing the use of E-Tanks. | |
| − | |||
==Battle== | ==Battle== | ||
| − | Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged. | + | Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged. However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks. |
| − | However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks | + | |
| + | All of the fixed patterns are shown in [https://www.youtube.com/watch?v=QxCGMP4aPWc| this video,] but there is a large amount of randomness involved, which will have to be dealt with between attempts. | ||
==Damage Table== | ==Damage Table== | ||
{{Damagetable2 | {{Damagetable2 | ||
| − | | buster = 0/0/0 | + | |buster=0/0/0 |
| − | | hornet = 0 | + | |hornet=0 |
| − | | jewel = 0 | + | |jewel=0 |
| − | | grab = 0 | + | |grab=0 |
| − | | triple = 0 | + | |triple=0 |
| − | | slash = 0 | + | |flash=N |
| − | | wheel = 0 | + | |slash=0 |
| − | | sakugarne = 0 | + | |wheel=0 |
| − | | wire = 0 | + | |sakugarne=0 |
| − | | arrow = 0 | + | |wire=0 |
| − | + | |arrow=0 | |
| − | | notes = | + | |notes=Firing is disabled during the fight. |
}} | }} | ||
| − | + | ==Notes== | |
| − | + | * Avoidance Cherry is a direct remake of Entrance from the ''I Wanna Be the Guy'' fangame ''I Wanna Touch the Entrance''. Both fights use the exact same music, and share a few attack patterns. | |
| − | + | * Unsurprisingly for an endurance boss that disallows healing or even pausing, Avoidance Cherry is completely absent from [[The Arena|The Mega Arena]]. | |
| − | + | <br> | |
| − | + | {{MaGMML2 Entry Bosses}} | |
{{MaGMML2 Tier 7}} | {{MaGMML2 Tier 7}} | ||
| − | [[Category: | + | {{MaGMML2}} |
| + | [[Category:Bosses]][[Category:Tier 7 (MaGMML2)]][[Category:Make a Good Mega Man Level 2 Bosses]] | ||
Latest revision as of 15:40, 16 March 2025
| Avoidance Cherry | |||||||||||||||||||||||||||||||||||
| The actual cherry is the pure white one in the middle | |||||||||||||||||||||||||||||||||||
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- "This secret boss is easily the best part of this stage, I'm pretty sure all 5 judges could agree on that one. Just... watch."
- ―JupiHornet, showing what the Avoidance Cherry is about.
Avoidance Cherry (also known as Touch the Entrance in the sound test) a boss from Make a Good Mega Man Level 2, and is the second, alternate boss of the stage Spiky Situation. It is unique among MaGMML2's entry bosses by being an endurance boss — defeating it requires surviving its attacks for 101 seconds as its healthbar slowly drains by itself. Firing is disabled entirely, and the game cannot be paused, preventing the use of E-Tanks.
Battle
Uniquely, the Cherry's attacks are all synced to the (non-looping) backing track, so all fixed attacks can be memorised and dodged. However, as is normal with the avoidance bosses that Avoidance Cherry takes inspiration from, there is a large amount of RNG within its attacks.
All of the fixed patterns are shown in this video, but there is a large amount of randomness involved, which will have to be dealt with between attempts.
Damage Table
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|---|---|---|---|---|---|---|---|---|---|---|
| 0/0/0 | 0 | 0 | 0 | 0 | N | 0 | 0 | 0 | 0 | 0 |
| Other Notes | Firing is disabled during the fight. | |||||||||
Notes
- Avoidance Cherry is a direct remake of Entrance from the I Wanna Be the Guy fangame I Wanna Touch the Entrance. Both fights use the exact same music, and share a few attack patterns.
- Unsurprisingly for an endurance boss that disallows healing or even pausing, Avoidance Cherry is completely absent from The Mega Arena.
| Make a Good Mega Man Level 2 - Entry Bosses | |
|---|---|
| Original Robot Masters | |
| Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man | |
| Edited Robot Masters | |
| Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man | |
| End-Stage Bosses | |
| 8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid | |
| Other Bosses and Mid-bosses | |
| Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly | |
| Make a Good Mega Man Level 2 - Tier 7 | |
|---|---|
| Entry Stages | |
| Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab | |
| List of Bosses | |
| Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star | |
| Tier Boss | |
| Ghost of Christmas Future | |
| Other Goodies | |
| Twilight Lodge | |