Difference between revisions of "Punk"
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|gender= Male | |gender= Male | ||
|eyecolor = Purple | |eyecolor = Purple | ||
| − | |at=6 (contact | + | |at=6 (contact)<br>6 (Screw Crusher) |
|weapon= Screw Crusher | |weapon= Screw Crusher | ||
|hp= 28 | |hp= 28 | ||
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In ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Tier 4 (MaGMML2)|Tier 4]]. | In ''[[Make a Good Mega Man Level 2]]'', he appears as an NPC in [[Tier 4 (MaGMML2)|Tier 4]]. | ||
| − | + | Alongside fellow Mega Man Killers [[Enker]] and [[Ballade]], Punk was added as a premade boss in the [[Megamix Engine]], and appears in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]'' as a devkit boss. | |
==Battle== | ==Battle== | ||
| − | Punk will start the battle by curling up into a ball and flying forward at one of | + | Punk will start the battle by curling up into a ball (in which he is protecteed from most attacks) and flying forward at one of three heights; one height is high enough that Mega Man can slide under Punk, another requires Mega Man to jump over him, while the third can go over Mega Man if he stands still (but can potentially crash into him if he jumps). Punk will then throw three Screw Crushers at Mega Man before restarting his pattern. |
==Damage Table== | ==Damage Table== | ||
| Line 48: | Line 48: | ||
|wool=0 | |wool=0 | ||
|black=1* | |black=1* | ||
| − | |phar=1/ | + | |phar=1/3 |
|magic=2 | |magic=2 | ||
|notes=*Can bypass Punk's invincibility when he's in his ball form.}} | |notes=*Can bypass Punk's invincibility when he's in his ball form.}} | ||
Revision as of 11:38, 19 May 2019
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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Punk is a boss from Mega Man III. He was built by Dr. Wily as the second of the Mega Man Killers; a group of robots designed specifically to destroy Mega Man. Punk's primary means of achieving this is his Screw Crusher, which can be thrown fast enough to trick Mega Man into jumping towards it. He can also curl up into an invincible ball form.
In Make a Good Mega Man Level 2, he appears as an NPC in Tier 4.
Alongside fellow Mega Man Killers Enker and Ballade, Punk was added as a premade boss in the Megamix Engine, and appears in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level as a devkit boss.
Contents
Battle
Punk will start the battle by curling up into a ball (in which he is protecteed from most attacks) and flying forward at one of three heights; one height is high enough that Mega Man can slide under Punk, another requires Mega Man to jump over him, while the third can go over Mega Man if he stands still (but can potentially crash into him if he jumps). Punk will then throw three Screw Crushers at Mega Man before restarting his pattern.
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 5 | 2 | 0 | 0 | 1* | 1/3 | 2 |
| Other Notes | *Can bypass Punk's invincibility when he's in his ball form. | |||||||
Make a Good Mega Man Level 2Megamix Only
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| 1/1/3 | 1 | 2 | 1 | 0 | N | 4* | 0 | 2* | 1 | 2 |
| Other Notes | *Can bypass Punk's invincibility when he's in his ball form. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 2* | 2 | 0 | 1 | 6 | 1 | 4* | ||||||||||||
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| Other Notes | *Can bypass Punk's invincibility when he's in his ball form. | |||||||||||||||||||
Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 1/1 | 0/0 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 3* | 0 | 0 | 0/0/4 | 5 | 1 | 1 | ||
| Other Notes | *Can bypass Punk's invincibility when he's in his ball form. | |||||||||
Megamix Engine
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| 1/1/3 | N | 0 | 0 | 0 | 0 | |||||
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Trivia
- In the second boss rush video showcasing Make a Good Mega Man Level 3's new devkit bosses, Punk used different sound effects, such as the Screw Crusher using the Metal Blade's sound effect. By the time of the Megamix Engine's release, he uses the sounds from his fight in Mega Man 10.