Sniper Armor
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| Artwork by Capcom | |||||||||||||||||||||||||||||
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Sniper Armor is an enemy from Mega Man 2. It is a Returning Sniper Joe in a large mech.
Sniper Armor was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Chroma Key and Spiky Meltdown, as well as the Wily stages SnoruntPyro's Stage and Be the Bigger Person.
Sniper Armor returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Something Original, Chomp Man, Forgotten Fortress, and Crystal Lab, as well as the Pit of Pits rooms "Boobeak Trap" and "Magic Crash-Pit Ride"
Behavior
Sniper Armors jump straight forward, with brief pauses between jumps. If Mega Man is touching the ground when a Sniper Armor lands, it will shoot a spread of projectiles diagonally downward. Upon defeat, the Returning Sniper Joe piloting the mech will be left behind.
Damage Table
MaGMML1
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| 1/1/3 | 2 | 5 | 1 | 0 | 4 | 1 | 1/1/15 | 2 |
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MaGMML2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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Related Enemies
- Sniper Joe
- Big Eye
- Returning Sniper Joe
- Hammer Joe
- Bikky
- Skeleton Joe
- Jumbig
- Apache Joe
- Crystal Joe
- Rider Joe
- Power Muscler
- Cannon Joe
- Power Slam
- Machine Gun Joe
- Big Stomper
- Returning Machine Gun Joe
- Tsurare Stamp
- Gunner Joe
- Piriparee
- Morning Joe
- Hammer Joe (Mega Man World)
- Super Joe
- Koopa Joe
- Koopa Hopper
- Boomerang Joe
- Shooter Joe
- Grenader Joe
- Toad Joe
- Crawler Joe
- Hazmat Joe