Difference between revisions of "Sniper Armor"

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|hp=12
 
|hp=12
 
|at=8 (contact), 2 (projectile)
 
|at=8 (contact), 2 (projectile)
|weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}
+
|weak=[[Pharaoh Shot]]{{1}}<br>[[Sakugarne]]{{2}}<br>[[Laser Trident]], [[Tornado Blow]], [[Magnetic Shockwave]]{{3}}<br>[[Salt Water]]{{48H}}<br>[[Magic Card]], [[Slash Claw]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Big Eye, Bulky, Joes
 
|category=Big Eye, Bulky, Joes
 
|location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Spiky Meltdown]]<br>[[SnoruntPyro's Stage]]<br>[[Be the Bigger Person]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Something Original]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Forgotten Fortress]]<br>[[Crystal Lab]]<br>[[The Pit of Pits]]
 
|location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Spiky Meltdown]]<br>[[SnoruntPyro's Stage]]<br>[[Be the Bigger Person]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Something Original]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Forgotten Fortress]]<br>[[Crystal Lab]]<br>[[The Pit of Pits]]
|OffAppear=[[Mega Man 2]]<br>Mega Man (Game Gear)
+
|OffAppear=[[Mega Man 2]]<br>[[Mega Man: The Wily Wars]]<br>Mega Man (Game Gear)<br>[[Mega Man 11]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|appear2=
 
|appear2=
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===Make a Good Mega Man Level===
 
===Make a Good Mega Man Level===
 
{{Damagetable1
 
{{Damagetable1
|buster=1/1/3
+
|buster=1/1/3<br>1/1/3
|metal=2
+
|metal=2<br>1
|gemini=5
+
|gemini=5<br>1
|solar=1
+
|solar=1<br>2
|top=0
+
|top=0<br>3
|wool=4
+
|wool=4<br>0.5
|black=1
+
|black=1<br>3
|phar=1/1/15
+
|phar=1/1/15<br>1/5
|magic=2
+
|magic=2<br>4
|notes=}}
+
|notes=Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine}}
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
 
|buster=1/1/3
 
|buster=1/1/3
|hornet=2
+
|hornet=2<br>1
|jewel=1
+
|jewel=1<br>1
|grab=1
+
|grab=1<br>1
|triple=1
+
|triple=1<br>3
|slash=1
+
|slash=1<br>4
|wheel=2
+
|wheel=2<br>2
|sakugarne=4
+
|sakugarne=4<br>4
|wire=1
+
|wire=1<br>3
|arrow=2
+
|arrow=2<br>2
 
|flash=Y
 
|flash=Y
 
|notes=}}
 
|notes=}}
 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=1
 +
|laser=4
 +
|water=1
 +
|tornado=4
 +
|thunder=2
 +
|magnetic=4
 +
|ice=2
 +
|break=2
 +
|notes=}}
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=4/2
 +
|chill=1/5
 +
|pakkajoe=99
 +
|notes=}}
 +
===Make a Good 48 Hour Mega Man Level===
 +
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=2
 +
|spark=0
 +
|snake=2
 +
|tengu=1/1/2
 +
|water=4
 +
|concrete=3
 +
|homing=2
 +
|notes=}}
 +
===Megamix Engine===
 +
{{DamagetableM
 +
|buster=1/1/3
 +
|time=Y
 +
|stone=2
 +
|plant=4
 +
|block=2
 +
|ice=2
 +
|notes=}}
 +
 +
==Trivia==
 +
*Since the release of the [[Megamix Engine]], Sniper Armor has unique sprites depicting the mech without a rider. These only appear when a Sniper Armor is destroyed with the [[Slash Claw]] or [[Break Dash]] (in keeping with the appearance of a Returning Sniper Joe after the mech's death).
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 17:44, 28 September 2018

Sniper Armor
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 12
Attack Damage: 8 (contact), 2 (projectile)
Weakness(es): Pharaoh Shot1
Sakugarne2
Laser Trident, Tornado Blow, Magnetic Shockwave3
Salt Water48H
Magic Card, Slash Claw, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Big Eye, Bulky, Joes
Location(s): MaGMML1:
Chroma Key
Spiky Meltdown
SnoruntPyro's Stage
Be the Bigger Person
MaGMML2:
Cardinal Man
Something Original
Chomp Man
Forgotten Fortress
Crystal Lab
The Pit of Pits
Misc. Information
Script: スナイパーアーマー
Romaji: Sunaipā Āmā
Alt. Name(s): Walker (Nintendo Power)
Robot Walker (Game Gear Mega Man manual)
Programmer(s): Renhoek
Series Information
Official Game Appearances: Mega Man 2
Mega Man: The Wily Wars
Mega Man (Game Gear)
Mega Man 11
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
SniperArmor.png

Sniper Armor is an enemy from Mega Man 2. It is a Returning Sniper Joe in a large mech.

Sniper Armor was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Chroma Key and Spiky Meltdown, as well as the Wily stages SnoruntPyro's Stage and Be the Bigger Person.

Sniper Armor returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Something Original, Chomp Man, Forgotten Fortress, and Crystal Lab, as well as the Pit of Pits rooms "Boobeak Trap" and "Magic Crash-Pit Ride"

Behavior

Sniper Armors jump straight forward, with brief pauses between jumps. If Mega Man is touching the ground when a Sniper Armor lands, it will shoot a spread of projectiles diagonally downward. Upon defeat, the Returning Sniper Joe piloting the mech will be left behind.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
5
1
1
2
0
3
4
0.5
1
3
1/1/15
1/5
2
4
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2
1
1
1
1
1
1
3
Y 1
4
2
2
4
4
1
3
2
2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 4 1 4 2 4 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 4 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • Since the release of the Megamix Engine, Sniper Armor has unique sprites depicting the mech without a rider. These only appear when a Sniper Armor is destroyed with the Slash Claw or Break Dash (in keeping with the appearance of a Returning Sniper Joe after the mech's death).

Related Enemies