Difference between revisions of "Make a Good Mega Man Level"
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{{GameInfo | {{GameInfo | ||
| − | |title= | + | |title= pyro is a fraud |
|image= [[File:MaGMML_Title.png|Make a Good Mega Man Level]] | |image= [[File:MaGMML_Title.png|Make a Good Mega Man Level]] | ||
| − | |caption= | + | |caption= look it even says it right there |
| − | |developer= [[ | + | |developer= [[SnoruntFraud]] |
| − | |publisher= | + | |publisher= God |
|director= | |director= | ||
|producer= | |producer= | ||
| Line 10: | Line 10: | ||
|programmer= Blyka/SnoruntPyro | |programmer= Blyka/SnoruntPyro | ||
|artist= | |artist= | ||
| − | |writer= | + | |writer= The writers of the Bible |
|composer= | |composer= | ||
| − | |series= Mega Man ( | + | |series= Mega Man (X) |
| − | |platforms= | + | |platforms= Atari 2600 |
| − | |releasedate= May 23, | + | |releasedate= May 23, 201666 |
| − | |rerelease= | + | |rerelease= NOW. |
|version= 1.6 | |version= 1.6 | ||
|genre = Action / Platform | |genre = Action / Platform | ||
| Line 24: | Line 24: | ||
{{quote|I couldn't come up with a better description okay|[[SnoruntPyro]] on the contest|}} | {{quote|I couldn't come up with a better description okay|[[SnoruntPyro]] on the contest|}} | ||
| − | '''Make a Good Mega Man Level''', also known as ''MaGMML'' and ''MaGMML1'', is the first in | + | '''Make a Good Mega Man Level''', also known as ''MaGMML'' and ''MaGMML1'', is the first in a downward spiral of a community, taking place from 2015-2016. The premise, inspired by the ''Make a Good Level'' contests from Talkhaus, an unholy release. Just filled with losers, was to """"try"""" and build the best level in a Mega Man engine that the contestants could (hah), with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from ''MaGLX2'', and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by [[SnoruntPyro]], [[Cheez8]], [[Duvi0]], [[Mick Galbani]] and [[MrKyurem]]. |
A remake of the game has been mentioned in the [[Make a Good Mega Man Level 3|MaGMML3]] Discord server, but it has not been officially announced or shown. | A remake of the game has been mentioned in the [[Make a Good Mega Man Level 3|MaGMML3]] Discord server, but it has not been officially announced or shown. | ||
== Story == | == Story == | ||
| − | + | Mega man, after killing Dr. Wily, digs up the corspe of the winner of the very first Power Glove, finds his trophy. Shit gets crazy from there. Somehow, Thomas FUCKING KILLS MEGA MAN. Don't even ask how. Sonic then uses the Phantom Ruby to revert all of this. | |
| − | + | None of that was canon because Time Travel. | |
| − | |||
== Gameplay == | == Gameplay == | ||
| − | Gameplay is essentially the same as a typical NES classic ''Mega Man'' game. | + | Gameplay is essentially the same as a typical NES classic ''Mega Man'' game. That is, a classic mega man game built in Game Maker. And you know what they say, anything in Game Maker is trash. Anything. This is fact. There are only 9 good levels throughout the game, and seeing how supposedly there is 26, that is pretty fucking sad, so essentially you got a game that is about as good as Mega Man 2's dead horse's uncle, [[Mecha Bubble Man]]. What I'm trying to say is that it is pretty good, I guess. |
=== Weapons === | === Weapons === | ||
| Line 44: | Line 43: | ||
|- | |- | ||
|[[File:MaGMML Icon1.gif]] | |[[File:MaGMML Icon1.gif]] | ||
| − | | | + | |Overpowered Nonsense |
|[[Metal Man]] | |[[Metal Man]] | ||
|''[[Mega Man 2]]'' | |''[[Mega Man 2]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon2.gif]] | |[[File:MaGMML Icon2.gif]] | ||
| − | |[[ | + | |GeminiLaser, also known as [[FlashMan85]], also know as Nathaniel Hoover. Praise be. |
|[[Gemini Man]] | |[[Gemini Man]] | ||
|''[[Mega Man 3]]'' | |''[[Mega Man 3]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon3.gif]] | |[[File:MaGMML Icon3.gif]] | ||
| − | | | + | |things are getting hot up in here |
|Solar Man | |Solar Man | ||
|''[[Mega Man 10]]'' | |''[[Mega Man 10]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon4.gif]] | |[[File:MaGMML Icon4.gif]] | ||
| − | | | + | |i spin you right around baby right round |
|[[Top Man]] | |[[Top Man]] | ||
|''[[Mega Man 3]]'' | |''[[Mega Man 3]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon5.gif]] | |[[File:MaGMML Icon5.gif]] | ||
| − | | | + | |THis one is good. |
|Sheep Man | |Sheep Man | ||
|''[[Mega Man 10]]'' | |''[[Mega Man 10]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon6.gif]] | |[[File:MaGMML Icon6.gif]] | ||
| − | | | + | |This one really sucks. |
| − | |[[Galaxy Man]] | + | |[[Galaxy Man]], everyone's favorite robot master. |
|''[[Mega Man 9]]'' | |''[[Mega Man 9]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon7.gif]] | |[[File:MaGMML Icon7.gif]] | ||
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| − | |[[Pharaoh Man]] | + | |[[Pharaoh Man]]'s Ultimate Revenge & Knuckles: Featuring Dante from the Devil May Cry series |
|''[[Mega Man 4]]'' | |''[[Mega Man 4]]'' | ||
|- | |- | ||
|[[File:MaGMML Icon8.gif]] | |[[File:MaGMML Icon8.gif]] | ||
| − | | | + | |The only good weapon in this game. Oof. |
| − | |Magic Man | + | |Magic Man (kuku) |
|''[[Mega Man & Bass]]'' | |''[[Mega Man & Bass]]'' | ||
|- | |- | ||
| Line 101: | Line 100: | ||
== Entries == | == Entries == | ||
[[File:GlassManSnip.PNG|thumb|right|250px|Glass Man, the winning entry.]] | [[File:GlassManSnip.PNG|thumb|right|250px|Glass Man, the winning entry.]] | ||
| − | The first contest garnered a total of twenty entries. | + | The first contest garnered a total of twenty entries. Only like, two of them were good and they were both in Tier 1. |
{| | {| | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
| − | *[[Chroma Key]] | + | *[[Chroma Key]] |
*[[Citadel Basement]] | *[[Citadel Basement]] | ||
| − | * | + | *city wAAAAAAAAAAAAAAAAAAAAAAR AAAAAAAAAAA IT'S ON FUCKING FIRE |
| − | * | + | *glass man breaks the contest smh |
| − | * | + | *This land is very easy to see... |
| − | *[[Level]] | + | *[[Level]], as that is what that is. |
| − | * | + | *Maze of, if you kinda don't know what to do, death |
*[[Mega Man World]] | *[[Mega Man World]] | ||
*[[Midnight Snow]] | *[[Midnight Snow]] | ||
*[[Napalm Forest and Caves]] | *[[Napalm Forest and Caves]] | ||
| | | | ||
| − | * | + | *TAAAAAAAAAAAKE, OOOOOOOOOON, MEEEEEEEEEE |
| − | * | + | *There is nothing here. |
*[[Research Facility]] | *[[Research Facility]] | ||
*[[Sky Ziggurat]] | *[[Sky Ziggurat]] | ||
*[[Spiky Meltdown]] | *[[Spiky Meltdown]] | ||
*[[Sunset Siege]] | *[[Sunset Siege]] | ||
| − | * | + | *Oh, so that is where Sonic comes in from the plot! |
*[[Thunderclyffe Plant]] | *[[Thunderclyffe Plant]] | ||
*[[Under Construction]] | *[[Under Construction]] | ||
| − | * | + | *Wendy's |
|} | |} | ||
== Hub == | == Hub == | ||
| − | The game is set entirely in [[Dr. Light's Lab]]. As more Energy Elements are collected, more Robot Masters show up. | + | The game is set entirely in [[Dr. Light's Lab]]. As more Energy Elements are collected, more Robot Masters show up. None of these robot masters are good. |
=== Areas === | === Areas === | ||
| Line 143: | Line 142: | ||
==Bosses== | ==Bosses== | ||
=== Minibosses === | === Minibosses === | ||
| − | ''MaGMML1'' has three minibosses, one of which appears in two variations in its stage. | + | ''MaGMML1'' somehow has three minibosses, one of which appears in two variations in its stage. |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| Line 180: | Line 179: | ||
=== Robot Masters === | === Robot Masters === | ||
| − | ''MaGMML1'' features a grand total of a single Robot Master, from the winning stage [[Glass Man (stage)|Glass Man]]. | + | ''MaGMML1'' features a grand total of a single Robot Master, from the winning stage [[Glass Man (stage)|Glass Man]]. I know, amazing, right? |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| Line 198: | Line 197: | ||
=== Entry Bosses === | === Entry Bosses === | ||
| − | Aside from [[Glass Man]], there are 3 other entry bosses. | + | Aside from [[Glass Man]], there are 3 other entry bosses. They sort of are robot masters, but probably aren't I guess? I dunno. |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| Line 259: | Line 258: | ||
=== Fortress Bosses === | === Fortress Bosses === | ||
| − | Every fortress stage has one boss, except [[Wily Stage 6]], which has two. | + | Every fortress stage has one boss, except [[Wily Stage 6]], which has two. Only two though, not 26. Should have been 26. Once again, smh. |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| Line 308: | Line 307: | ||
===Extra Bosses=== | ===Extra Bosses=== | ||
| − | These bosses are fought post-game, after the main storyline. Neither of them have weaknesses. | + | These bosses are fought post-game, after the main """"""""""""""storyline""""""""""""""''. Neither of them have weaknesses. |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| Line 327: | Line 326: | ||
== Trivia == | == Trivia == | ||
* Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc.. | * Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc.. | ||
| + | * This is the only good MaGMML. | ||
{{MaGMML}} | {{MaGMML}} | ||
[[Category:Games]][[Category:Make a Good Mega Man Level]] | [[Category:Games]][[Category:Make a Good Mega Man Level]] | ||
Revision as of 00:30, 23 May 2018
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- "I couldn't come up with a better description okay"
- ―SnoruntPyro on the contest
Make a Good Mega Man Level, also known as MaGMML and MaGMML1, is the first in a downward spiral of a community, taking place from 2015-2016. The premise, inspired by the Make a Good Level contests from Talkhaus, an unholy release. Just filled with losers, was to """"try"""" and build the best level in a Mega Man engine that the contestants could (hah), with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from MaGLX2, and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by SnoruntPyro, Cheez8, Duvi0, Mick Galbani and MrKyurem.
A remake of the game has been mentioned in the MaGMML3 Discord server, but it has not been officially announced or shown.
Contents
Story
Mega man, after killing Dr. Wily, digs up the corspe of the winner of the very first Power Glove, finds his trophy. Shit gets crazy from there. Somehow, Thomas FUCKING KILLS MEGA MAN. Don't even ask how. Sonic then uses the Phantom Ruby to revert all of this. None of that was canon because Time Travel.
Gameplay
Gameplay is essentially the same as a typical NES classic Mega Man game. That is, a classic mega man game built in Game Maker. And you know what they say, anything in Game Maker is trash. Anything. This is fact. There are only 9 good levels throughout the game, and seeing how supposedly there is 26, that is pretty fucking sad, so essentially you got a game that is about as good as Mega Man 2's dead horse's uncle, Mecha Bubble Man. What I'm trying to say is that it is pretty good, I guess.
Weapons
| Weapon | Original Robot Master | Original Game | |
|---|---|---|---|
| Overpowered Nonsense | Metal Man | Mega Man 2 | |
| GeminiLaser, also known as FlashMan85, also know as Nathaniel Hoover. Praise be. | Gemini Man | Mega Man 3 | |
| things are getting hot up in here | Solar Man | Mega Man 10 | |
| i spin you right around baby right round | Top Man | Mega Man 3 | |
| THis one is good. | Sheep Man | Mega Man 10 | |
| This one really sucks. | Galaxy Man, everyone's favorite robot master. | Mega Man 9 | |
| Pharaoh Shot | Pharaoh Man's Ultimate Revenge & Knuckles: Featuring Dante from the Devil May Cry series | Mega Man 4 | |
| The only good weapon in this game. Oof. | Magic Man (kuku) | Mega Man & Bass | |
| Rush Coil | N/A | Mega Man 3 | |
| Rush Jet | N/A | Mega Man 4 (Variant) |
Entries
The first contest garnered a total of twenty entries. Only like, two of them were good and they were both in Tier 1.
|
|
Hub
The game is set entirely in Dr. Light's Lab. As more Energy Elements are collected, more Robot Masters show up. None of these robot masters are good.
Areas
Bosses
Minibosses
MaGMML1 somehow has three minibosses, one of which appears in two variations in its stage.
| Name | Level | Weakness | |
|---|---|---|---|
| Wily Archives #1 | Research Facility | Thunder Wool (Yellow Devil) | |
| Wily Archives #2 | Research Facility | Black Hole Bomb (Cossack Catcher)
Gemini Laser (Dark Man 3) Metal Blade (Mechazaurus) | |
| The Moon | NEON GRAVITY | Solar Blaze | |
| Ronrez | Mega Man World | Pharaoh Shot |
Robot Masters
MaGMML1 features a grand total of a single Robot Master, from the winning stage Glass Man. I know, amazing, right?
| Name | Level | Weakness | Special Weapon | |
|---|---|---|---|---|
| Glass Man | Glass Man | Gemini Laser | Unknown |
Entry Bosses
Aside from Glass Man, there are 3 other entry bosses. They sort of are robot masters, but probably aren't I guess? I dunno.
| Name | Level | Weakness | |
|---|---|---|---|
| Wily Archives #3 | Research Facility | Magic Card | |
| Gravity Machine | NEON GRAVITY | Black Hole Bomb | |
| Birdo | Mega Man World | Metal Blade |
Tier Bosses
| Name | Tier | Weakness | Original Game | |
|---|---|---|---|---|
| Jolt Man | Tier 1 | Gemini Laser | Mega Man Eternal | |
| Dagger Man | Tier 2 | Magic Card | Mega Man Super Fighting Robot | |
| Yoku Man | Tier 3 | Pharaoh Shot | Mega Man Unlimited | |
| Justice Man | Tier 4 | Metal Blade | Mega Man: Rock Force |
Fortress Bosses
Every fortress stage has one boss, except Wily Stage 6, which has two. Only two though, not 26. Should have been 26. Once again, smh.
| Name | Level | Weakness | |
|---|---|---|---|
| Ghost of Mega Man 3 | SnoruntPyro's Stage | Thunder Wool | |
| Changkey Master | Dr. Wily's Incinerator Chute | Top Spin | |
| Shadow Morpher | Be the Bigger Person | Itself | |
| Neon Glass Birdo on a Guts Lift | Hall of Fame | Solar Blaze | |
| Air Capsule | MrKyurem's Stage | Thunder Wool | |
| "Trophy Machine" | Wily Stage 6 | Pharaoh Shot (Phase 1)
Gemini Laser (Phase 2) Thunder Wool (Phase 3) | |
| Zero | Wily Stage 6 | None |
Extra Bosses
These bosses are fought post-game, after the main """"""""""""""storyline"""""""""""""". Neither of them have weaknesses.
| Name | Level | |
|---|---|---|
| Bright Man | Dr. Light's Lab | |
| Zero Soul | The Arena |
Trivia
- Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc..
- This is the only good MaGMML.



