Difference between revisions of "Tier X (MaGMML2)"

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Revision as of 18:26, 6 December 2017

Tier X

MaGMML2

Somebody please upload a thumbnail, cause I can't right now. -Procras
111 Energy Elements for this?

Tier X is a bonus tier in Make a Good Mega Man Level 2, containing levels made by the staff, beta testers, and individuals from other contests like MaGMML1 or VLDC. It is only accessible by getting 111 Energy Elements, and afterwards talking to Launch Man in Tier 10. A cutscene will occur with the elements forming a portal in the air, and you will now have the option of boarding Launch Man to travel in and out of Tier X. At the far end of the tier lies a large, Super Mario World-esque castle, which will unlock the final stage only with 125 Energy Elements. Aside from Launch Man, no NPCs are present, save monochromatic silhouettes of enemies from the Mega Man series.

Levels

Stage Name Creator Elements Noble Nickels Skippable?
Goblins N'Ghasts ACESpark Element.png Nickel.png Nickel.png Nickel.png Nickel.png Nickel.png
[[]] [[]] Element.png Nickel.png Nickel.png Nickel.png Nickel.png Nickel.png
[[]] [[]] Element.png Nickel.png Nickel.png Nickel.png Nickel.png Nickel.png
[[]] [[]] Element.png Nickel.png Nickel.png Nickel.png Nickel.png Nickel.png

NPCs

  • Launch Man
Make a Good Mega Man Level 2 - Tier X
Stages
Coyote Man • Deep Thoughts • Goblins n' Ghasts • Hardcore Parkour • Mario Land • Metallic Ocean • Nightwalk Castle • So Good • Star Road • Swiss Hotel • The Quickening 2 • Wily Fortress VR • Null and Void
List of Bosses
Coyote Man • Alter Man • Air Capsule • Chomp Man • Sheriff Man • Cheat Man • Skullder • Skullder's Revenge • Excalibur Man • Holo Wily • Air Man • Unbeatable Air Man • Toad Man • Toad Man's Revenge • Gigabgyo • Volt Man MK2 • Ronrez • 8 Centipeder Tower
Null and Void Bosses
Boundin' Crash Man • Napalm Man Mk2 • Disco Ball • Copy Hologram • Die Sign • Fire Man • Literally Just a Bee • Twin Cannons • Stone Butterfly
True Final Boss
Absolute ZERO