Difference between revisions of "Sniper Armor"
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|at=8 (contact), 2 (projectile) | |at=8 (contact), 2 (projectile) | ||
|weak= [[Pharaoh Shot]] (MaGMML1)<br>[[Sakugarne]] (MaGMML2) | |weak= [[Pharaoh Shot]] (MaGMML1)<br>[[Sakugarne]] (MaGMML2) | ||
| − | |location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Spiky Meltdown]]<br>[[ | + | |location='''MaGMML1:'''<br>[[Chroma Key]]<br>[[Spiky Meltdown]]<br>[[SnoruntPyro's Stage]]<br>[[Be the Bigger Person]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Something Original]]<br>[[Chomp Man (stage)|Chomp Man]]<br>[[Forgotten Fortress]]<br>[[Crystal Lab]]<br>[[The Pit of Pits]] |
|OffAppear= Mega Man 2<br>Mega Man (Game Gear) | |OffAppear= Mega Man 2<br>Mega Man (Game Gear) | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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'''Sniper Armor''' is an enemy from ''[[Mega Man 2]]''. It is a [[Returning Sniper Joe]] in a large mech. | '''Sniper Armor''' is an enemy from ''[[Mega Man 2]]''. It is a [[Returning Sniper Joe]] in a large mech. | ||
| − | Sniper Armor was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Chroma Key]] and [[Spiky Meltdown]], as well as the Wily stages [[ | + | Sniper Armor was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[Chroma Key]] and [[Spiky Meltdown]], as well as the Wily stages [[SnoruntPyro's Stage]] and [[Be the Bigger Person]]. |
Sniper Armor returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Something Original]], [[Chomp Man (stage)|Chomp Man]], [[Forgotten Fortress]], and [[Crystal Lab]], as well as the [[The Pit of Pits|Pit of Pits]] rooms "Boobeak Trap" and "Magic Crash-Pit Ride" | Sniper Armor returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Cardinal Man]], [[Something Original]], [[Chomp Man (stage)|Chomp Man]], [[Forgotten Fortress]], and [[Crystal Lab]], as well as the [[The Pit of Pits|Pit of Pits]] rooms "Boobeak Trap" and "Magic Crash-Pit Ride" | ||
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*[[Machine Gun Joe]] | *[[Machine Gun Joe]] | ||
*[[Big Stomper]] | *[[Big Stomper]] | ||
| + | *[[Tsurare Stamp]] | ||
*[[Piriparee]] | *[[Piriparee]] | ||
*[[Hammer Joe (Mega Man World)]] | *[[Hammer Joe (Mega Man World)]] | ||
Revision as of 22:10, 11 August 2018
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| Artwork by Capcom | |||||||||||||||||||||||||||||
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Sniper Armor is an enemy from Mega Man 2. It is a Returning Sniper Joe in a large mech.
Sniper Armor was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries Chroma Key and Spiky Meltdown, as well as the Wily stages SnoruntPyro's Stage and Be the Bigger Person.
Sniper Armor returned in Make a Good Mega Man Level 2, where it appeared in the entries Cardinal Man, Something Original, Chomp Man, Forgotten Fortress, and Crystal Lab, as well as the Pit of Pits rooms "Boobeak Trap" and "Magic Crash-Pit Ride"
Behavior
Sniper Armors jump straight forward, with brief pauses between jumps. If Mega Man is touching the ground when a Sniper Armor lands, it will shoot a spread of projectiles diagonally downward. Upon defeat, the Returning Sniper Joe piloting the mech will be left behind.
Damage Table
MaGMML1
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| 1/1/3 | 2 | 5 | 1 | 0 | 4 | 1 | 1/1/15 | 2 |
| Other Notes | ||||||||
MaGMML2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
| Other Notes | ||||||||||
Related Enemies
- Sniper Joe
- Big Eye
- Returning Sniper Joe
- Hammer Joe
- Bikky
- Skeleton Joe
- Jumbig
- Apache Joe
- Crystal Joe
- Rider Joe
- Power Muscler
- Cannon Joe
- Power Slam
- Machine Gun Joe
- Big Stomper
- Tsurare Stamp
- Piriparee
- Hammer Joe (Mega Man World)
- Super Joe
- Koopa Joe
- Koopa Hopper
- Boomerang Joe
- Shooter Joe
- Grenader Joe
- Toad Joe
- Crawler Joe
- Hazmat Joe