Difference between revisions of "Cannopeller"

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|caption=Artwork by Capcom
 
|caption=Artwork by Capcom
 
|jname=
 
|jname=
|script=
+
|script=キャノペラ
|romaji=
+
|romaji=Kyanopera
 
|altname=
 
|altname=
 
|designer=
 
|designer=
 
|programmer=[[Entity1037‏]]
 
|programmer=[[Entity1037‏]]
 
|artist=
 
|artist=
|hp=3 (Cannopeller)<br>1 (bomb)
+
|hp=3
 
|at=4 (contact)<br>2 (bomb)
 
|at=4 (contact)<br>2 (bomb)
|weak=[[Sakugarne]], [[Grab Buster]]{{2}}
+
|weak=[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Spark Chaser]], [[Tornado Blow]], [[Thunder Beam]], [[Ice Wall]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Solar Blaze]], [[Thunder Wool]], [[Wire Adaptor]], [[Power Stone]], [[Block Dropper]]{{Megamix}}
 
|category=Cannons, Flying
 
|category=Cannons, Flying
|location=
+
|location='''MaGMML2:'''<br>[[Airflow Hubble]]<br>[[Colorful Hall]]<br>[[Shovel Knight]]<br>[[Enhanced Mobility]]<br>[[Crystal Lab]]<br>[[Duwang]]<br>[[But It Lacked the Depth to Convince Me That This is Really Hell]]<br>[[Donut Observation Center]]<br>[[Reality Core]]<br>[[The Pit of Pits]]
 
|OffAppear=[[Mega Man 6]]
 
|OffAppear=[[Mega Man 6]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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}}
 
}}
 
'''Cannopeller''' is an enemy from ''[[Mega Man 6]]''. It is a cannon that flies in the air using a propeller at the bottom of its body.
 
'''Cannopeller''' is an enemy from ''[[Mega Man 6]]''. It is a cannon that flies in the air using a propeller at the bottom of its body.
 +
 +
Cannopeller was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Airflow Hubble]], [[Colorful Hall]], [[Shovel Knight]], [[Enhanced Mobility]], [[Crystal Lab]], [[Duwang]], [[But It Lacked the Depth to Convince Me That This is Really Hell]], and [[Donut Observation Center]]. It also appeared in the Wily stage [[Reality Core]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Paradrop".
  
 
==Behavior==
 
==Behavior==
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==Damage Table==
 
==Damage Table==
 +
===Make a Good Mega Man Level{{Megamix}}===
 +
{{Damagetable1
 +
|buster=1/1/3
 +
|metal=1
 +
|gemini=1
 +
|solar=4
 +
|top=3
 +
|wool=2
 +
|black=3
 +
|phar=1/5
 +
|magic=2
 +
|notes=
 +
}}
 +
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
 +
|buster=1/1/3<br>1/1/3
 +
|hornet=1<br>2
 +
|jewel=1<br>1
 +
|grab=3<br>1
 +
|triple=1<br>1
 +
|flash=Y<br>Y
 +
|slash=1<br>1
 +
|wheel=1<br>2
 +
|sakugarne=4<br>4
 +
|wire=1<br>6
 +
|arrow=2<br>2
 +
|notes=
 +
}}
 +
 +
===Make a Good Mega Man Level 3===
 +
{{Damagetable3
 +
|buster=1/1/3
 +
|spark=3
 +
|laser=1
 +
|water=1
 +
|tornado=6
 +
|thunder=3
 +
|magnetic=2
 +
|ice=4
 +
|break=2
 +
|notes=
 +
}}
 +
 +
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 +
{{Damagetable24HM
 +
|buster=1/1/3
 +
|super=4/2
 +
|chill=1/5
 +
|pakkajoe=99
 +
|notes=
 +
}}
 +
 +
===Make a Good 48 Hour Mega Man Level===
 +
{{Damagetable48H
 +
|buster=1/1/3
 +
|flame=2
 +
|rain=2
 +
|spark=0
 +
|snake=2
 +
|tengu=1/1/2
 +
|water=2
 +
|concrete=5
 +
|homing=2
 +
|notes=
 +
}}
 +
 +
===Megamix Engine===
 +
{{DamagetableM
 
|buster=1/1/3
 
|buster=1/1/3
|hornet=1
+
|time=N
|jewel=1
+
|stone=4
|grab=3
+
|plant=4
|triple=1
+
|block=4
|flash=Y
+
|ice=2
|slash=1
+
|notes=
|wheel=1
+
}}
|sakugarne=4
 
|wire=1
 
|arrow=2
 
|notes=}}
 
  
 
==Related Enemies==
 
==Related Enemies==

Revision as of 15:56, 29 January 2019

Cannopeller
Mm6 cannopeller.png
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 4 (contact)
2 (bomb)
Weakness(es): Grab Buster, Sakugarne2
Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall3
Concrete Shot48H
Solar Blaze, Thunder Wool, Wire Adaptor, Power Stone, Block DropperMegamix Only
Category: Cannons, Flying
Location(s): MaGMML2:
Airflow Hubble
Colorful Hall
Shovel Knight
Enhanced Mobility
Crystal Lab
Duwang
But It Lacked the Depth to Convince Me That This is Really Hell
Donut Observation Center
Reality Core
The Pit of Pits
Misc. Information
Script: キャノペラ
Romaji: Kyanopera
Programmer(s): Entity1037‏
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML2 (Enemy)
Cannopeller.png

Cannopeller is an enemy from Mega Man 6. It is a cannon that flies in the air using a propeller at the bottom of its body.

Cannopeller was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Airflow Hubble, Colorful Hall, Shovel Knight, Enhanced Mobility, Crystal Lab, Duwang, But It Lacked the Depth to Convince Me That This is Really Hell, and Donut Observation Center. It also appeared in the Wily stage Reality Core, and the Pit of Pits sublevel "Paradrop".

Behavior

Cannopellers will float up and down, shooting large bombs at a steady rate.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 4 3 2 3 1/5 2
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
1
2
1
1
3
1
1
1
Y
Y
1
1
1
2
4
4
1
6
2
2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 4 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 5 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 N 4 4 4 2
Other Notes


Related Enemies