Difference between revisions of "Metall"
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| − | |altname=Metall β | + | |altname=Met (''Mega Man 1'' US Manual)<br>Mettool (''Mega Man X'' ending, ''Mega Man Battle Network'' tutorial)<br>Hard Hat/Hard Hat Hooligan (Nintendo Power)<br>Helmet (Game Gear ''Mega Man'' manual)<br>Mushroom (''Mega Man: Battle and Chase'' European manual)<br>Mettaur (''Mega Man X-Mega Man X5'', ''Mega Man Battle Network'' series, ''Mega Man ZX'' series, ''Super Smash Bros. for Wii U and 3DS'')<br>Metall β (''Mega Man 9'' variant) |
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|appear= | |appear= | ||
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| − | |sprite={{MirrorDiv |mirror=[[File:Metall.png]]}} | + | |sprite={{MirrorDiv |mirror=[[File:Metall.png]]}}[[File:MetallBeta.png|Metall β]] |
}} | }} | ||
'''Metall''' is an enemy from ''[[Mega Man 1]]''. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in ''[[Mega Man 9]]'' as the functionally and (save for a shine on its helmet) physically identical '''Metall β'''; as such, this article covers both variants. | '''Metall''' is an enemy from ''[[Mega Man 1]]''. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in ''[[Mega Man 9]]'' as the functionally and (save for a shine on its helmet) physically identical '''Metall β'''; as such, this article covers both variants. | ||
Metall was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[City War]], [[Chroma Key]], and [[Napalm Forest and Caves]]. It returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Fall]], [[Rush City]], and [[Lava Factory]], and is one of [[Dennis]]'s forms in [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]. It also appears in the Wily stage [[Reality Core]]. It also appears in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]'' [[Coptar Man]] and [[Gate 303]]. | Metall was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[City War]], [[Chroma Key]], and [[Napalm Forest and Caves]]. It returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Fall]], [[Rush City]], and [[Lava Factory]], and is one of [[Dennis]]'s forms in [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]. It also appears in the Wily stage [[Reality Core]]. It also appears in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]'' [[Coptar Man]] and [[Gate 303]]. | ||
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| + | The Metall β variant is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''. | ||
==Behavior== | ==Behavior== | ||
Revision as of 11:47, 12 September 2018
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Metall is an enemy from Mega Man 1. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in Mega Man 9 as the functionally and (save for a shine on its helmet) physically identical Metall β; as such, this article covers both variants.
Metall was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries City War, Chroma Key, and Napalm Forest and Caves. It returned in Make a Good Mega Man Level 2, where it appeared in the entries The Fall, Rush City, and Lava Factory, and is one of Dennis's forms in Launch Man & Shuttle Man. It also appears in the Wily stage Reality Core. It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Coptar Man and Gate 303.
The Metall β variant is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.
Behavior
Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at Mega Man when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the Black Hole Bomb are able to bypass the helmet's protection.
Damage Table
MaGMML1
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| 1/1/1 | 1 | 1 | 1 | 1 | 1 | 1 | 1/1/1 | 1 |
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MaGMML2
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| 1/1/1 | 1 | 1 | 1 | 1 | Y | 1 | 1 | 0 | N/A | 1 |
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Related Enemies
- Neo Metall
- Metall DX
- Giant Metall
- Metall EX
- Metall Dance
- Metall Swim
- Metall K1000
- Metall Mommy
- Space Metall
- Metall Cannon
- Metall Run and Gun
- Camouflametall
- Neo Heli Metall
- Numetall
- Hell Metall DX
- Metall Sniper
- Fatool
- Metall Potton
- Giant Metall Cannon
- Metall Daddy
- Metall Jump Winter
- Metall Mommy Winter
- Metall Winter
- Metloon
- Met (Quarantine Woman)
- Mettaur
- Mush Met
- SK Met
- Dennis
- Grave Met