Difference between revisions of "Metall"

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|script=メットール
 
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|romaji=Mettōru
 
|romaji=Mettōru
|altname=Metall β
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|altname=Met (''Mega Man 1'' US Manual)<br>Mettool (''Mega Man X'' ending, ''Mega Man Battle Network'' tutorial)<br>Hard Hat/Hard Hat Hooligan (Nintendo Power)<br>Helmet (Game Gear ''Mega Man'' manual)<br>Mushroom (''Mega Man: Battle and Chase'' European manual)<br>Mettaur (''Mega Man X-Mega Man X5'', ''Mega Man Battle Network'' series, ''Mega Man ZX'' series, ''Super Smash Bros. for Wii U and 3DS'')<br>Metall β (''Mega Man 9'' variant)
 
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|appear=
 
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|sprite={{MirrorDiv |mirror=[[File:Metall.png]]}}
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|sprite={{MirrorDiv |mirror=[[File:Metall.png]]}}[[File:MetallBeta.png|Metall β]]
 
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'''Metall''' is an enemy from ''[[Mega Man 1]]''. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in ''[[Mega Man 9]]'' as the functionally and (save for a shine on its helmet) physically identical '''Metall β'''; as such, this article covers both variants.
 
'''Metall''' is an enemy from ''[[Mega Man 1]]''. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in ''[[Mega Man 9]]'' as the functionally and (save for a shine on its helmet) physically identical '''Metall β'''; as such, this article covers both variants.
  
 
Metall was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[City War]], [[Chroma Key]], and [[Napalm Forest and Caves]]. It returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Fall]], [[Rush City]], and [[Lava Factory]], and is one of [[Dennis]]'s forms in [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]. It also appears in the Wily stage [[Reality Core]]. It also appears in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]'' [[Coptar Man]] and [[Gate 303]].
 
Metall was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'' contest, where it appeared in the entries [[City War]], [[Chroma Key]], and [[Napalm Forest and Caves]]. It returned in ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[The Fall]], [[Rush City]], and [[Lava Factory]], and is one of [[Dennis]]'s forms in [[Launch Man & Shuttle Man (stage)|Launch Man & Shuttle Man]]. It also appears in the Wily stage [[Reality Core]]. It also appears in the ''[[Make a Good Mega Man Level 3 Judge Application Levels]]'' [[Coptar Man]] and [[Gate 303]].
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The Metall β variant is included in the [[Megamix Engine]], and is planned to appear as a devkit enemy in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
  
 
==Behavior==
 
==Behavior==

Revision as of 11:47, 12 September 2018

Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 1 (contact)
2 (projectile)
Category: Mets
Location(s): MaGMML1:
City War
Chroma Key
Napalm Forest and Caves
MaGMML2:
The Fall
Rush City
Lava Factory
Reality Core
MaGMML3 Judge Application Levels:
Coptar Man
Gate 303
Misc. Information
Script: メットール
Romaji: Mettōru
Alt. Name(s): Met (Mega Man 1 US Manual)
Mettool (Mega Man X ending, Mega Man Battle Network tutorial)
Hard Hat/Hard Hat Hooligan (Nintendo Power)
Helmet (Game Gear Mega Man manual)
Mushroom (Mega Man: Battle and Chase European manual)
Mettaur (Mega Man X-Mega Man X5, Mega Man Battle Network series, Mega Man ZX series, Super Smash Bros. for Wii U and 3DS)
Metall β (Mega Man 9 variant)
Series Information
Official Game Appearances: Mega Man 1
Mega Man: Dr. Wily's Revenge
Mega Man III
Mega Man Powered Up
Mega Man 9 (Metall β)
MaGMML Game Appearances: MaGMML1 (Enemy)
MaGMML2 (Enemy)
MaGMML3 Judge Application Levels (Enemy)
Metall.png

Metall β

Metall is an enemy from Mega Man 1. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in Mega Man 9 as the functionally and (save for a shine on its helmet) physically identical Metall β; as such, this article covers both variants.

Metall was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries City War, Chroma Key, and Napalm Forest and Caves. It returned in Make a Good Mega Man Level 2, where it appeared in the entries The Fall, Rush City, and Lava Factory, and is one of Dennis's forms in Launch Man & Shuttle Man. It also appears in the Wily stage Reality Core. It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Coptar Man and Gate 303.

The Metall β variant is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at Mega Man when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the Black Hole Bomb are able to bypass the helmet's protection.

Damage Table

MaGMML1

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/1 1 1 1 1 1 1 1/1/1 1
Other Notes

MaGMML2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/1 1 1 1 1 Y 1 1 0 N/A 1
Other Notes


Related Enemies