Difference between revisions of "Metall"
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{{enemy | {{enemy | ||
| − | |name= Metall | + | |name=Metall |
| − | |image= [[File:DennisArtwork.jpg|230px|Artwork by Capcom]] | + | |image=[[File:DennisArtwork.jpg|230px|Artwork by Capcom]] |
| − | |caption= Artwork by Capcom | + | |caption=Artwork by Capcom |
|jname= | |jname= | ||
| − | |script= メットール | + | |script=メットール |
| − | |romaji= Mettōru | + | |romaji=Mettōru |
| − | |altname= Metall β | + | |altname=Metall β |
| − | |designer= | + | |designer= |
| − | |programmer= | + | |programmer= |
|artist= | |artist= | ||
| − | |hp = 1 | + | |hp=1 |
|at=1 (contact)<br>2 (projectile) | |at=1 (contact)<br>2 (projectile) | ||
|weak= | |weak= | ||
|category=Mets | |category=Mets | ||
|location='''MaGMML1:'''<br>[[City War]]<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>'''MaGMML2:'''<br>[[The Fall]]<br>[[Rush City]]<br>[[Lava Factory]]<br>[[Reality Core]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Coptar Man]]<br>[[Gate 303]] | |location='''MaGMML1:'''<br>[[City War]]<br>[[Chroma Key]]<br>[[Napalm Forest and Caves]]<br>'''MaGMML2:'''<br>[[The Fall]]<br>[[Rush City]]<br>[[Lava Factory]]<br>[[Reality Core]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Coptar Man]]<br>[[Gate 303]] | ||
| − | |OffAppear= [[Mega Man 1]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man III]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 9]] (Metall β) | + | |OffAppear=[[Mega Man 1]]<br>[[Mega Man: Dr. Wily's Revenge]]<br>[[Mega Man III]]<br>[[Mega Man Powered Up]]<br>[[Mega Man 9]] (Metall β) |
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML1]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy) | ||
| − | |appear= | + | |appear= |
| − | |appear2= | + | |appear2= |
|sprite={{MirrorDiv |mirror=[[File:Metall.png]]}} | |sprite={{MirrorDiv |mirror=[[File:Metall.png]]}} | ||
}} | }} | ||
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==Related Enemies== | ==Related Enemies== | ||
| − | * [[Neo Metall]] | + | *[[Neo Metall]] |
| − | * [[Metall DX]] | + | *[[Metall DX]] |
| − | * [[Giant Metall]] | + | *[[Giant Metall]] |
| − | * [[Metall EX]] | + | *[[Metall EX]] |
| − | * [[Metall Dance]] | + | *[[Metall Dance]] |
| − | * [[Metall Swim]] | + | *[[Metall Swim]] |
| − | * [[Metall K1000]] | + | *[[Metall K1000]] |
| − | * [[Metall Mommy | + | *[[Metall Mommy]] |
| − | + | *[[Space Metall]] | |
| − | * [[Space Metall]] | + | *[[Metall Cannon]] |
| − | * [[Metall Cannon | + | *[[Metall Run and Gun]] |
| − | + | *[[Camouflametall]] | |
| − | * [[Metall Run and Gun]] | + | *[[Neo Heli Metall]] |
| − | * [[Camouflametall]] | + | *[[Numetall]] |
| − | * [[Neo Heli Metall]] | + | *[[Hell Metall DX]] |
| − | * [[Numetall]] | + | *[[Metall Sniper]] |
| − | * [[Hell Metall DX]] | + | *[[Fatool]] |
| − | * [[Metall Sniper]] | + | *[[Metall Potton]] |
| − | * [[Fatool]] | + | *[[Giant Metall Cannon]] |
| − | * [[Giant Metall Cannon]] | + | *[[Metall Daddy]] |
| − | * [[Dennis]] | + | *[[Metall Jump Winter]] |
| + | *[[Metall Mommy Winter]] | ||
| + | *[[Metall Winter]] | ||
| + | *[[Metloon]] | ||
| + | *[[Met (Quarantine Woman)]] | ||
| + | *[[Mettaur]] | ||
| + | *[[Mush Met]] | ||
| + | *[[SK Met]] | ||
| + | *[[Dennis]] | ||
| + | *[[Grave Met]] | ||
| − | [[Category:Enemies]] [[Category:Devkit Enemies (MaGMML1)]] [[Category:Mega Man 1 Enemies]] [[Category:Mets]] | + | [[Category:Enemies]][[Category:Devkit Enemies (MaGMML1)]][[Category:Mega Man 1 Enemies]][[Category:Mets]] |
Revision as of 16:55, 3 September 2018
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| Artwork by Capcom | |||||||||||||||||||||||||||||||
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Metall is an enemy from Mega Man 1. It is the first of the "Met" (or Metall, or Metool, or Mettaur, or Hard Hat, or... really, a lot of English names) series of robots, and notably lacks feet, and therefore can't move. This iteration reappeared in Mega Man 9 as the functionally and (save for a shine on its helmet) physically identical Metall β; as such, this article covers both variants.
Metall was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in the entries City War, Chroma Key, and Napalm Forest and Caves. It returned in Make a Good Mega Man Level 2, where it appeared in the entries The Fall, Rush City, and Lava Factory, and is one of Dennis's forms in Launch Man & Shuttle Man. It also appears in the Wily stage Reality Core. It also appears in the Make a Good Mega Man Level 3 Judge Application Levels Coptar Man and Gate 303.
Behavior
Metall hides inside an impermeable helmet, only emerging to shoot a triple shot at Mega Man when he gets close. There is a small delay between it opening and it firing, giving Mega Man ample time to destroy it before it can get its attack off. Alternatively, a few weapons such as the Black Hole Bomb are able to bypass the helmet's protection.
Damage Table
MaGMML1
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| 1/1/1 | 1 | 1 | 1 | 1 | 1 | 1 | 1/1/1 | 1 |
| Other Notes | ||||||||
MaGMML2
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| 1/1/1 | 1 | 1 | 1 | 1 | Y | 1 | 1 | 0 | N/A | 1 |
| Other Notes | ||||||||||
Related Enemies
- Neo Metall
- Metall DX
- Giant Metall
- Metall EX
- Metall Dance
- Metall Swim
- Metall K1000
- Metall Mommy
- Space Metall
- Metall Cannon
- Metall Run and Gun
- Camouflametall
- Neo Heli Metall
- Numetall
- Hell Metall DX
- Metall Sniper
- Fatool
- Metall Potton
- Giant Metall Cannon
- Metall Daddy
- Metall Jump Winter
- Metall Mommy Winter
- Metall Winter
- Metloon
- Met (Quarantine Woman)
- Mettaur
- Mush Met
- SK Met
- Dennis
- Grave Met