Difference between revisions of "Make a Good Mega Man Level"
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'''Make a Good Mega Man Level''', also known as ''MaGMML'' and ''MaGMML1'', is the first in the ''MaGMML'' series, taking place from 2015-2016. The premise, inspired by the ''Make a Good Level'' contests from Talkhaus, was to try and build the best level in a Mega Man engine that the contestants could, with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from ''MaGLX2'', and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by [[SnoruntPyro]], [[Cheez8]], [[Duvi0]], [[Mick Galbani]] and [[MrKyurem]]. | '''Make a Good Mega Man Level''', also known as ''MaGMML'' and ''MaGMML1'', is the first in the ''MaGMML'' series, taking place from 2015-2016. The premise, inspired by the ''Make a Good Level'' contests from Talkhaus, was to try and build the best level in a Mega Man engine that the contestants could, with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from ''MaGLX2'', and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by [[SnoruntPyro]], [[Cheez8]], [[Duvi0]], [[Mick Galbani]] and [[MrKyurem]]. | ||
| − | ==Story== | + | A remake of the game has been mentioned in the MaGMML3 Discord server, but it has not been officially announced or shown. |
| + | |||
| + | == Story == | ||
The game begins with a traditional intro cutscene explaining that since it had been months since [[Doctor Albert W. Wily|Dr. Wily]]'s last defeat, the people of Mega City or Towntown or whatever, were setting up a festival to celebrate the new peacetime. Predictably, Dr. Wily shows up and scatters the festival's [[Energy Element]]s, announcing yet another plan to take over the world and daring [[Mega Man]] to get past his unbreakable barrier by his newest castle. [[Doctor Thomas Light|Dr. Light]] finds out that 24 Energy Elements will be able to break the barrier, and sends out Mega Man to the festival to collect them all. | The game begins with a traditional intro cutscene explaining that since it had been months since [[Doctor Albert W. Wily|Dr. Wily]]'s last defeat, the people of Mega City or Towntown or whatever, were setting up a festival to celebrate the new peacetime. Predictably, Dr. Wily shows up and scatters the festival's [[Energy Element]]s, announcing yet another plan to take over the world and daring [[Mega Man]] to get past his unbreakable barrier by his newest castle. [[Doctor Thomas Light|Dr. Light]] finds out that 24 Energy Elements will be able to break the barrier, and sends out Mega Man to the festival to collect them all. | ||
Soon, Mega Man finds out that Dr. Wily has revived some fangame robot masters to stand in his way, but not much else comes of this. Once all 24 Energy Elements are collected, Mega Man returns to the lab to find out that Dr. Wily had broken in and left a note for Mega Man, challenging him to invade his fortress. Mega Man, as usual, gets in and clears it out, cornering Dr. Wily. After destroying his newest Wily Machine, Wily tells Mega Man that it's not over yet, and that he has yet to face his greatest creation ever. Mega Man chases Dr. Wily to a space platform, where a [[Zero|strange robot]] drops down. Mega Man battles this robot, but it turns out to be a weak piece of crap, only built to let Dr. Wily escape once again. Mega Man escapes the self-destructing castle, and the ordeal is over. | Soon, Mega Man finds out that Dr. Wily has revived some fangame robot masters to stand in his way, but not much else comes of this. Once all 24 Energy Elements are collected, Mega Man returns to the lab to find out that Dr. Wily had broken in and left a note for Mega Man, challenging him to invade his fortress. Mega Man, as usual, gets in and clears it out, cornering Dr. Wily. After destroying his newest Wily Machine, Wily tells Mega Man that it's not over yet, and that he has yet to face his greatest creation ever. Mega Man chases Dr. Wily to a space platform, where a [[Zero|strange robot]] drops down. Mega Man battles this robot, but it turns out to be a weak piece of crap, only built to let Dr. Wily escape once again. Mega Man escapes the self-destructing castle, and the ordeal is over. | ||
| − | == | + | == Gameplay == |
| − | + | Gameplay is essentially the same as a typical NES classic ''Mega Man'' game. Being based on Blyka's Engine, the game shares the most similarities with ''Mega Man 5'', and is the only ''MaGMML'' game to run at 30 FPS instead of 60. Mega Man starts the game with a full arsenal already in hand, voted in by contestants. The goal of each stage is to get to the end and claim the Energy Element. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all, with each tier having four levels each and a boss fight based on a fangame boss (except for Tier 5, where [[Glass Man]] acts as the boss). | |
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| − | == | + | === Weapons === |
| − | |||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| − | !style="color:#FCFCFC; background-color: #454E54;"| | + | !style="color:#FCFCFC; background-color: #454E54;"| |
| − | !style="color:#FCFCFC; background-color: #454E54;"| | + | !style="color:#FCFCFC; background-color: #454E54;"|Weapon |
| − | !style="color:#FCFCFC; background-color: #454E54;"| | + | !style="color:#FCFCFC; background-color: #454E54;"|Original Robot Master |
| + | !style="color:#FCFCFC; background-color: #454E54;"|Original Game | ||
| + | |- | ||
| + | |[[File:MaGMML Icon1.gif]] | ||
| + | |[[Metal Blade]] | ||
| + | |[[Metal Man]] | ||
| + | |''Mega Man 2'' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon2.gif]] |
| − | |[[ | + | |[[Gemini Laser]] |
| − | |[[ | + | |[[Gemini Man]] |
| + | |''Mega Man 3'' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon4.gif]] |
| − | |[[ | + | |[[Top Spin]] |
| − | |[[ | + | |[[Top Man]] |
| + | |''Mega Man 3' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon7.gif]] |
| − | |||
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| + | |[[Pharaoh Man]] | ||
| + | |''Mega Man 4'' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon8.gif]] |
| − | |[[ | + | |[[Magic Card]] |
| + | |Magic Man | ||
| + | |''Mega Man & Bass'' | ||
| + | |- | ||
| + | |[[File:MaGMML Icon6.gif]] | ||
|[[Black Hole Bomb]] | |[[Black Hole Bomb]] | ||
| + | |[[Galaxy Man]] | ||
| + | |''Mega Man 9'' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon5.gif]] |
| − | |[[ | + | |[[Thunder Wool]] |
| − | | | + | |Sheep Man |
| + | |''Mega Man 10'' | ||
|- | |- | ||
| − | |[[ | + | |[[File:MaGMML Icon3.gif]] |
| − | |[[ | + | |[[Solar Blaze]] |
| − | | | + | |Solar Man |
| + | |''Mega Man 10'' | ||
|- | |- | ||
| − | | | + | !style="color:#FCFCFC; background-color: #454E54;"| |
| − | | | + | !style="color:#FCFCFC; background-color: #454E54;"| |
| − | | | + | !style="color:#FCFCFC; background-color: #454E54;"| |
| + | !style="color:#FCFCFC; background-color: #454E54;"| | ||
|- | |- | ||
| − | |[[ | + | |[[File:RushCoilIcon.png]] |
| − | |[[ | + | |[[Rush#Rush_Coil|Rush Coil]] |
| − | | | + | |N/A |
| + | |''Mega Man 3'' | ||
|- | |- | ||
| + | |[[File:RushJetIcon.png]] | ||
| + | |[[Rush#Rush_Jet|Rush Jet]] | ||
| + | |N/A | ||
| + | |''Mega Man 4'' (Variant) | ||
|} | |} | ||
| − | === | + | == Hub == |
| + | The game is set entirely in [[Dr. Light's Lab]]. As more Energy Elements are collected, more Robot Masters show up. | ||
| + | |||
| + | === Areas === | ||
| + | * [[Tier 1 (MaGMML)|Tier 1]] | ||
| + | * [[Tier 2 (MaGMML)|Tier 2]] | ||
| + | * [[Tier 3 (MaGMML)|Tier 3]] | ||
| + | * [[Tier 4 (MaGMML)|Tier 4]] | ||
| + | * [[Tier 5 (MaGMML)|Tier 5]] | ||
| + | * [[Wily Castle|Dr. Wily Stages - Wily Castle]] | ||
| + | * [[Eddie's Shop]] | ||
| + | * [[The Arena]] | ||
| + | |||
| + | == Robot Masters == | ||
| + | ''MaGMML1'' features a grand total of a single Robot Master, from the winning stage [[Glass Man]]. | ||
| + | |||
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"| | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
!style="color:#FCFCFC; background-color: #454E54;"|Level | !style="color:#FCFCFC; background-color: #454E54;"|Level | ||
!style="color:#FCFCFC; background-color: #454E54;"|Weakness | !style="color:#FCFCFC; background-color: #454E54;"|Weakness | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"|Special Weapon | ||
|- | |- | ||
| − | |[[ | + | |[[File:GlassMan.png]] |
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|[[Glass Man]] | |[[Glass Man]] | ||
|[[Glass Man (Stage)|Glass Man]] | |[[Glass Man (Stage)|Glass Man]] | ||
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
| − | | | + | |Unknown |
|- | |- | ||
|} | |} | ||
| − | + | == Tier Bosses == | |
{|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | {|border="1px" cellpadding="5" cellspacing="0" style="border: 2px solid #73828C; border-collapse:collapse; background-color:#FAFAFA;" | ||
| + | !style="color:#FCFCFC; background-color: #454E54;"| | ||
!style="color:#FCFCFC; background-color: #454E54;"|Name | !style="color:#FCFCFC; background-color: #454E54;"|Name | ||
!style="color:#FCFCFC; background-color: #454E54;"|Tier | !style="color:#FCFCFC; background-color: #454E54;"|Tier | ||
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!style="color:#FCFCFC; background-color: #454E54;"|Original Game | !style="color:#FCFCFC; background-color: #454E54;"|Original Game | ||
|- | |- | ||
| + | |[[File:MaGMML Tier Joltman.gif|center]] | ||
|[[Jolt Man]] | |[[Jolt Man]] | ||
|Tier 1 | |Tier 1 | ||
|[[Gemini Laser]] | |[[Gemini Laser]] | ||
| − | |Mega Man Eternal | + | |''Mega Man Eternal'' |
|- | |- | ||
| + | |[[File:DaggerMan.png|center]] | ||
|[[Dagger Man]] | |[[Dagger Man]] | ||
|Tier 2 | |Tier 2 | ||
|[[Magic Card]] | |[[Magic Card]] | ||
| − | |Super Fighting Robot | + | |''Mega Man Super Fighting Robot'' |
|- | |- | ||
| + | |[[File:YokuMan.png|center]] | ||
|[[Yoku Man]] | |[[Yoku Man]] | ||
|Tier 3 | |Tier 3 | ||
|[[Pharaoh Shot]] | |[[Pharaoh Shot]] | ||
| − | |Mega Man Unlimited | + | |''Mega Man Unlimited'' |
|- | |- | ||
| + | |[[File:JusticeMan.png|center]] | ||
|[[Justice Man]] | |[[Justice Man]] | ||
|Tier 4 | |Tier 4 | ||
|[[Metal Blade]] | |[[Metal Blade]] | ||
| − | |Mega Man Rock Force | + | |''Mega Man: Rock Force'' |
|- | |- | ||
|- | |- | ||
|} | |} | ||
| − | == | + | == Trivia == |
| − | + | * Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc.. | |
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{{MaGMML}} | {{MaGMML}} | ||
Revision as of 12:30, 18 February 2018
| Make a Good Mega Man Level | ||||||||||||||||||||||||
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| Make a Good Mega Man Level Title Screen | ||||||||||||||||||||||||
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- "I couldn't come up with a better description okay"
- ―SnoruntPyro on the contest
Make a Good Mega Man Level, also known as MaGMML and MaGMML1, is the first in the MaGMML series, taking place from 2015-2016. The premise, inspired by the Make a Good Level contests from Talkhaus, was to try and build the best level in a Mega Man engine that the contestants could, with this being accomplished with a modified Blyka's Engine, put together in Game Maker 8.0 Pro. Being the first in the series, there were quite a few quirks, such as a very badly put together rubric taken directly from MaGLX2, and the game being in Blyka's Engine rather than the Mega Engine. Also, unlike its successors, the devkit was request-only out of paranoia that the MaGMML1 engine would become the basis for a ton of crappy, low effort fangames that just used all the assets it had and nothing else. Needless to say, this was unfounded. The contest had 20 entries overall, split into 5 tiers of 4 levels each, with 6 Wily stages by the judges and 4 Tier Bosses. The contest was judged by SnoruntPyro, Cheez8, Duvi0, Mick Galbani and MrKyurem.
A remake of the game has been mentioned in the MaGMML3 Discord server, but it has not been officially announced or shown.
Story
The game begins with a traditional intro cutscene explaining that since it had been months since Dr. Wily's last defeat, the people of Mega City or Towntown or whatever, were setting up a festival to celebrate the new peacetime. Predictably, Dr. Wily shows up and scatters the festival's Energy Elements, announcing yet another plan to take over the world and daring Mega Man to get past his unbreakable barrier by his newest castle. Dr. Light finds out that 24 Energy Elements will be able to break the barrier, and sends out Mega Man to the festival to collect them all.
Soon, Mega Man finds out that Dr. Wily has revived some fangame robot masters to stand in his way, but not much else comes of this. Once all 24 Energy Elements are collected, Mega Man returns to the lab to find out that Dr. Wily had broken in and left a note for Mega Man, challenging him to invade his fortress. Mega Man, as usual, gets in and clears it out, cornering Dr. Wily. After destroying his newest Wily Machine, Wily tells Mega Man that it's not over yet, and that he has yet to face his greatest creation ever. Mega Man chases Dr. Wily to a space platform, where a strange robot drops down. Mega Man battles this robot, but it turns out to be a weak piece of crap, only built to let Dr. Wily escape once again. Mega Man escapes the self-destructing castle, and the ordeal is over.
Gameplay
Gameplay is essentially the same as a typical NES classic Mega Man game. Being based on Blyka's Engine, the game shares the most similarities with Mega Man 5, and is the only MaGMML game to run at 30 FPS instead of 60. Mega Man starts the game with a full arsenal already in hand, voted in by contestants. The goal of each stage is to get to the end and claim the Energy Element. Each level is placed in a tier based on how high of a score it got and a hub world is used to connect them all, with each tier having four levels each and a boss fight based on a fangame boss (except for Tier 5, where Glass Man acts as the boss).
Weapons
| Weapon | Original Robot Master | Original Game | |
|---|---|---|---|
| Metal Blade | Metal Man | Mega Man 2 | |
| Gemini Laser | Gemini Man | Mega Man 3 | |
| Top Spin | Top Man | Mega Man 3' | |
| Pharaoh Shot | Pharaoh Man | Mega Man 4 | |
| Magic Card | Magic Man | Mega Man & Bass | |
| Black Hole Bomb | Galaxy Man | Mega Man 9 | |
| Thunder Wool | Sheep Man | Mega Man 10 | |
| Solar Blaze | Solar Man | Mega Man 10 | |
| Rush Coil | N/A | Mega Man 3 | |
| Rush Jet | N/A | Mega Man 4 (Variant) |
Hub
The game is set entirely in Dr. Light's Lab. As more Energy Elements are collected, more Robot Masters show up.
Areas
Robot Masters
MaGMML1 features a grand total of a single Robot Master, from the winning stage Glass Man.
| Name | Level | Weakness | Special Weapon | |
|---|---|---|---|---|
| Glass Man | Glass Man | Gemini Laser | Unknown |
Tier Bosses
| Name | Tier | Weakness | Original Game | |
|---|---|---|---|---|
| Jolt Man | Tier 1 | Gemini Laser | Mega Man Eternal | |
| Dagger Man | Tier 2 | Magic Card | Mega Man Super Fighting Robot | |
| Yoku Man | Tier 3 | Pharaoh Shot | Mega Man Unlimited | |
| Justice Man | Tier 4 | Metal Blade | Mega Man: Rock Force |
Trivia
- Unlike its successors, the weapon poll did not seperate the weapons into categories, creating significant overlap in the arsenal. The weapon poll was also ran on Talkhaus before the contest was even put on Sprites Inc..
