Square Machine

From Make a Good Mega Man Level Contest
Jump to: navigation, search
Square Machine's mugshot
Square Machine
Square Machine's mugshot
Artwork by Spin Attaxx
Artwork by Spin Attaxx
Information
In-Game Information
HP: 28
Attack Damage: 4 (contact, body)
4 (contact, light)
4 (projectile)
4 (spikes)
Weakness(es): Spark Shock
Affiliations: Dr. Cossack (formerly)
Box Cartel
Type: Laser
Occupation: Defense System Robot (formerly)
Criminal
Main Stage: Tier 9
Location(s): Pandora's Parlor
Misc. Information
Script: スクエアーマシン
Romaji: Sukueā Mashin
Designer(s): ParmaJon, CSketch, ACESpark
Programmer(s): PhazonMotherBrain
Artist(s): ACESpark
Gender: Genderless
Eye Color: Red
Series Information
Official Game Appearances: Mega Man 4
MaGMML Game Appearances: MaG48HMML (Boss, NPC)
SquareMachine.png Small form, as seen in cutscenes
"I am currently 514.81 seconds into a most riveting sudoku puzzle. The 84th puzzle since 6 AM this morning. Your 155 decibel volume of speaking is currently disrupting my concentration by a measure of approximately 31%."
―Square Machine, Make a Good 48 Hour Mega Man Level

Square Machine is a boss from Mega Man 4. It is a large shutter machine created by Dr. Cossack to defend vital areas from intruders. In Make a Good 48 Hour Mega Man Level, it appears as a member of the Box Cartel, having been rejected by Cossack following the events of Mega Man 4. In this game, it has a slightly redesigned form and a cold, logical personality strongly fixated on algorithms and calculations. It also has size-shifting abilities, being able to split into even smaller sections and compress itself into a smaller form.

Square Machine is the fourth of the Box Cartel's men to challenge Mega Man, and the last one to be faced before the Cartel Hideout is unlocked. It is initially faced in Tier 9, but is refought towards the end of Pandora's Parlor as the last Cartel member before Don Atetemino.

Battle

Throughout the battle, Square Machine's weak point is the red light that appears inside its walls; consequently, damaging it often requires being inside them before they are sealed. It uses four attacks semi-randomly, though it will not repeat any until it has used all the others first.

  • As in Mega Man 4, its three pieces wrap around the screen 1-3 times trying to clip into Mega Man, before slowing down and connecting together, at which point the light shoots three targeted shots at Mega Man. Two moving service lifts are needed to reach the light. Unlike in Mega Man 4, the speed the pieces move at is fixed rather than moving progressively slower. Square Machine will always start the battle with this attack.
  • Square Machine splits into multiple small damaging segments to entrap Mega Man, leaving only a single small space. This space is telegraphed beforehand by a pair of arrows, and Square Machine's light will always appear close by once it fully forms.
  • Square Machine appears from one side of the screen, and slams each of its segments into the opposite end of the screen. Its interior floor is lined with spikes, forcing Mega Man to stay on top of the outer wall. When only the top section is left, the rest of the body drops offscreen, and a few moments later the top section tries to fall onto Mega Man. Though it cannot crush him, it will still damage him if not dodged.
  • Square Machine traps Mega Man inside itself and spawns a set of turrets on the outside, which fire chains of laser shots in a straight line through Square Machine's walls. Each turret attacks in pairs four times, and their positions are random. A set of four blocks are present inside Square Machine to help reach the light.

Damage Table

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 1 1 3 1 1/1/1 1 1 1 1
Other Notes

Notes

  • An early design for Square Machine had Mega Man 4's Wily Castle displayed on its interior background instead of circuitry panels. ACESpark's initial concept sketch also included large eyebrows and a moustache modeled after those of Dr. Wily, but these elements were dropped.
  • Unlike the other Box Cartel gangsters, Square Machine doesn't appear in an even-numbered tier. In fact, assuming the player starts from last place and works their way up, Square Machine not only doesn't appear in the player's current tier, but forces them to skip to a tier they're not even close to reaching normally!
    • As such, it can be inferred that Square Machine is secretly the cruelest and most evil of the Box Cartel.
  • Square Machine's turret attack is based on the Generaid Core midboss found in Storm Owl's stage in Mega Man X4.
  • Coincidentally, Square Machine's backstory of being rejected by Dr. Cossack as a weapon mirrors that of Skull Man's in Mega Man Megamix (which CSketch hadn't read during MaG48HMML's development).


Make a Good 48 Hour Mega Man Level - Tier 9
Entry Stages
Lasers and Platforms • Ice Treatment Facility • Combustion Castle • Mmmmmmmmmmmmmmmmmoon Base • Super Pipe World • Central Computer • Toad Man's Underwater Sea Lab • Darkwing City • Cornerstone to Dominate • Through the Crabacombs
List of Bosses
Spark Man • Chill Man • Mercury • Bandana Wander Bell • Quick Man Duo • Giant Suzy • Toad Man • Darkwing Duck • Metal Man • Grey Devil
Box Cartel
Square Machine
Make a Good 48 Hour Mega Man Level - Cartel Hideout
Stages
Deep Sea Break-In • Hydrothermal Layer • Pandora's Parlor
List of Bosses
Sea King: The Aftermath • Shinsopod What! & Shinkhangel Where! • Kamikamin • Dockalocker • Blocky • Square Machine
Final Boss
Don Atetemino
Make a Good 48 Hour Mega Man Level
Characters
Mega Man (Costumes) • Dr. Light • Box Cartel (Don Atetemino • Kamikamin • Dockalocker • Blocky • Square Machine) • Roll • Joseph • Deleuze Pipi • Sarge • Sidequest NPCs
Special Weapons
Flame Mixer • Rain Flush • Spark Shock • Search Snake • Tengu Blade • Salt Water • Concrete Shot • Homing Sniper • Rush Coil • Rush Jet • Beat
Exclusive to Cheats
Treble Boost
Entries
A Waste of Space • Abandoned Mine • Air Labs • Alpha-Omega • Ancient Ziggurat • Asinine Factory • Base in the Boondocks • blainz • Braving New Depths • Bunker 20XX • Burning Bunker • Cascade • Caution: Moving Parts • Celestial Resort • Central Computer • Cloudy City • Combustible Alien Variable Events • Combustible Quagmire • Combustion Castle • Commando Caverns • Copper Cave • Cornerstone to Dominate • Cosmological Factory • Cossack's Playground • Crashing in the Dark • Cryonics Lab • Curious Skymachine • Cutting Edge Technology • Darkwing City • Deep Dark Temple • Deep Within the Jungle • Down the Drain • Enkers Revengeance • Exoplanet Everest • Faint Flying Factory • Fire Armed to the Beak • Flamecrush Forest • Flaming Fortress • Flower Core • Flowers and Thorns • Footloose • Forest Castle • Fortified Base • Frigid Inferno • Frozen Lab • Gettin' out of Dogecity • GraviMan INC. • Hopping High Above Danger • Ice Treatment Facility • IHOPEIWIN • Into the Furnace • Just a Space Level • Lasers and Platforms • Lime and Lame • Make a 48 Minute Mega Man Level • Mega Man Saves Canada from the Evil Clutches of • Megatroid • Minari Hydrospace Center • Mmmmmmmmmmmmmmmmmoon Base • Mystic Museum • Obligatory Enemy Spam Level • Oh No • Oh No! More Compactors • One Night in Xanadu • Orbital Assault • Ordinance With Lyrics • Outer Excavation • Perilous Mountain • Pint House Power House • Planet Xanlordus • Realm of the Lich Lord • Robot Recycling Center • Rocky Blocky Cavern • Running Down a Drain • Saturn Fortress • Scissors 'n Shrimps • Scrub City • Seahorse City • Short Base • Short-Tempered Circuit • Sleet Citadel • Slipping Through Time • Sonic Man's Spaceship • Space Pipes • Spicy Banana Bread Storehouse • Spicy Top Action • Stormy Tower • Super Pipe World • Taking a Dip • Tesla Coil • The Abyss • The Bouncy Octa Boom • The End of Needle Man?! • The Tiki Tiki Tiki Tiki Tiki Room • Through the Crabacombs • Toad Man's Underwater Sea Lab • Tower • Twilight Fortress • Untested Rush Job • Void Quest • Volcanic Facility • Warehouse of Conveyors • Water Park Sup • Weapon Testing Facility • Well Oiled Machine • Wily Station • Windy Conditions
Cartel Hideout
Deep Sea Break-In • Hydrothermal Layer • Pandora's Parlor
Locations
SS Elroy • Tier 1 • Tier 2 • Tier 3 • Tier 4 • Tier 5 • Tier 6 • Tier 7 • Tier 8 • Tier 9 • Tier 10 • Tier 11 • Cartel Hideout • Double-Action Boutique • Special Weapon Bootcamp
Devkit Bosses
Cut Man • Guts Man • Bomb Man • Fire Man • Metal Man • Air Man • Bubble Man • Quick Man • Crash Man • Flash Man • Heat Man • Wood Man • Boobeam Trap • Gemini Man • Top Man • Spark Man • Kamegoro Maker • Toad Man • Pharaoh Man • Dust Man • Metall Daddy • Gravity Man • Stone Man • Gyro Man • Dark Man 4 • Blizzard Man • Plant Man • Rounder II • Power Piston • Honey Woman • Mega Mech Shark • Commando Man • Chill Man • Solar Man • Enker • Quint • Punk • Giant Suzy • Ballade • Hunter Type A • Mercury • Saturn • Uranus • Iron Ball • Grey Devil • Dangan Man • Komuso Man • Oil Man • Sonic Man • Dyna Man
Modified Bosses
BombMan.EXE • Mother Brain • The City of St. Petersburg • Toxic Seahorse? • Bandana Wander Bell • Quick Man Duo • Darkwing Duck • Berserker Merserker • 🔥 Man • Lich Man • Empress Elysia • Not Napalm Man • Statue of Wizard Swenner
Box Cartel Fights
Kamikamin • Dockalocker • Blocky • Square Machine
Fortress Guardians
Sea King: The Aftermath • Shinsopod What! & Shinkhangel Where! • Don Atetemino
Other Bosses
Haunted TV • Shadow Imposter • Pirate Man