Abyss Balcony

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Wily Stage 1: Abyss Balcony

Make a Good 24 Hour Mega Man Level

MaG24HMML-AbyssBalcony.png
When you get the pattern down, it's as easy as 3, 2, 1...KABOOM!

Abyss Balcony is the first Wily stage in Make a Good 24 Hour Mega Man Level. It is a level focused mainly on platforming challenges including Count Bombs, Mega Man 2 Cloud Platforms, and Springs.

Strategy

The level starts in a long room with several Nobitas, as well as a Lightning Lord on a Mega Man 2 Cloud Platform at the end of it. Three Super Arm Blocks are provided to make dealing with the Lightning Lord easier. Going right leads to a series of Count Bomb jumps, with an upside-down Nobita serving as an additional obstacle. Following this is another longer room with several Springs, ending with yet another Lightning Lord near a Super Arm Block. After going through this room plus a room with a cloud-less Lightning Lord accompanying a single Nobita, Mega Man faces a room where he must traverse a Cloud Platform and jump on springs while minding Nobitas and Lightning Lords, one of which initially occupies the single Cloud Platform. Only one Super Arm Block is provided, so a choice of which Lightning Lord to take out must be made (unless a Nobita is hit instead, intentionally or otherwise).

The next room is another Count Bomb area, with two Nobitas and a pair of Springs alongside them. Going to the right through an empty room and climbing up the ladder at the end of it leads to a spike pit that must be crossed by riding a Cloud Platform initially occupied by a Lightning Lord. No Super Arm Blocks are available this time, and several Nobitas appear to further complicate the process. The next room is a long stretch with both Count Bomb jumps and Spring jumps under spiked ceilings, followed by a room combining Springs with Count Bombs, then a room combining a Cloud Platform with Count Bombs. After this is an empty room with springs leading to a boss gate, with the battle against Giga Count behind it.

Make a Good 24 Hour Mega Man Level
Characters
Mega Man • Dr. Wily
Special Weapons
Water Wave • Time Slow • Super Arm • Chill Spike • Rush Coil • Rush Jet
Alternative Weapons
Hornet Chaser • Jewel Satellite • Grab Buster • Triple Blade • Flash Stopper • Slash Claw • Wheel Cutter • Sakugarne • Wire Adaptor • Super Arrow • Match Blast • Skeletup N' Pakkajoe
Entries
Air Trick • Breaking Ground • Flooded Temple • Nauseous Greenhouse • Pollution Park • X Factory
Wily Castle
Abyss Balcony • Up 'n' Duck • Wily 3
Robot Masters
Centaur Man • Metal Man • Quick Man • Toad Man • Top Man
Fortress Guardians
Giga Count • Cloud Devil • Wily Machine Arc