Wall Blaster II
| Wall Blaster II | |||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||
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Wall Blaster II is an enemy from Mega Man 6. It is a waterproof Wall Blaster that can only fire in three directions.
Wall Blaster II was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in 10 entries, as well as the Wily stage Reality Core, the Tier X stage Null and Void, and the Pit of Pits sub-levels "Ocean Sickness", "Paradrop", and "The Top 10 Most Commonly Used Enemies, In Increasing Order" (where it is placed as number six). It also appeared in the Make a Good 24 Hour Mega Man Level entry Pollution Park.
Contents
Behavior
Wall Blaster IIs will remain idle if Mega Man is behind them. If Mega Man is in front of one, it will try to fire at him constantly at the nearest angle. It can only shoot straight forward, 45 degrees upward, or 45 degrees downward.
By default, Wall Blaster IIs are green with red edges, but setting "col = #" in a Wall Blaster II's creation code will change its color (1 makes it red with green edges, 2 makes it green with orange edges).
Damage Table
Make a Good Mega Man LevelMegamix Only
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| 1/1/3 | 1 | 1 | 4 | 3 | 0.5 | 3 | 1/5 | 2 |
| Other Notes | Top row is damage in MaGMML1; bottom row is damage from MaGMML1 weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
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1 1 |
1 1 |
Y Y |
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2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man Level
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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