Cut Man

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Cut Man's mugshot
Cut Man's mugshot
Cut Man
Artwork by Capcom
Artwork by Capcom
DLN-003
Information
In-Game Information
HP: 28
Weapon: Rolling Cutter
Weakness(es): Grab Buster
Affiliations: Dr. Light
Dr. Wily (formerly)
Type: Cutter
Occupation: Timberfelling Robot
Main Stage: Pit of Pits (Dr. Wily's Cutting Edge Deja Vu)
Location(s): The Arena
Misc. Information
Script: カットマン
Romaji: Kattoman
Programmer(s): Renhoek
Gender: Male
Eye Color: Blue
Series Information
Official Game Appearances: Mega Man
Mega Man: Dr. Wily's Revenge
Mega Man 8 (Saturn)
Mega Man Powered Up
MaGMML Game Appearances: MaGMML (NPC)
MaGMML2 (NPC, Boss)
MM1 CutMan.png

Cut Man is a boss from the original Mega Man. He was originally designed as a lumber-cutting robot, before being reprogrammed by Dr. Wily to fight.

In both Make a Good Mega Man Level and Make a Good Mega Man Level 2, he appears as an NPC in Dr. Light's Lab. In the latter game, however, he is also a devkit boss, albeit one that went unused aside from a single appearance in The Pit of Pits. He remains in The Arena, however - completing this mode also unlocks him as a costume.

Battle

Cut Man has a simple AI, running across the arena and jumping when Mega Man gets close, unless he is about to use the Rolling Cutter. If he is hit by Mega Man when he is on the ground or a set amount of time passes, he will ready and throw the Rolling Cutter at Mega Man.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3 2 1 5 2 N 1 2 3 1 2
Other Notes


Trivia

  • In Make a Good Mega Man Level 2, none of his sound effects from Mega Man are used. Following the release of the Megamix Engine, these sounds are properly implemented.