Door Man
- "Is common courtesy not programmed into your matrix!?"
- ―Door Man, heavily criticizing Mega Man's manners.
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Door Man is a boss from the fangame Mega Man ROCKS! named and designed after the real-life occupation of the same name. His main weapon is the Door Stopper, a flash of light that instantly damages anything on-screen, much like Gravity Hold and Centaur Flash.
He appears in Make a Good Mega Man Level 2 as the boss of Tier 3. After his defeat, he also appears as an NPC at the Chateau Chevaleresque.
Battle
Door Man has been given a moderate upgrade from his Mega Man ROCKS! battle. Like that game, he will randomly enter and exit through the doors in his room (having 7 doors, as opposed to only having 6 in ROCKS!), using one of the following attacks before entering and exiting through another pair of doors.
- Run forward while shooting two small projectiles straight forward. Door Man will stop at the second door he passes.
- Shoot 5 groups of small projectiles in a random spread.
- Toss 7 large spiked projectiles upwards, which then fall off the screen.
- Charge an attack, while two door shields with 4 health points protect Door Man from the sides. Failing to shoot Door Man (likely by destroying one of the door shields) within approximately 2 seconds will result in him using Door Stopper.
In the Tier 3 version of the fight, once Door Man's health reaches 84, the Energy Element will appear from one of the doors. There is no reward for depleting all of Door Man's health, so the battle can be ended at this point with no punishment.
Damage Table
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| 1/1/2 | 3 | 6 | 2 | 1 | N | 2 | 1 | 2 | 4 | 2 |
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Trivia
- In the cutscene before Door Man's battle in Tier 3, he states that he will damn the player character to "Silicon Hell", where they will burn "along with all the photocopiers". This is a reference to the BBC series Red Dwarf. In the series, robots are programmed to believe that upon death, they will go to either "Silicon Heaven" or "Silicon Hell"; at one point in the show, a character mentions the idea of "rotting in Silicon Hell along with all the photocopiers".
- Door Man explicitly programmed not to use the Door Stopper attack if he emerges from the center door, since his doors would block the ladders to the upper level and prevent the player from reaching him in time to stop the attack.
- The insult Door Man uses at the start of his pre-battle cutscene changes depending on the Costume the player is using. Most of these insults are just the first word of the character's name followed by "Jerk" ("Mega Jerk", "Proto Jerk", "Bass Jerk", etc.), but certain costumes get different insults:
- Dr. Light: "Light Jerk"
- Rush: "Dog Jerk"
- Rockman CX: "CX Jerk"
- Doropie: "Magical Jerk" (Referring to the title of her game of origin, Magical Doropie)
- Beck: "Mighty Jerk" (Referring to the title of his game of origin, Mighty No. 9, as well as his status as a "Mighty Number")
- Metall: "Hard Jerk" (Referring to "Hard Hat", one of Metall's many English names)
- Marisa: "Magic Jerk"
- Davwin: "Dav Jerk"
- Cut Man?: "Scizzor Jerk" (Referring to the title of his ROM hack of origin, Cutman's Bad Scizzors Day)
| Make a Good Mega Man Level 2 - Tier 3 | |
|---|---|
| Entry Stages | |
| Chomp Man • SMB3 • MegaLondo • Combust Man • The Dampening • Taco Man • Candy Panic • Forgotten Fortress | |
| List of Bosses | |
| Chomp Man • Bowser • Combust Man • Taco Man • Metal Man • Gangly Crash Man | |
| Tier Boss & Other Goodies | |
| Door Man • Jewel Man | |