Tsuranattori

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Tsuranattori
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 2
Attack Damage: 2 (contact)
Weakness(es): Sakugarne
Location(s): But It Lacked the Depth to Convince Me That This is Really Hell
Reality Core
Misc. Information
Script: ツラナットリ
Romaji: Tsuranattori
Series Information
Official Game Appearances: Mega Man 7
MaGMML Game Appearances: MaGMML2 (Enemy)
Tsuranattori.png

Tsuranattori is an enemy from Mega Man 7. It is a bird-like robot that sometimes travels in packs.

Tsuranattori was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry But It Lacked the Depth to Convince Me That This is Really Hell, as well as the Wily stage Reality Core.

Behavior

At first, Tsuranattoris move in a straight line. Shortly after they scroll onto the screen, they will turn around and move either diagonally up or diagonally down until they are in front of Mega Man, at which point they will fly straight forward again.

When Tsuranattoris are in a pack, the Tsuranattori at the front is considered the "leader", and the other Tsuranattoris will follow its movements, forming a line. If the leader Tsuranattori is defeated, the others in the pack will scatter.

Damage Table

MaGMML2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 1 2
Other Notes


Trivia

  • Tsuranattori is the only enemy from Mega Man 7 to appear in the devkit for MaGMML2.
  • The sprites used by Tsuranattori in the MaGMML series come from Rockman Battle & Fighters, a Neo Geo Pocket Color game that consists of condensed ports of the arcade games Mega Man: The Power Battle and Mega Man 2: The Power Fighters.