Returning Sniper Joe
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| Artwork by Capcom | |||||||||||||||||||||||||||||
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Returning Sniper Joe is an enemy from Mega Man 2. It is a robot almost identical in appearance to Sniper Joe.
Returning Sniper Joe was first made available in the devkit for the original Make a Good Mega Man Level contest, where it appeared in eight entries, as well as the Wily stages Be the Bigger Person, Hall of Fame, and Wily Stage 6.
It has returned in every MaGMML game to date, appearing in 14 levels of Make a Good Mega Man Level 2 (including the Pit of Pits rooms "Be the Bigger Person?", "Boobeak Trap", "Citadel Attic", "da ba dee da ba di", "De", "Maze of Death?", "Mook Rush", "Night Way", "Paradrop", and "Spiky Meltdown?"), the Make a Good 24 Hour Mega Man Level entry Breaking Ground, and the Make a Good Mega Man Level 3 Judge Application Level Gate 303.
Behavior
Like normal Sniper Joes, Returning Sniper Joes will stand with their shields raised by default, periodically lowering its shield to shoot 3 projectiles straight forward. However, the window between when they fire their third projectile and when they raise their shield again is much smaller than that of normal Sniper Joes.
Damage Table
MaGMML1
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| 1/1/3 | 2 | 2 | 2 | 0 | 5 | 1 | 1/1/99 | 3 |
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MaGMML2
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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