Holo Dragon

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Holo Dragon
Information
In-Game Information
HP: 28
Weakness(es): Sakugarne
Type: Flame
Main Stage: Reality Core
Programmer(s): The Stove Guy
Series Information
MaGMML Game Appearances: MaGMML2 (Boss)
Holodragon.png

The Holo Dragon is a boss in Make a Good Mega Man Level 2. It is a hologram designed after the Mecha Dragon, with different horns, wings, and arms, plus a set of scales on the back. It appears as the first boss fought in Reality Core.

Battle

The Holo Dragon's arena has three blocks in increasingly elevated positions, which are important for dodging certain attacks. The Holo Dragon's pattern begins by using one of two attacks twice in a row:

  • Aim a skull-shaped crosshair at Mega Man. After an audio cue, Holo Dragon will fire a stream of fire at the crosshair's position.
  • Shoot a fireball that explodes into 8 more fireballs upon contact with a surface.

After one of these attacks is done twice, the Holo Dragon will charge forward, either high enough that Mega Man must slide underneath the dragon to dodge, or low enough that Mega Man must stand on the topmost block to dodge. The Holo Dragon will loop back onto the screen from the right, and its pattern will repeat.

Damage Table

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 N 1 2 4 1 2
Other Notes


Make a Good Mega Man Level 2 - Wily Star
Stages
Outer Space • Water Ducts • Classic Castle • Lever Oriental Enchanted • Inner Sanctum • Unobtainium Mine • Reality Core
List of Bosses
Vanguard • Mecha Bubble Man • Btd'nhan • Riplings • Gravity Man • Autobounce • Super Dachone • Seven Force • Holo Dragon • Chimerabot 1 • Chimerabot 2 • Chimerabot 3 • Chimerabot 4 • Chimerabot 5 • Wily Machine SWORD • megaman sprite game
Final Boss
Wily Core