Bee Blader

From Make a Good Mega Man Level Contest
Revision as of 20:27, 19 September 2024 by Spin Attaxx (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

WanderBell.png Who even are you anyways?!

This article's name is conjectural, as an official name for the subject has yet to be found, and may not even exist. If an official name is found, please move this article to its correct name!

"Bee Blader"
Information
In-Game Information
HP: 28 (Bee Blader)
1 (projectile)
Attack Damage: 3 (contact)
3 (projectile)
Weakness(es): Spark Chaser, Tornado Blow, Thunder Beam, Ice Wall, Lantern Flare, Rec Can, Banshee Wail3
Flame Mixer, Concrete Shot48H
Metal Blade, Wheel Cutter, Wire Adaptor, Power Stone, Block DropperMegamix Only
Category: Flying, Nature
Location(s): MaGMML3:
The Level Equivalent of An Old Man Rambling at You
Ballade's Square of Doom
Fruit Forest
Hornet Man got a new Stage
Y.M.C.A.
MaG48HMML:
Enkers Revengeance
Misc. Information
Script: ビーブレイダー
Romaji: Bībureidā
Programmer(s): ACESpark
Artist(s): ACESpark
Series Information
Official Game Appearances: Rockman & Forte: Mirai Kara no Chousensha
MaGMML Game Appearances: MaGMML3 (Midboss)
MaG48HMML (Midboss)
Megamix Engine
BeeBlader.png

"Bee Blader" is a midboss from Rockman & Forte: Mirai Kara no Chousensha. It is a giant bee-like robot.

Bee Blader is included in the Megamix Engine, and was available as a devkit midboss in all games made with it. It first appeared in the Make a Good 48 Hour Mega Man Level entry Enkers Revengeance, before reappearing in Make a Good Mega Man Level 3 in the entries The Level Equivalent of An Old Man Rambling at You, Ballade's Square of Doom, Fruit Forest, Hornet Man got a new Stage, and Y.M.C.A.

Behavior

Bee Blader will start the battle by firing a spread of three projectiles, which slowly home in on Mega Man. If all three projectiles are destroyed (either by weapons or by contact), Bee Blader will leap to the other side of the room, firing another spread of projectiles and restarting the pattern.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 3 1 2 3 2 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 3 4 6 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 3 1 1 6 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
3/4/Y 2 1/2/3 1 5/4 4 1 2 1 3 1/0.5 1
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 2 5 2 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 4 4 4 2
Other Notes