Train Shake
From Make a Good Mega Man Level Contest
Revision as of 22:58, 16 May 2021 by Spin Attaxx (talk | contribs)
| Train Shake | |||||||||||||||||||||
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| Animated GIF of the Train Shake gimmick in action. | |||||||||||||||||||||
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- "Causes the camera to shake up and down periodically, as in Charge Man's stage (mm5)"
- ―Note in Train Shake's code, Megamix Engine
The Train Shake is a gimmick in Mega Man 5, found in Charge Man's stage. It makes the camera periodically shake vertically, to give the impression of being on a moving train.
The Train Shake was first made available in the Megamix Engine, and it subsequently appeared in the devkits for both Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. Its debut in the MaGMML games was in Make a Good Mega Man Level: Episode Zero, where it made a single appearance in Null and Void in Big Fish's room on Floor 1.
Behavior
When used, Train Shake will, every so often, play a sound effect and cause the camera to move up and down for a brief moment, emulating a train going over rails.
Train Shake has four creation code variables:
- shakeVertical - Determines the limits of vertical shaking.
- shakeHorizontal - Determines the limits of horizontal shaking.
- shakeTime - Determines the length of the "regular" and "shake" states.
- onlyShiftTiles - If set to false, objects are shifted along with tiles when shaking (by default, only tiles are affected).
