Reggae
From Make a Good Mega Man Level Contest
| Reggae | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
| File:ReggaeSpriteGoesHere.png | |||||||||||||||||||||||||||||||
Reggae is a minor character in the classic Mega Man series. Built by Dr. Wily as a companion robot, Reggae's primary role in the classic series is to jeer the player for their failures. In Mega Man 10 he is finally given a gameplay function, serving as the shopkeeper in Bass's campaign.
MaGMML Series Appearances
Reggae first appears in Make a Good Mega Man Level 2 as an NPC in Dr. Light's Lab. By talking to him, the player can disable certain upgrades.
In Make a Good Mega Man Level: Episode Zero, he appears in Dr. Wily's Secret Bunker, reprising his role as shopkeeper. He seems unfazed by Wily's seeming slide into insanity.