Temporal Pillar is a level in Make a Good Mega Man Level: Episode Zero. This level is known for crashing when using the time stopping gimmick, or when the Yoku Blocks appear, making it virtually unplayable. Prior to Version 1.1.0, it was required to download DirectX9 in order to fix the bugs. The bugs were fixed in the following version and Time Man was added at the beginning of the stage as an NPC.
Strategy
TBD
Z-Phone Dialogue
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Contact
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Transcript
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Dr. Wily
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(INSERT TRANSCRIPT HERE)
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Agent Krantz
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Temporal Pillar?
That place was built after workers at the Chronos Institute found some ancient artifact.
Using it they were able to develop blocks that could envelop the area in a "time field" when hit.
Zero: Time field?
Krantz: Essentially, time will stop for a brief period, and normal obstacles and enemies don't move.
Zero: If all time stops when I use those, then collecting the Energy Element will be easy.
Stern: Sound logic, if we didn't require them to install defense systems.
Zero: Pardon?
Krantz: We've had incidents in the past where people misused time anomalies for their own again.
To prevent that happening again, we required they install defense mechanisms against their own systems.
So some of their defenses are designed to run in tandem with the time field, rather than against it.
We didn't tell them how they needed to design their defenses though, so they designated them by color.
Pink should indicate normal defense forces, while green indicates "inverse" defense forces.
Blue will run regardless of the time field.
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Galaxy Man
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(INSERT TRANSCRIPT HERE)
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Knives
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(INSERT TRANSCRIPT HERE)
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NPC Dialogue
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Contact
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Transcript
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| File:TimeManMugshot.png
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Time Man
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I'm getting impatient...they were supposed to install DirectX9 1.21 hours ago!
You there! You might be able to help me actually. Could you install DirectX9?
(What if I don't?) Well...
The tachyons in this stage may act up in such a way that, while the surrounding area will turn monochrome when frozen,
moving entities will not. As a result, it might be harder to tell which enemies are time-stopped at a glance.
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