Pandeeta

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Pandeeta
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 6
Attack Damage: 4 (contact)
3 (straight projectile)1
2 (straight projectile)1R23
3 (arcing projectile)
Weakness(es): Pharaoh Shot1
Metal Blade, Gemini Laser, Power Orb1R
Sakugarne2
Ice Wall3
Flame Mixer, Salt Water48H
Grab Buster, Wheel Cutter, Super Arm, Plant BarrierMegamix Only
Category: Semi Bulky, Nature
Location(s): MaGMML(1R):
Level
Under Construction
Thunderclyffe Plant
Flashback Database
MaGMML2:
MegaLondo
Enhanced Mobility
A Mega Man for All Seasons
Duwang
Launch Man & Shuttle Man
The Pit of Pits
Null and Void
MaGMML3 Judge Application Levels:
Gate 303
Misc. Information
Script: パンディータ
Romaji: Pandīta
Programmer(s): SnoruntPyro1
Entity103723
Series Information
Official Game Appearances: Mega Man 6
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
MaGMML3 Judge Application Levels (Enemy)
Pandeeta.png

Pandeeta is an enemy from Mega Man 6. It is a giant panda robot originally used at a circus.

Pandeeta was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Level, Under Construction, and Thunderclyffe Plant, as well as the Wily stage Flashback Database.

Pandeeta returned in Make a Good Mega Man Level 2, where it appeared in the entries MegaLondo, Enhanced Mobility, A Mega Man for All Seasons, Duwang, and Launch Man & Shuttle Man, as well as the Pit of Pits sub-level "City Night", and in Null and Void. It also appeared in the Make a Good Mega Man Level 3 Judge Application Level Gate 303.

Behavior

Pandeetas will stand still, firing arcing projectiles at Mega Man constantly. If Mega Man is close enough, they will fire projectiles straight forward instead.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
3
2
3
2
2
0
3
1
0.5
1
3
2/2/99
1/5
3
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 3 3 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
3
1
1
Y
Y
1
1
2
3
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 2 3 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 4 2 0 2 1/1/2 3 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes