Fire Wave

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Fire Wave
Information
In-Game Information
Attack Damage: 3 (contact)
Type: Damage
Location(s): MaGMML2:
Holy Crap, Mega Man Can Airslide?
Reality Core
Null and Void
Programmer(s): SnoruntPyro
Renhoek3
Series Information
Official Game Appearances: Mega Man
Mega Man: The Wily Wars
Mega Man Powered Up
MaGMML Game Appearances: Make a Good Mega Man Level 2
FireWave.png

The Fire Wave is a gimmick originating from the original Mega Man, appearing in Fire Man's stage. It is a fast-moving large wave of fire, reminiscent of Fire Man's own Fire Storm blasts.

Fire Waves were first made available in the devkit for Make a Good Mega Man Level 2, where it was used in the stage Holy Crap, Mega Man Can Airslide?. It was also used in Reality Core and Null and Void.

Behaviour

Fire Waves continuously spawn from objFireWaveSpawner objects, and only travel in one direction, ignoring solid surfaces entirely. Objects that change a Fire Wave's direction can be placed down, and if a Fire Wave touches one, it'll go in the object's designated direction. Fire Pillars are able to ignite Oil and Oil Slicks, as well as act as a light source for Quick Lighting. Though Fire Waves usually can't be damaged or destroyed, the Water Shield is able to protect Mega Man from them completely.

The length of time that passes before a spawner creates a Fire Wave can be altered by changing the value of the "delay" variable in that spawner's creation code.