Reggae

From Make a Good Mega Man Level Contest
Revision as of 14:26, 11 July 2020 by Spin Attaxx (talk | contribs)
Jump to: navigation, search
Reggae
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
Affiliations: Dr. Wily
Type: Jerkwad
Occupation: Literal Mockingbird
Misc. Information
Script: レゲー
Romaji: Rege
Gender: Male
Eye Color: Blue
Series Information
Official Game Appearances: Mega Man series
MaGMML Game Appearances: MaGMML2 (NPC)
MaGMML:Episode Zero (NPC)
Reggae.png

Reggae is a minor character in the classic Mega Man series. Built by Dr. Wily as a companion robot, Reggae's primary role in the classic series is to jeer the player for their failures. In Mega Man 10, he is finally given a gameplay function, serving as the shopkeeper in Bass's campaign.

Game Appearances

Make a Good Mega Man Level 2

Reggae appears in Make a Good Mega Man Level 2 as an NPC in Dr. Light's Lab. By talking to him, Mega Man can disable certain upgrades; both those he can buy from Eddie, and those awarded by Knight Man for collecting Noble Nickels.

Make a Good Mega Man Level: Episode Zero

In Make a Good Mega Man Level: Episode Zero, he appears in Dr. Wily's Secret Bunker, reprising his role as shopkeeper from Mega Man 10. Notably, he remains in the bunker even after Wily slips into insanity later in the game and everyone else has left, still allowing Zero to buy his wares.