Walking Bomb

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Walking Bomb
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 1
Attack Damage: 4 (contact)1
3 (contact)1R23
4 (explosion)1R23
Category: Grounded
Location(s): MaGMML(1R):
Midnight Snow
Spiky Meltdown
Flashback Database1R
MaGMML2:
Chomp Man
SMB3
Jungle Base
Shovel Knight
Duwang
Bouncy Castle
Identity Crisis
The Pit of Pits
Null and Void
Misc. Information
Script: ウォーキングボム
Romaji: Wōkingu Bomu
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 3
Mega Man III
Mega Man: The Wily Wars
MaGMML Game Appearances: MaGMML(1R) (Enemy)
MaGMML2 (Enemy)
Normal Alternate colors (Null and Void, floor 6, Zieldak's room)
"A walking grenade that can jump over obstacles"
―Note in Walking Bomb's code, Megamix Engine

Walking Bomb is an enemy from Mega Man 3. It is a running grenade-shaped robot based on the Killer Bullet.

Walking Bomb was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries Midnight Snow and Spiky Meltdown. Make a Good Mega Man Level Remastered also adds it to the redesigned Wily stage Flashback Database.

Walking Bomb returned in Make a Good Mega Man Level 2, where it appeared in the entries Chomp Man, SMB3, Jungle Base, Shovel Knight, Duwang, Bouncy Castle, and Identity Crisis. It also appeared in the Pit of Pits sub-levels "Michael's Base", "Showdown at Dusk", "Spiky Meltdown?", "Stairway to Nether", and "Tselinoyarsk 20XX", and in Null and Void.

Behavior

Walking Bombs will run forward, jumping when they reach a raised area regardless of whether or not they can actually climb it. When defeated, a Walking Bomb will create a damaging explosion.