Difference between revisions of "Spark Shock"
From Make a Good Mega Man Level Contest
Spin Attaxx (talk | contribs) m |
Spin Attaxx (talk | contribs) |
||
| Line 5: | Line 5: | ||
|name= [[File:SparkShockIcon.png|left]][[File:SparkShockIcon.png|right]]Spark Shock | |name= [[File:SparkShockIcon.png|left]][[File:SparkShockIcon.png|right]]Spark Shock | ||
|image= [[File:Megaman using spark shock.jpg|250px]] | |image= [[File:Megaman using spark shock.jpg|250px]] | ||
| − | |caption= Mega Man with Spark Shock equipped | + | |caption= Mega Man with the Spark Shock equipped. |
| + | |programmer= [[PhazonMotherBrain]] | ||
|boss= [[Spark Man]] | |boss= [[Spark Man]] | ||
| − | |eagainst= | + | |eagainst= [[Ice Man]], [[Air Man]], [[Bubble Man]], [[Spark Man]], [[Pharaoh Man]], [[Mega Mech Shark]], [[Giant Suzy]], [[Iron Ball]], [[Grey Devil]] |
|user= [[Mega Man]] | |user= [[Mega Man]] | ||
|at= | |at= | ||
| Line 14: | Line 15: | ||
|type= Immobilize | |type= Immobilize | ||
|OffAppear=[[Mega Man 3]]<br>[[Mega Man III]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man III]] | ||
| − | |appearances=[[Make a Good 48 Hour Mega Man Level]] | + | |appearances=[[Make a Good 48 Hour Mega Man Level]]<br>[[Megamix Engine]] |
|sprite=[[File:SparkShockWep.png]] | |sprite=[[File:SparkShockWep.png]] | ||
}} | }} | ||
| − | '''Spark Shock''' (スパークショック ''Supāku Shokku'') is [[Spark Man | + | The '''Spark Shock''' (スパークショック ''Supāku Shokku'') is [[Spark Man]]'s Special Weapon from ''[[Mega Man 3]]''. Its system generates an energy ball that can short-circuit electronic components, temporarily paralyzing enemies. |
| − | + | ==''Make a Good 48 Hour Mega Man Level''== | |
| − | Spark Shock is one of the weapons in ''[[Make a Good 48 Hour Mega Man Level]]''. Compared to ''Mega Man 3'', the shot travels at a faster speed, and the player is able to switch weapons while an enemy is paralyzed | + | The Spark Shock is one of the weapons in ''[[Make a Good 48 Hour Mega Man Level]]'', included to test weapons that immobilize targets. Compared to ''Mega Man 3'', the shot travels at a faster speed, and the player is able to switch weapons while an enemy is paralyzed; a feature absent in ''3'', but present in ''[[Mega Man III]]''. However, the weapon deals no damage to non-boss enemies. |
| + | |||
| + | ===Damage Table=== | ||
| + | {{BosstableDevkit | ||
| + | | cut = 1 | ||
| + | | guts = 1 | ||
| + | | ice = 4 | ||
| + | | bomb = 2 | ||
| + | | fire = 1 | ||
| + | | oil = 1 | ||
| + | | metal = 2 | ||
| + | | air = 4 | ||
| + | | bubble = 4 | ||
| + | | quick = 2 | ||
| + | | crash = 1 | ||
| + | | flash = 0 | ||
| + | | heat = 1 | ||
| + | | wood = 1 | ||
| + | | dragon = 2 | ||
| + | | picopico = 2 | ||
| + | | dozer = 0 | ||
| + | | gemini = 1 | ||
| + | | hard = 0 | ||
| + | | top = 1 | ||
| + | | spark = 4 | ||
| + | | kamegoro = 0 | ||
| + | | toad = 2 | ||
| + | | pharaoh = 4 | ||
| + | | dust = 1 | ||
| + | | metall = 1 | ||
| + | | gravity = 2 | ||
| + | | stone = 1 | ||
| + | | gyro = 2 | ||
| + | | dark4 = 0 | ||
| + | | blizzard = 1 | ||
| + | | centaur = 1 | ||
| + | | plant = 1 | ||
| + | | yamato = 0 | ||
| + | | rounder = 1 | ||
| + | | piston = 1 | ||
| + | | splash = 2 | ||
| + | | hornet = 1 | ||
| + | | megamech = 5 | ||
| + | | honey = 1 | ||
| + | | commando = 2 | ||
| + | | chill = 1 | ||
| + | | solar = 1 | ||
| + | | enker = 0 | ||
| + | | quint = 1 | ||
| + | | punk = 0 | ||
| + | | suzy = 4 | ||
| + | | ballade = 1 | ||
| + | | huntera = 1 | ||
| + | | hunterb = 1 | ||
| + | | mercury = 1 | ||
| + | | saturn = 2 | ||
| + | | uranus = 0 | ||
| + | | iron = 4 | ||
| + | | grey = 4 | ||
| + | | dangan = 1 | ||
| + | | komuso = 1 | ||
| + | | sonic = 2 | ||
| + | | volt = 0 | ||
| + | | dyna = 2 | ||
| + | }} | ||
[[Category:Weapons]][[Category:Make a Good 48 Hour Mega Man Level]] | [[Category:Weapons]][[Category:Make a Good 48 Hour Mega Man Level]] | ||
Revision as of 15:24, 8 January 2019
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
| Spark Shock | ||||||||||||||||||||||||||||||||
| Mega Man with the Spark Shock equipped. | ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
| | ||||||||||||||||||||||||||||||||
The Spark Shock (スパークショック Supāku Shokku) is Spark Man's Special Weapon from Mega Man 3. Its system generates an energy ball that can short-circuit electronic components, temporarily paralyzing enemies.
Make a Good 48 Hour Mega Man Level
The Spark Shock is one of the weapons in Make a Good 48 Hour Mega Man Level, included to test weapons that immobilize targets. Compared to Mega Man 3, the shot travels at a faster speed, and the player is able to switch weapons while an enemy is paralyzed; a feature absent in 3, but present in Mega Man III. However, the weapon deals no damage to non-boss enemies.
Damage Table
| |
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 4 | 2 | 1 | 1 | 2 | 4 | 4 | 2 |
| |
|
|
|
|
|
|
|
|
|
| 1 | 0 | 1 | 1 | 2 | 2 | 0 | 1 | 0 | 1 |
| |
|
|
|
|
|
|
|
|
|
| 4 | 0 | 2 | 4 | 1 | 1 | 2 | 1 | 2 | 0 |
| |
|
|
|
|
|
|
|
|
|
| 1 | 1 | 1 | 0 | 1 | 1 | 2 | 1 | 5 | 1 |
| |
|
|
|
|
|
|
|
|
|
| 2 | 1 | 1 | 0 | 1 | 0 | 4 | 1 | 1 | 1 |
| |
|
|
|
|
|
|
|
|
|
| 1 | 2 | 0 | 4 | 4 | 1 | 1 | 2 | 0 | 2 |