Difference between revisions of "Doncatch"

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(Created page with "{{enemy |name=Doncatch |image=230px|Artwork by Capcom |caption=Artwork by Capcom |jname= |script=ドンカッチ |romaji=Donkacchi |altname= |designer...")
 
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|programmer=[[PhazonMotherBrain]]
 
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|hp=4
 
|hp=4
 
|at=4 (contact)<br>2 (debris)
 
|at=4 (contact)<br>2 (debris)
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|weak=[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
|category=N/A
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|category=Rocky
 
|location=
 
|location=
 
|OffAppear=[[Mega Man V]]
 
|OffAppear=[[Mega Man V]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)
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|sprite=[[File:Doncatch.png]]
 
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|slash=1
 
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|wheel=2
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|laser=1
 
|laser=1
 
|water=1
 
|water=1
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|thunder=2
 
|magnetic=2
 
|magnetic=2
 
|ice=2
 
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===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]]
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[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man V Enemies]][[Category:Rocky Enemies]]

Revision as of 13:12, 24 September 2018

Doncatch
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 4
Attack Damage: 4 (contact)
2 (debris)
Weakness(es): Tornado Blow3
Concrete Shot48H
Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Rocky
Misc. Information
Script: ドンカッチ
Romaji: Donkacchi
Programmer(s): PhazonMotherBrain
Series Information
Official Game Appearances: Mega Man V
MaGMML Game Appearances: MaGMML3 (Enemy)
MaG48HMML (Enemy)
Doncatch.png

Doncatch is an enemy from Mega Man V. It is a small robot with a hammer on its head.

Doncatch was first present in the Megamix Engine, and will thusly appear in the devkits for Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Doncatch walks towards Mega Man until it gets within a certain distance. Once it does, it stops and strikes the ground with its hammer, scattering four rocks in an arc around it. If Mega Man is below them, he is at risk of the debris landing on him. The condition of the area's gravity also affects that of the rocks; if underwater, for instance, the rocks will have low gravity similar to Mega Man himself. Likewise, increased gravity makes the rocks fall faster.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes


Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 2 1 1 1 Y 1 2 8 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 2 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes