Difference between revisions of "Rabbiton"

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==Behavior==
 
==Behavior==
Rabbitons will initially skate forward, turning around if it hits a wall. It will periodically choose between one of two actions before skating again:
+
Rabbiton will initially skate forward, turning around if it hits a wall. It will periodically choose between one of two actions before skating again:
 
*Jump in the air and twirl.
 
*Jump in the air and twirl.
 
*Turn around to face [[Mega Man]]. Rabbiton is more likely to do this if it's facing away from Mega Man.
 
*Turn around to face [[Mega Man]]. Rabbiton is more likely to do this if it's facing away from Mega Man.

Revision as of 18:17, 15 September 2018

Rabbiton
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 3
Attack Damage: 3 (contact)
Weakness(es): Sakugarne2
Tornado Blow, Thunder Beam, Magnetic Shockwave, Ice Wall, Break Dash3
Concrete Shot48H
Top Spin, Black Hole Bomb, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Location(s): MaGMML2:
But It Lacked the Depth to Convince Me That This is Really Hell
Reality Core
Misc. Information
Script: ラビトン
Romaji: Rabiton
Series Information
Official Game Appearances: Mega Man 8
Mega Man & Bass
MaGMML Game Appearances: MaGMML2 (Enemy)
Rockman 8 Famicom, MaGMML2Megamix Engine
"bro, you can't skate in place. That's silly. This is a very serious fan project, obviously."
―Note in Rabbiton's code, Megamix Engine

Rabbiton is an enemy from Mega Man 8. It is an ice-skating robotic rabbit.

Rabbiton was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entry But It Lacked the Depth to Convince Me That This is Really Hell, as well as the Wily stage Reality Core.

Behavior

Rabbiton will initially skate forward, turning around if it hits a wall. It will periodically choose between one of two actions before skating again:

  • Jump in the air and twirl.
  • Turn around to face Mega Man. Rabbiton is more likely to do this if it's facing away from Mega Man.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
1
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 2 2 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The sprites Rabbiton uses in MaGMML2 come from Rockman 8 Famicom, a fangame that recreates Mega Man 8 in the style of the NES Mega Man games. In the Megamix Engine, it uses original sprites instead.