Difference between revisions of "Plant Man"
m |
Spin Attaxx (talk | contribs) |
||
| Line 18: | Line 18: | ||
|type = Nature | |type = Nature | ||
|weak=[[Triple Blade]], [[Grab Buster]] | |weak=[[Triple Blade]], [[Grab Buster]] | ||
| − | |affiliations=Pedro Astil<br>Dr. Wily ( | + | |affiliations=Pedro Astil<br>[[Doctor Albert W. Wily|Dr. Wily]] (formerly) |
|stage= None | |stage= None | ||
|location= | |location= | ||
|occupation= Combat Robot, Keeper of a Botanical Garden | |occupation= Combat Robot, Keeper of a Botanical Garden | ||
| − | |OffAppear= Mega Man 6 | + | |OffAppear= [[Mega Man 6]] |
| − | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (Boss) | + | |MaGMMLAppear= [[Make a Good Mega Man Level 2|MaGMML2]] (NPC, Boss) |
|appear2= | |appear2= | ||
|sprite=[[File:Plantsprite.png ]] | |sprite=[[File:Plantsprite.png ]] | ||
| Line 30: | Line 30: | ||
{{quote|*sniff* Ahhh...don't you just love the sweet smell of the city? I'm detecting fast food with a hint of smog.|Plant Man| NPC dialogue}} | {{quote|*sniff* Ahhh...don't you just love the sweet smell of the city? I'm detecting fast food with a hint of smog.|Plant Man| NPC dialogue}} | ||
| − | Plant Man is a | + | '''Plant Man''' is a Robot Master from ''[[Mega Man 6]]''. He was originally created by Pedro Astil as the keeper of a botanical garden, but was modified for combat for the First Annual Robot Tournament. In the tournament, he was captured and reprogrammed by Mr. X, who was later revealed to be [[Doctor Albert W. Wily|Dr. Wily]]. |
| − | Plant Man was included in the devkit for ''Make a Good Mega Man Level 2'', but was not used in any of the entries. Due to this, he only appears in the Arena. He also appears as an NPC in front of Tier 7. | + | Plant Man was included in the devkit for ''[[Make a Good Mega Man Level 2]]'', but was not used in any of the entries. Due to this, he only appears in the Arena. He also appears as an NPC in front of Tier 7. |
==Battle== | ==Battle== | ||
| − | |||
Plant Man has a simple pattern. He begins by summoning his Plant Barrier which orbits him and protects him from damage. He then jumps to Mega Man and shoots his Plant Barrier. When the Plant Barrier leaves the screen, he will run to Mega Man's location and repeat the process. | Plant Man has a simple pattern. He begins by summoning his Plant Barrier which orbits him and protects him from damage. He then jumps to Mega Man and shoots his Plant Barrier. When the Plant Barrier leaves the screen, he will run to Mega Man's location and repeat the process. | ||
| − | In | + | In the [[Megamix Engine]]'s example game, Plant Man can fire shots from his buster on Hard Mode. |
{{Damagetable2 | {{Damagetable2 | ||
Revision as of 19:48, 14 July 2018
| Plant Man | |||||||||||||||||||||||||||||||||||||||||
| DWN-045 | |||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
- "*sniff* Ahhh...don't you just love the sweet smell of the city? I'm detecting fast food with a hint of smog."
- ―Plant Man, NPC dialogue
Plant Man is a Robot Master from Mega Man 6. He was originally created by Pedro Astil as the keeper of a botanical garden, but was modified for combat for the First Annual Robot Tournament. In the tournament, he was captured and reprogrammed by Mr. X, who was later revealed to be Dr. Wily.
Plant Man was included in the devkit for Make a Good Mega Man Level 2, but was not used in any of the entries. Due to this, he only appears in the Arena. He also appears as an NPC in front of Tier 7.
Battle
Plant Man has a simple pattern. He begins by summoning his Plant Barrier which orbits him and protects him from damage. He then jumps to Mega Man and shoots his Plant Barrier. When the Plant Barrier leaves the screen, he will run to Mega Man's location and repeat the process.
In the Megamix Engine's example game, Plant Man can fire shots from his buster on Hard Mode.
| |
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|
| 1/1/3 | 0 | 0 | 3 | 3 | N | 2 | 1 | 3 | 2 | 2 |
| Other Notes | ||||||||||
Trivia
- A modified Plant Man appears at the end of one path in Just a Judge Level. This Plant Man, known as “Hyper Plant Man” has 10 health bars and moves much faster, but takes 10 times as much damage from all sources.
| Make a Good Mega Man Level 3 - Judge Application Levels | |
|---|---|
| Stages | |
| Midnight Man • Coptar Man • X Factory • Space Crusade • Gate 303 • Universe City V • Magnum Man | |
| List of Bosses | |
| Dreadnought • Plant Man • Gemini Man • Volt Man • Volt Boss • Magnum Man | |