Difference between revisions of "Machine Gun Joe"
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==Behavior== | ==Behavior== | ||
| − | Machine Gun Joes behave similarly to [[Returning Sniper Joe|Returning Sniper Joes]], standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot | + | Machine Gun Joes behave similarly to [[Returning Sniper Joe|Returning Sniper Joes]], standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot 7 projectiles at a time, and have faster firing rates than Returning Sniper Joes. |
==Related Enemies== | ==Related Enemies== | ||
Revision as of 15:26, 9 May 2018
It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!
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Machine Gun Joe is an enemy from Mega Man 9. It is a Sniper Joe with a modified arm cannon.
Machine Gun Joe is planned to appear in the devkit for Make a Good Mega Man Level 3. Its damage values are currently unknown.
Behavior
Machine Gun Joes behave similarly to Returning Sniper Joes, standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot 7 projectiles at a time, and have faster firing rates than Returning Sniper Joes.