Difference between revisions of "X Platform"
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The '''X Platform''' is a gimmick from ''[[Mega Man 6]]'', found in the third stage of [[Doctor Albert W. Wily|Mr. X]]'s Castle. It is a small platform that slowly drops while carrying a load, causing a nearby platform to rise up simultaneously. | The '''X Platform''' is a gimmick from ''[[Mega Man 6]]'', found in the third stage of [[Doctor Albert W. Wily|Mr. X]]'s Castle. It is a small platform that slowly drops while carrying a load, causing a nearby platform to rise up simultaneously. | ||
| − | X Platforms were first made available in ''[[Make a Good Mega Man Level 2]]'', but no entries used them. They were, however, used in the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and in [[Null and Void (MaGMML2)|Null and Void]]. It | + | X Platforms were first made available in ''[[Make a Good Mega Man Level 2]]'', but no entries used them. They were, however, used in the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], and in [[Null and Void (MaGMML2)|Null and Void]]. It went on to appear in the ''[[Make a Good 24 Hour Mega Man Level]]'' entry [[X Factory]] (and its subsequent port into the [[Make a Good Mega Man Level 3 Judge Application Levels|''Make a Good Mega Man Level 3'' Judge Application Levels]]), and in ''[[Make a Good 48 Hour Mega Man Level]]'' in the entry [[Abandoned Mine (MaG48HMML)|Abandoned Mine]] (as well as in one of [[Don Atetemino]]'s mini-level boxes). |
==Behavior== | ==Behavior== | ||
| − | When [[Mega Man]] jumps on an X Platform, it will slowly drop down until it hits either an invisible stopper object, or solid ground. If it has a partner X Platform, the | + | When [[Mega Man]] jumps on an X Platform, it will slowly drop down until it hits either an invisible stopper object, or solid ground. If it has a partner X Platform, the partner will similarly move, only upwards. If another X Platform exists close enough to one, it will become a designated partner, but by changing the values of "manualPartnerX" and "manualPartnerY" in an X Platform's creation code, a user can create a partner anywhere in the level without needing to put one down in the editor. |
[[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML2)]][[Category:Mega Man 6 Gimmicks]] | [[Category:Gimmicks]][[Category:Devkit Gimmicks (MaGMML2)]][[Category:Mega Man 6 Gimmicks]] | ||
Latest revision as of 01:26, 24 March 2025
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The X Platform is a gimmick from Mega Man 6, found in the third stage of Mr. X's Castle. It is a small platform that slowly drops while carrying a load, causing a nearby platform to rise up simultaneously.
X Platforms were first made available in Make a Good Mega Man Level 2, but no entries used them. They were, however, used in the Tier X stage Swiss Hotel, and in Null and Void. It went on to appear in the Make a Good 24 Hour Mega Man Level entry X Factory (and its subsequent port into the Make a Good Mega Man Level 3 Judge Application Levels), and in Make a Good 48 Hour Mega Man Level in the entry Abandoned Mine (as well as in one of Don Atetemino's mini-level boxes).
Behavior
When Mega Man jumps on an X Platform, it will slowly drop down until it hits either an invisible stopper object, or solid ground. If it has a partner X Platform, the partner will similarly move, only upwards. If another X Platform exists close enough to one, it will become a designated partner, but by changing the values of "manualPartnerX" and "manualPartnerY" in an X Platform's creation code, a user can create a partner anywhere in the level without needing to put one down in the editor.