Difference between revisions of "Super Cutter Revenge"

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|at=4 (contact)
 
|at=4 (contact)
 
|type=Damage
 
|type=Damage
|location=
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|location='''MaG48HMML:'''<br>[[Obligatory Enemy Spam Level]]<br>[[Tower]]<br>[[Bunker 20XX]]<br>[[Deep Sea Break-In]]
 
|OffAppear=[[Mega Man: Dr. Wily's Revenge]]
 
|OffAppear=[[Mega Man: Dr. Wily's Revenge]]
|MaGMMLAppear=[[Megamix Engine]]
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|MaGMMLAppear=[[Make a Good 48 Hour Mega Man Level|MaG48HMML]]<br>[[Megamix Engine]]
 
|appear2=
 
|appear2=
 
|sprite=[[File:SuperCutterRevenge.png]]
 
|sprite=[[File:SuperCutterRevenge.png]]
 
}}
 
}}
The '''Super Cutter Revenge''' is a gimmick in ''[[Mega Man: Dr. Wily's Revenge]]'', found in [[Cut Man|Cut Man's]] stage. It is a [[Super Cutter]] with the ability to fly in the air.
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The '''Super Cutter Revenge''' is a gimmick in ''[[Mega Man: Dr. Wily's Revenge]]'', found in [[Cut Man]]'s stage. It is a [[Super Cutter]] with the ability to fly in the air.
  
Super Cutter Revenges are included in the [[Megamix Engine]], and are planned to appear as a devkit gimmick in ''[[Make a Good Mega Man Level 3]]'' and ''[[Make a Good 48 Hour Mega Man Level]]''.
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Super Cutter Revenges were first included in the [[Megamix Engine]], and thus all devkits derived from it. However, it wouldn't appear in a ''MaGMML'' game until ''[[Make a Good 48 Hour Mega Man Level]]'', where it was used in the entries [[Obligatory Enemy Spam Level]], [[Tower]], and [[Bunker 20XX]], as well as the [[Cartel Hideout]] stage [[Deep Sea Break-In]].
  
 
==Behavior==
 
==Behavior==
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*radius - The distance the Super Cutter Revenge moves from its starting point. Default value is 38.
 
*radius - The distance the Super Cutter Revenge moves from its starting point. Default value is 38.
 
*period - The number of frames in a Super Cutter Revenge's ravolution. Default value is 90.
 
*period - The number of frames in a Super Cutter Revenge's ravolution. Default value is 90.
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 +
Although intended to be completely invincible, a programming oversight allows them to be damaged and killed with the [[Rain Flush]] in ''Make a Good 48 Hour Mega Man Level''.
  
 
==Related Gimmicks==
 
==Related Gimmicks==

Latest revision as of 22:25, 10 October 2023

Super Cutter Revenge
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
Attack Damage: 4 (contact)
Type: Damage
Location(s): MaG48HMML:
Obligatory Enemy Spam Level
Tower
Bunker 20XX
Deep Sea Break-In
Programmer(s): NaOH
Series Information
Official Game Appearances: Mega Man: Dr. Wily's Revenge
MaGMML Game Appearances: MaG48HMML
Megamix Engine
SuperCutterRevenge.png

The Super Cutter Revenge is a gimmick in Mega Man: Dr. Wily's Revenge, found in Cut Man's stage. It is a Super Cutter with the ability to fly in the air.

Super Cutter Revenges were first included in the Megamix Engine, and thus all devkits derived from it. However, it wouldn't appear in a MaGMML game until Make a Good 48 Hour Mega Man Level, where it was used in the entries Obligatory Enemy Spam Level, Tower, and Bunker 20XX, as well as the Cartel Hideout stage Deep Sea Break-In.

Behavior

When a Super Cutter Revenge is scrolled onto the screen, it will move a certain distance forward, then begin moving in a circle. Super Cutter Revenges do not move smoothly; instead, they "teleport" from one part of their path to the next.

Super Cutter Revenges have two creation code variables:

  • radius - The distance the Super Cutter Revenge moves from its starting point. Default value is 38.
  • period - The number of frames in a Super Cutter Revenge's ravolution. Default value is 90.

Although intended to be completely invincible, a programming oversight allows them to be damaged and killed with the Rain Flush in Make a Good 48 Hour Mega Man Level.

Related Gimmicks