Difference between revisions of "Mega Man 6"

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* In ''MaGMML2'', Knight Man will give Mega Man rewards for collecting certain amounts of [[Noble Nickel]]s. He is also eventually fought as a superboss.
 
* In ''MaGMML2'', Knight Man will give Mega Man rewards for collecting certain amounts of [[Noble Nickel]]s. He is also eventually fought as a superboss.
 
* Yamato Man appears with a unique boss fight in the ''MaGMML: Episode Zero'' stage [[Mojo Dojo]], in which he uses Tomahawk Man for one of his attacks. He becomes a [[Z-Phone]] contact after beating the stage, and will give Zero strategies on how to defeat bosses when called during a fight.
 
* Yamato Man appears with a unique boss fight in the ''MaGMML: Episode Zero'' stage [[Mojo Dojo]], in which he uses Tomahawk Man for one of his attacks. He becomes a [[Z-Phone]] contact after beating the stage, and will give Zero strategies on how to defeat bosses when called during a fight.
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{{OfficialGames}}
 
{{OfficialGames}}
 
[[Category:Official Games]]
 
[[Category:Official Games]]

Revision as of 01:18, 15 May 2021

Mega Man 6
Megaman6 box.png
Mega Man 6 North American boxart

Mega Man 6 is the sixth game in the classic Mega Man series, and the last classic Mega Man game to be released on NES. Still sticking close to the formula Mega Man 4 set (down to the four castle stages belonging to a supposed new villain before Dr. Wily reveals himself), the main additions are the Rush Jet Adaptor and Rush Power Adaptor, which grant Mega Man the ability to fly for limited periods of time and destroy/push certain blocks, respectively.

Representation in MaGMML

Mega Man 6 has had very strong representation in the MaGMML series, to the point where every regular enemy and midboss became available for the devkit as early as MaGMML2.

Weapons

Devkit Assets

Enemies

Mini Bosses

Gimmicks

Bosses

Other

  • Blizzard Man, Centaur Man, Knight Man, Plant Man, Wind Man, and Yamato Man appear as NPCs in the hubs of MaGMML1. They all reappear in MaGMML2, along with the missing Robot Masters Flame Man and Tomahawk Man.
  • In MaGMML2, Knight Man will give Mega Man rewards for collecting certain amounts of Noble Nickels. He is also eventually fought as a superboss.
  • Yamato Man appears with a unique boss fight in the MaGMML: Episode Zero stage Mojo Dojo, in which he uses Tomahawk Man for one of his attacks. He becomes a Z-Phone contact after beating the stage, and will give Zero strategies on how to defeat bosses when called during a fight.


Official Games
Main games
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Side games
Dr. Wily's RevengeIIIIIIVVMega Man (DOS)Wily Wars& BassChallenger from the FuturePowered Up