Difference between revisions of "Mantan"
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==Behavior== | ==Behavior== | ||
| − | Mantans will move straight forward, moving slightly up or down when [[Mega Man]] gets close enough. | + | Mantans will move straight forward, moving slightly up or down when [[Mega Man]] gets close enough to them. |
==Variants== | ==Variants== | ||
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{| border="1" style="" | {| border="1" style="" | ||
|-style="background:#99B1FF;" | |-style="background:#99B1FF;" | ||
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! width="7%" |Attack Damage | ! width="7%" |Attack Damage | ||
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| − | | style="text-align: center;"|[[File: | + | | style="text-align: center;"|[[File:Squirren.png]] |
| − | | style="text-align: center;"| | + | | style="text-align: center;"|Squirren |
| style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'' | | style="text-align: center;"|''[[Make a Good Mega Man Level: Episode Zero|MaGMML: Episode Zero]]'' | ||
| style="text-align: center;"|[[Gusty Gorge]] | | style="text-align: center;"|[[Gusty Gorge]] | ||
| − | | style="text-align: center;"|A | + | | style="text-align: center;"|A variation of Mantan that resembles a flying squirrel. |
| style="text-align: center;"|[[SVNrenga]] | | style="text-align: center;"|[[SVNrenga]] | ||
| style="text-align: center;"|2 | | style="text-align: center;"|2 | ||
Revision as of 17:03, 28 June 2020
| Mantan | |||||||||||||||||||||||||||||||||
| Artwork by Capcom | |||||||||||||||||||||||||||||||||
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Mantan is an enemy from Mega Man 4. It is a robotic manta ray designed for underwater cleaning.
Mantan was first made available in the devkit for the original Make a Good Mega Man Level, but it didn't appear anywhere in that game.
Mantan returned in Make a Good Mega Man Level 2, where it appeared in the entries The Dampening and Boil Man, as well as the Wily stage Outer Space, the Tier X stage Metallic Ocean, and the Pit of Pits sub-levels "Cold Water" and "Safe Shallows".
Contents
Behavior
Mantans will move straight forward, moving slightly up or down when Mega Man gets close enough to them.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
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| Squirren | MaGMML: Episode Zero | Gusty Gorge | A variation of Mantan that resembles a flying squirrel. | SVNrenga | 2 | 4 (contact) |
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 3 |
4 1 |
2 2 |
2 3 |
2 2 |
1 3 |
1/1/4 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine | |||||||
Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
2 2 |
1 1 |
1 1 |
1 1 |
Y Y |
1 1 |
2 3 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 3 | 3 | 2 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
| Other Notes | |||
Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 4 | 2 | 0 | 2 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | Y | 2 | 6 | 2 | 2 | |||||
| Other Notes | ||||||||||