Difference between revisions of "Metall Dance"

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|hp=3
 
|hp=3
 
|at=3 (contact)<br>2 (projectile)
 
|at=3 (contact)<br>2 (projectile)
|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Slash Claw]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
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|weak=[[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Slash Claw]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=Mets
 
|category=Mets
|location='''MaGMML2:'''<br>[[Forgotten Fortress]]<br>[[Blaze Man]]<br>[[Spiky Situation]]<br>[[Conveyor Mayhem]]<br>[[Bouncy Castle]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[Null and Void]]<br>[[The Pit of Pits]]
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|location='''MaGMML2:'''<br>[[Forgotten Fortress]]<br>[[Blaze Man]]<br>[[Spiky Situation]]<br>[[Conveyor Mayhem]]<br>[[Bouncy Castle]]<br>[[Escape Sequence]]<br>[[Reality Core]]<br>[[Swiss Hotel]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man III]]
 
|OffAppear=[[Mega Man 4]]<br>[[Mega Man III]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)
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'''Metall Dance''' is an enemy from ''[[Mega Man 4]]''. It is a variant of [[Metall EX]] that spins around.
 
'''Metall Dance''' is an enemy from ''[[Mega Man 4]]''. It is a variant of [[Metall EX]] that spins around.
  
Metall Dance was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Forgotten Fortress]], [[Blaze Man]], [[Spiky Situation]], [[Conveyor Mayhem]], [[Bouncy Castle]], and [[Escape Sequence]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stages [[Swiss Hotel]] and [[Null and Void]], and the [[The Pit of Pits|Pit of Pits]] sub-levels "A missiled opportunity" and "Epic Wrap Battle".
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Metall Dance was first made available in the devkit for ''[[Make a Good Mega Man Level 2]]'', where it appeared in the entries [[Forgotten Fortress]], [[Blaze Man]], [[Spiky Situation]], [[Conveyor Mayhem]], [[Bouncy Castle]], and [[Escape Sequence]], as well as the Wily stage [[Reality Core]], the [[Tier X (MaGMML2)|Tier X]] stage [[Swiss Hotel]], the [[The Pit of Pits|Pit of Pits]] sub-levels "A missiled opportunity" and "Epic Wrap Battle", and in [[Null and Void (MaGMML2)|Null and Void]].
  
 
==Behavior==
 
==Behavior==
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|phar=1/5
 
|phar=1/5
 
|magic=2
 
|magic=2
|notes=}}
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|notes=
 +
}}
 +
 
 
===Make a Good Mega Man Level 2===
 
===Make a Good Mega Man Level 2===
 
{{Damagetable2
 
{{Damagetable2
|buster=1/1/3<br>1/1/3
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|buster=1/2/3<br>1/1/3
 
|hornet=2<br>2
 
|hornet=2<br>2
 
|jewel=1<br>1
 
|jewel=1<br>1
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|wire=1<br>3
 
|wire=1<br>3
 
|arrow=2<br>2
 
|arrow=2<br>2
|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine}}
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|notes=Top row is damage in ''MaGMML2''; bottom row is damage from ''MaGMML2'' weapons in the Megamix Engine
 +
}}
 +
 
 
===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|water=1
 
|water=1
 
|tornado=4
 
|tornado=4
|thunder=2
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|thunder=3
 
|magnetic=0
 
|magnetic=0
 
|ice=2
 
|ice=2
 
|break=2
 
|break=2
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
|notes=}}
+
|notes=
 +
}}
 +
 
 
===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
|notes=}}
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|notes=
 +
}}
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===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=0
 
|block=0
 
|ice=2
 
|ice=2
|notes=}}
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|notes=
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}}
  
 
==Trivia==
 
==Trivia==

Revision as of 21:43, 9 March 2020

Metall Dance
Information
In-Game Information
HP: 3
Attack Damage: 3 (contact)
2 (projectile)
Weakness(es): Sakugarne2
Tornado Blow, Thunder Beam3
Concrete Shot48H
Top Spin, Black Hole Bomb, Slash Claw, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Mets
Location(s): MaGMML2:
Forgotten Fortress
Blaze Man
Spiky Situation
Conveyor Mayhem
Bouncy Castle
Escape Sequence
Reality Core
Swiss Hotel
The Pit of Pits
Null and Void
Misc. Information
Script: メットールダンス
Romaji: Mettōru Dansu
Programmer(s): SnoruntPyro
Series Information
Official Game Appearances: Mega Man 4
Mega Man III
MaGMML Game Appearances: MaGMML2 (Enemy)
MetallDance.png

Metall Dance is an enemy from Mega Man 4. It is a variant of Metall EX that spins around.

Metall Dance was first made available in the devkit for Make a Good Mega Man Level 2, where it appeared in the entries Forgotten Fortress, Blaze Man, Spiky Situation, Conveyor Mayhem, Bouncy Castle, and Escape Sequence, as well as the Wily stage Reality Core, the Tier X stage Swiss Hotel, the Pit of Pits sub-levels "A missiled opportunity" and "Epic Wrap Battle", and in Null and Void.

Behavior

Metall Dances will hide in their helmet at first. When Mega Man gets close, it reveals itself and begins spinning around while firing three projectiles, one at a time. After firing three projectiles, it will hide again.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes


Make a Good Mega Man Level 2

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/2/3
1/1/3
2
2
1
1
1
1
1
1
Y
Y
1
4
2
2
4
4
1
3
2
2
Other Notes Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 4 3 0 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 0 2
Other Notes


Trivia

  • The MaGMML2 devkit and Megamix Engine refer to the Metall Dance as "Metall Spin".

Related Enemies