Difference between revisions of "R Suzy"

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|hp=5
 
|hp=5
 
|at=4 (contact)
 
|at=4 (contact)
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|weak=[[Gemini Laser]]{{1}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Top Spin]], [[Black Hole Bomb]], [[Sakugarne]], [[Wire Adaptor]], [[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
+
|weak=[[Gemini Laser]]{{1}}<br>[[Pharaoh Shot]]{{1R}}<br>[[Thunder Beam]]{{3}}<br>[[Concrete Shot]]{{48H}}<br>[[Super Arm]], [[Chill Spike]], [[Plant Barrier]]{{Megamix}}
 
|category=
 
|category=
 
|location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]
 
|location='''MaGMML(1R):'''<br>[[Wily Combo]]<br>[[Flashback Database]]
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|phar=1/1/5<br>1/5
 
|phar=1/1/5<br>1/5
 
|magic=2<br>2
 
|magic=2<br>2
−
|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine}}
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|notes=Top row is damage in ''MaGMML''; bottom row is damage from ''MaGMML'' weapons in the Megamix Engine
 +
}}
 +
 
 +
===Make a Good Mega Man Level Remastered===
 +
{{Damagetable1R
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|buster=1/1/3
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|metal=1
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|gemini=1
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|solar=2
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|top=3
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|wool=1
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|black=3
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|phar=1/20
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|magic=2
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|orb=3
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|notes=
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}}
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===Make a Good Mega Man Level 2{{Megamix}}===
 
===Make a Good Mega Man Level 2{{Megamix}}===
 
{{Damagetable2
 
{{Damagetable2
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|wire=3
 
|wire=3
 
|arrow=2
 
|arrow=2
−
|notes=}}
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|notes=
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}}
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===Make a Good Mega Man Level 3===
 
===Make a Good Mega Man Level 3===
 
{{Damagetable3
 
{{Damagetable3
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|ice=2
 
|ice=2
 
|break=2
 
|break=2
−
|notes=}}
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|notes=
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}}
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===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
===Make a Good 24 Hour Mega Man Level{{Megamix}}===
 
{{Damagetable24HM
 
{{Damagetable24HM
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|chill=1/5
 
|chill=1/5
 
|pakkajoe=99
 
|pakkajoe=99
−
|notes=}}
+
|notes=
 +
}}
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===Make a Good 48 Hour Mega Man Level===
 
===Make a Good 48 Hour Mega Man Level===
 
{{Damagetable48H
 
{{Damagetable48H
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|concrete=3
 
|concrete=3
 
|homing=2
 
|homing=2
−
|notes=}}
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|notes=
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}}
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===Megamix Engine===
 
===Megamix Engine===
 
{{DamagetableM
 
{{DamagetableM
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|block=2
 
|block=2
 
|ice=2
 
|ice=2
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|notes=}}
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|notes=
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}}
  
 
==Trivia==
 
==Trivia==
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*[[Hunter Type B]]
 
*[[Hunter Type B]]
  
−
[[Category:Enemies]][[Category:Make a Good Mega Man Level]][[Category:Tier 3 (MaGMML)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]]
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[[Category:Enemies]][[Category:Custom Enemies (MaGMML1)]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 10 Enemies]]

Revision as of 18:49, 25 October 2019

R Suzy
Information
In-Game Information
HP: 5
Attack Damage: 4 (contact)
Weakness(es): Gemini Laser1
Pharaoh Shot1R
Thunder Beam3
Concrete Shot48H
Super Arm, Chill Spike, Plant BarrierMegamix Only
Location(s): MaGMML(1R):
Wily Combo
Flashback Database
Misc. Information
Script: Rスージー
Romaji: R Sūjī
Programmer(s): SnoruntPyro1
Mick Galbani3
Artist(s): Mitcheddar931
Series Information
Official Game Appearances: Mega Man 10
MaGMML Game Appearances: MaGMML(1R) (Enemy)
RSuzy.png Wily Combo

R Suzy is an enemy from Mega Man 10. It is an Octopus Battery with a darker color scheme and a larger eye.

R Suzy appeared as a custom enemy in the original Make a Good Mega Man Level, where it appeared in the entry Wily Combo, and later the Wily stage Flashback Database. It used edited versions of its Mega Man 10 sprites.

R Suzy is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level. In the engine, R Suzy goes back to using its original Mega Man 10 sprites.

Behavior

Like normal Octopus Batteries, R Suzies only react by moving horizontally or vertically across the screen, stopping upon hitting a surface, at which point they will close their eye and wait briefly before opening it again and moving in the opposite direction.

Creation code can be used to decide whether R Suzy moves horizontally or vertically, as well as which direction it starts in.

Damage Table

Make a Good Mega Man Level

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3
1/1/3
2
1
3
1
2
2
0
3
2
0.5
1
3
1/1/5
1/5
2
2
Other Notes Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine


Make a Good Mega Man Level Remastered

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card P.Orb
1/1/3 1 1 2 3 1 3 1/20 2 3
Other Notes


Make a Good Mega Man Level 2Megamix Only

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 3 2
Other Notes


Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 1 1 2 5 2 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes


Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes


Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes


Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Trivia

  • The Megamix Engine simply refers to R Suzy as "MM10Suzy".

Related Enemies