Difference between revisions of "Peterchy"
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|weak=[[Top Spin]], [[Thunder Wool]], [[Pharaoh Shot]]{{1}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Black Hole Bomb]], [[Plant Barrier]]{{Megamix}} | |weak=[[Top Spin]], [[Thunder Wool]], [[Pharaoh Shot]]{{1}}<br>[[Wheel Cutter]], [[Sakugarne]], [[Wire Adaptor]]{{2}}<br>[[Tornado Blow]], [[Thunder Beam]], [[Break Dash]]{{3}}<br>[[Search Snake]], [[Concrete Shot]]{{48H}}<br>[[Black Hole Bomb]], [[Plant Barrier]]{{Megamix}} | ||
|category=Grounded | |category=Grounded | ||
| − | |location='''MaGMML:'''<br>[[Hard to See Land]]<br>[[ | + | |location='''MaGMML:'''<br>[[Hard to See Land]]<br>[[Flashback Database]]<br>'''MaGMML2:'''<br>[[Mix & Match]]<br>[[Joe Destruction Co.]]<br>[[Quint Stage]]<br>[[Wily Coaster]]<br>[[Ruined Lab]]<br>[[Bouncy Castle]]<br>[[Reality Core]]<br>[[The Pit of Pits]] |
|OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 3]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]] (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy) | ||
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'''Peterchy''' is an enemy from ''[[Mega Man 3]]''. It is a weak reconnaissance robot capable of walking. | '''Peterchy''' is an enemy from ''[[Mega Man 3]]''. It is a weak reconnaissance robot capable of walking. | ||
| − | Peterchy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', and appeared in the entry [[Hard to See Land]], as well as the [[ | + | Peterchy was first made available in the devkit for the original ''[[Make a Good Mega Man Level]]'', and appeared in the entry [[Hard to See Land]], as well as the Wily stage [[Flashback Database]]. |
Peterchy returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the entries [[Mix & Match]], [[Joe Destruction Co.]], [[Quint Stage]], [[Wily Coaster]], [[Ruined Lab]], and [[Bouncy Castle]], as well as the Wily stage [[Reality Core]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Junkyard 81". | Peterchy returned in ''[[Make a Good Mega Man Level 2]]'', and appeared in the entries [[Mix & Match]], [[Joe Destruction Co.]], [[Quint Stage]], [[Wily Coaster]], [[Ruined Lab]], and [[Bouncy Castle]], as well as the Wily stage [[Reality Core]], and the [[The Pit of Pits|Pit of Pits]] sublevel "Junkyard 81". | ||
Revision as of 08:03, 27 May 2019
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- "An enemy that continuously walks forward to attack, always facing the player."
- ―Note in Peterchy's code, Megamix Engine
Peterchy is an enemy from Mega Man 3. It is a weak reconnaissance robot capable of walking.
Peterchy was first made available in the devkit for the original Make a Good Mega Man Level, and appeared in the entry Hard to See Land, as well as the Wily stage Flashback Database.
Peterchy returned in Make a Good Mega Man Level 2, and appeared in the entries Mix & Match, Joe Destruction Co., Quint Stage, Wily Coaster, Ruined Lab, and Bouncy Castle, as well as the Wily stage Reality Core, and the Pit of Pits sublevel "Junkyard 81".
Contents
Behavior
Peterchy merely walks in one direction constantly, only turning around once they hit a wall. Because they have no means of climbing back up ledges, it's easy for them to get stuck walking back and forth in a particular area.
Damage Table
Make a Good Mega Man Level
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| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level 2
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Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 3 | ||||||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 3 | 1/1/2 | 2 | 3 | 2 | ||
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Megamix Engine
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| 1/1/3 | N | 2 | 4 | 2 | 2 | |||||
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