Difference between revisions of "Giant Metall"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
m (→‎Related Enemies: Switching to concise template.)
Line 95: Line 95:
 
*[[Grave Met]]
 
*[[Grave Met]]
  
−
{{MaGMML2}}
+
{{MaGMML2 Entry Bosses}}
 
{{MaGMML2 Tier 7}}
 
{{MaGMML2 Tier 7}}
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 3 Enemies]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Flying Enemies]][[Category:Mets]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML2)]][[Category:Mega Man 3 Enemies]][[Category:Midbosses]][[Category:Devkit Midbosses (MaGMML2)]][[Category:Flying Enemies]][[Category:Mets]]

Revision as of 16:15, 1 October 2018

Giant Metall
Artwork by Capcom
Artwork by Capcom
Information
In-Game Information
HP: 10 (Giant Metall, devkit)
28 (Giant Metall, Ruined Lab)
1 (red ball)
Attack Damage: MaGMML2:
8 (contact)
2 (red ball)
Weakness(es): Sakugarne (MaGMML2, Devkit)
Jewel Satellite, Flash Stopper (MaGMML2, Ruined Lab)
Category: Flying, Mets
Location(s): MaGMML2:
Ruined Lab
Misc. Information
Script: ジャイアントメットール
Romaji: Jaianto Mettōru
Programmer(s): Renhoek
Series Information
Official Game Appearances: Mega Man 3
MaGMML Game Appearances: MaGMML2 (Midboss)
GiantMetall.png

Giant Metall is a midboss from Mega Man 3. It is a gigantic Metall with no legs, moving using two jets on its lower body.

Giant Metall was first made available in the devkit for Make a Good Mega Man Level 2. The original devkit version does not appear in the final game, but an altered version of it appears as a midboss in Ruined Lab, where it is also known as Healthy Giant Metool, or simply Giant Metool.

Behavior

Devkit

Giant Metall slowly floats up and down, periodically shooting a spread of three red balls, while also periodically dropping a Metall DX below itself.

Ruined Lab

Giant Metall slowly floats up and down, periodically shooting a spread of five red balls. The red balls usually come out all at once, but they will sometimes come out one at a time, starting from the highest-aimed ball and going downwards. When Giant Metall's health reaches 12, it will begin floating faster and firing at a quicker rate.

Damage Table

Devkit

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 1 1 1 Y 1 2 4 1 2
Other Notes

Ruined Lab

M.Buster H.ChaserH.Pumpkin J.SatelliteB.Barrier G.BusterN.BombL.Rocket T.BladeT.Cluster F.StopperC.Distorter S.ClawF.Beam W.CutterH.Trapper SakugarneM.Blast W.AdaptorC.Claw S.Arrow
1/1/3 2 8 1 1 Y 1 2 4 1 2
Other Notes


Related Enemies

Make a Good Mega Man Level 2 - Entry Bosses
Original Robot Masters
Alter Man • Boil Man • Bond Man • Chomp Man • Combust Man • Cyber Man • Force Man • Haunt Man • Joe Man • Launch Man & Shuttle Man • Match Man • Neapolitan Man • Neon Man • Quarantine Woman • Sheriff Man • Spiked-Wall Man • Taco Man • Truffle Man
Edited Robot Masters
Boundin' Crash Man • Color Man • Final Toad • Gangly Crash Man • Groovity Man • Guts Man Duo • Komuso Man? • Napalm Man • Pharaoh Man's Revenge • Romhack Top Man
End-Stage Bosses
8 Centipeder Tower • Alien • Boss Whopper • Bowser • Captain Viridian • CATS • Cirno • Crator • Cream • Crusher Joe • Cursor • Doc Robot • Donut X • Kelbesque • Kichona • The Kid
Other Bosses and Mid-bosses
Air Capsule • Air Devil • Avoidance Cherry • Big Fire Telly • Dennis • Disco Ball • Giant Metall • Green Hot Dog • Hall Master • Joe Man R • Joe Mob • Mixerlydia • Mush King • Red Hot Dog • Super Cannopeller • Turbo Roost • Warp Anomaly
Make a Good Mega Man Level 2 - Tier 7
Entry Stages
Biplane Bay • Blaze Man • Gunpowder Cellar • Cursor Curse • Cossack's Other Citadel • Fortified Lab • Spiky Situation • Ruined Lab
List of Bosses
Toad Man • Match Man • Volt Man • Cursor • The Kid • Avoidance Cherry • Healthy Giant Metool • Doc Robot MK2 • Wishing Star
Tier Boss
Ghost of Christmas Future
Other Goodies
Twilight Lodge