Difference between revisions of "Wild Gunner"
From Make a Good Mega Man Level Contest
Brash Buster (talk | contribs) (Created page with "{{enemy |name=Wild Gunner |image= |caption= |jname= |script= |romaji= |altname= |designer= |programmer= |artist= |hp=5 |at=4 (contact, projectile) |weak=Sakugarne |categor...") |
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| − | |artist= | + | |artist=[[Zatsupachi]] |
|hp=5 | |hp=5 | ||
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| − | ==Related | + | ==Related Articles== |
*[[Crazy Cannon]] | *[[Crazy Cannon]] | ||
*[[New Shotman]] | *[[New Shotman]] | ||
[[Category:Make a Good Mega Man Level 2]][[Category:Enemies]][[Category:Tier 2 (MaGMML2)]][[Category:Tier X (MaGMML2)]] | [[Category:Make a Good Mega Man Level 2]][[Category:Enemies]][[Category:Tier 2 (MaGMML2)]][[Category:Tier X (MaGMML2)]] | ||
Revision as of 21:43, 22 May 2021
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Wild Gunner is an enemy from Make a Good Mega Man Level 2. It is a robot reminiscent of the Crazy Cannon that resides in the World Tree. It appears in the entry Yggdrasil, and later the Tier X level Deep Thoughts.
Behavior
Wild Gunners will fire clusters of projectiles in arcs, with the trajectories depending on the angle of their cannon, which changes regularly. If their cannon is facing forward, they will fire various clusters at low arcs both upward and downward. If their cannon is facing upward, they will only fire clusters at high arcs upward.
Damage Table
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| 1/1/3 | 2 | 1 | 1 | 1 | Y | 1 | 2 | 4 | 1 | 2 |
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