Difference between revisions of "Machine Gun Joe"

From Make a Good Mega Man Level Contest
Jump to: navigation, search
m
m
Line 10: Line 10:
 
|altname=
 
|altname=
 
|designer=
 
|designer=
|programmer=
+
|programmer=[[an absolute loser]]
 
|artist=
 
|artist=
 
|hp=6
 
|hp=6
Line 19: Line 19:
 
|OffAppear=[[Mega Man 9]]
 
|OffAppear=[[Mega Man 9]]
 
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)
 
|MaGMMLAppear=[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy)
|appear=
 
 
|appear2=
 
|appear2=
|sprite={{MirrorDiv |mirror=[[File:MachineGunJoe.png]]}}
+
|sprite={{MirrorDiv|mirror=[[File:MachineGunJoe.png]]}}
 
}}
 
}}
 
'''Machine Gun Joe''' is an enemy from ''[[Mega Man 9]]''. It is a [[Sniper Joe]] with a modified arm cannon.
 
'''Machine Gun Joe''' is an enemy from ''[[Mega Man 9]]''. It is a [[Sniper Joe]] with a modified arm cannon.
Line 123: Line 122:
 
*[[Crawler Joe]]
 
*[[Crawler Joe]]
 
*[[Hazmat Joe]]
 
*[[Hazmat Joe]]
 +
*[[Beenader Joe]]
 +
*[[Flame Joe]]
  
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Joes]]
 
[[Category:Enemies]][[Category:Devkit Enemies (MaGMML3)]][[Category:Mega Man 9 Enemies]][[Category:Joes]]

Revision as of 23:09, 22 September 2018

Quint.png

It is your destiny! This article contains content on an upcoming game. Beware of any potential spoilers!


Machine Gun Joe
Information
In-Game Information
HP: 6
Attack Damage: 3 (contact)
2 (projectile)
Weakness(es): Laser Trident3
Concrete Shot48H
Top Spin, Black Hole Bomb, Slash Claw, Sakugarne, Wire Adaptor, Super Arm, Chill Spike, Plant BarrierMegamix Only
Category: Joes
Misc. Information
Script: マシンガンジョー
Romaji: Mashin Gan Jō
Programmer(s): an absolute loser
Series Information
Official Game Appearances: Mega Man 9
MaGMML Game Appearances: MaGMML3 (Enemy)
MachineGunJoe.png

Machine Gun Joe is an enemy from Mega Man 9. It is a Sniper Joe with a modified arm cannon.

Machine Gun Joe is included in the Megamix Engine, and is planned to appear as a devkit enemy in Make a Good Mega Man Level 3 and Make a Good 48 Hour Mega Man Level.

Behavior

Machine Gun Joes behave similarly to Returning Sniper Joes, standing still with their shields up by default, and periodically lowering their shields to shoot projectiles straight forward before raising their shields again. However, Machine Gun Joes shoot 7 projectiles at a time, and have faster firing rates than Returning Sniper Joes. It will also jump after every other time it shoots.

Damage Table

Make a Good Mega Man LevelMegamix Only

M.Buster M.Blade G.Laser S.Blaze T.Spin T.Wool B.H.Bomb P.Shot M.Card
1/1/3 1 1 2 3 0.5 3 1/5 2
Other Notes

Make a Good Mega Man Level 2Megamix Only

M.Buster H.Chaser J.Satellite G.Buster T.Blade F.Stopper S.Claw W.Cutter Sakugarne W.Adaptor S.Arrow
1/1/3 1 1 1 1 Y 4 2 4 3 2
Other Notes

Make a Good Mega Man Level 3

M.Buster S.Chaser L.Trident W.Shield T.Blow T.Beam M.Shockwave I.Wall B.Dash
1/1/3 1 4 1 2 2 1 2 2
M.Tape L.Flare P.Laser B.Tiller R.Can B.Wail P.Vortex E.Cable T.Shoes R.Guard B.Bobber P.Line
Other Notes

Make a Good 24 Hour Mega Man LevelMegamix Only

M.Buster S.Arm C.Spike Skeletup n' Pakkajoe
1/1/3 4/2 1/5 99
Other Notes

Make a Good 48 Hour Mega Man Level

M.Buster F.Mixer R.Flush S.Shock S.Snake T.Blade S.Water C.Shot H.Sniper Beat
1/1/3 2 2 0 2 1/1/2 2 3 2
Other Notes

Megamix Engine

M.Buster T.Stopper P.Stone P.Barrier B.Dropper I.Slasher
1/1/3 Y 2 4 2 2
Other Notes


Related Enemies