Difference between revisions of "Fan Fiend"
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|weak=[[Pharaoh Shot]]{{1}}<br>[[Gemini Laser]], [[Pharaoh Shot]]{{1R}}<br>[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Beet Tiller]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Plant Barrier]]{{Megamix}} | |weak=[[Pharaoh Shot]]{{1}}<br>[[Gemini Laser]], [[Pharaoh Shot]]{{1R}}<br>[[Grab Buster]], [[Sakugarne]]{{2}}<br>[[Tornado Blow]], [[Beet Tiller]]{{3}}<br>[[Salt Water]], [[Concrete Shot]]{{48H}}<br>[[Plant Barrier]]{{Megamix}} | ||
|category=Semi Bulky | |category=Semi Bulky | ||
| − | |location='''MaGMML(1R):'''<br>[[The Quickening]]<br>[[Hard to See Land]]<br>[[Everything's Blowing Up]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[MegaLondo]]<br>[[Enhanced Mobility]]<br>[[Elec Dam]]<br>[[Quint Stage]]<br>[[Starman Recreation]]<br>[[Duwang]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Man]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[The Quickening 2]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3'''<br>[[You Don't Know the Drill]]<br>[[Not Delivering On Promises]]<br>[[A piece of cake, but with aesthetics]]<br>[[Ultimate Level]]<br>[[Hunter Tower]]<br>[[Air man's ultimate weapon]]<br>[[Wily Rooms of Weapons]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Down the Drain]]<br>[[Deep Dark Temple]]<br>[[Burning Bunker]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Space Crusade]] | + | |location='''MaGMML(1R):'''<br>[[The Quickening]]<br>[[Hard to See Land]]<br>[[Everything's Blowing Up]]<br>'''MaGMML2:'''<br>[[Cardinal Man]]<br>[[Airflow Hubble]]<br>[[Rush City]]<br>[[Colorful Hall]]<br>[[MegaLondo]]<br>[[Enhanced Mobility]]<br>[[Elec Dam]]<br>[[Quint Stage]]<br>[[Starman Recreation]]<br>[[Duwang]]<br>[[Fortified Lab]]<br>[[Bouncy Castle]]<br>[[Komuso Man]]<br>[[Identity Crisis]]<br>[[Classic Castle]]<br>[[Inner Sanctum]]<br>[[Reality Core]]<br>[[The Quickening 2]]<br>[[The Pit of Pits]]<br>[[Null and Void (MaGMML2)|Null and Void]]<br>'''MaGMML3:'''<br>[[You Don't Know the Drill]]<br>[[Not Delivering On Promises]]<br>[[A piece of cake, but with aesthetics]]<br>[[Ultimate Level]]<br>[[Hunter Tower]]<br>[[Air man's ultimate weapon]]<br>[[Wily Rooms of Weapons]]<br>[[NEO Pit of Pits]]<br>'''MaG48HMML:'''<br>[[Down the Drain]]<br>[[Deep Dark Temple]]<br>[[Burning Bunker]]<br>'''MaGMML3 Judge Application Levels:'''<br>[[Space Crusade]] |
|OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | |OffAppear=[[Mega Man 2]]<br>[[Mega Man II]]<br>[[Mega Man: The Wily Wars]] | ||
|MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Megamix Engine]] | |MaGMMLAppear=[[Make a Good Mega Man Level|MaGMML]]([[Make a Good Mega Man Level Remastered|1R]]) (Enemy)<br>[[Make a Good Mega Man Level 2|MaGMML2]] (Enemy)<br>[[Make a Good Mega Man Level 3|MaGMML3]] (Enemy, NPC)<br>[[Make a Good 48 Hour Mega Man Level|MaG48HMML]] (Enemy)<br>[[Make a Good Mega Man Level 3 Judge Application Levels|MaGMML3 Judge Application Levels]] (Enemy)<br>[[Megamix Engine]] | ||
Revision as of 00:54, 7 February 2025
- "An enemy from Air Man's stage. Whenever it's onscreen, it will push away (or pull, if you set it to that) Mega Man."
- ―Note in Fan Fiend's code, Megamix Engine
Fan Fiend is an enemy from Mega Man 2. It is a portly humanoid robot with a fan on its abdomen, built as a prototype of Air Man.
Fan Fiend was first made available in the devkit for the original Make a Good Mega Man Level, where it appeared in the entries The Quickening and Hard to See Land, as well as the Wily stage Everything's Blowing Up.
Fan Fiend returned in Make a Good Mega Man Level 2, where it appeared in 14 entries, as well as the Wily stages Classic Castle, Inner Sanctum, and Reality Core, the Tier X stage The Quickening 2, the Pit of Pits sub-levels "City Night", "Night Way" and "No Room to Breathe", and in Null and Void. It also appeared in the Make a Good Mega Man Level 3 Judge Application Level Space Crusade, and the Make a Good 48 Hour Mega Man Level entries Down the Drain, Deep Dark Temple, and Burning Bunker.
In Make a Good Mega Man Level 3, Fan Fiend was used in the entries You Don't Know the Drill, Not Delivering On Promises, A piece of cake, but with aesthetics, Ultimate Level, Hunter Tower, Air man's ultimate weapon, and Wily Rooms of Weapons. It also appeared in the NEO Pit of Pits sublevel "Room with Missile Launchers".
Behavior
Fan Fiends will simply stand in place and blow Mega Man away from them. Though harmless by themselves, they can potentially blow him towards hazards depending on where they are.
Creation code can be used to modify the strength of Fan Fiend's wind, with negative numbers causing the Fan Fiend to suck Mega Man toward it. The default value is 0.5.
Variants
| Sprite | Name | MaGMML Appearance(s) | Location(s) | Description | Designer(s) | HP | Attack Damage |
|---|---|---|---|---|---|---|---|
| Fan Fiend (Fight, Kikkoman! For Everlasting Sauce!) | MaGMML3 | Fight, Kikkoman! For Everlasting Sauce! | A Fan Fiend reskinned into an ASCII creature. | LobsterKing | 5 | 6 (contact) |
Damage Table
Make a Good Mega Man Level
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| 1/1/3 1/1/3 |
2 1 |
4 3 |
3 2 |
0 3 |
2 0.5 |
1 3 |
1/1/99 1/5 |
3 2 |
| Other Notes | Top row is damage in MaGMML; bottom row is damage from MaGMML weapons in the Megamix Engine. | |||||||
Make a Good Mega Man Level Remastered
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| 1/1/3 | 1 | 3 | 2 | 3 | 1 | 3 | 1/20 | 2 | 3 |
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Make a Good Mega Man Level 2
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| 1/1/3 1/1/3 |
1 2 |
1 1 |
3 3 |
1 1 |
Y Y |
1 1 |
2 2 |
4 4 |
1 3 |
2 2 |
| Other Notes | Top row is damage in MaGMML2; bottom row is damage from MaGMML2 weapons in the Megamix Engine. | |||||||||
Make a Good Mega Man Level 3
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| 1/1/3 | 1 | 1 | 1 | 4 | 3 | 2 | 2 | 2 | ||||||||||||
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| 2/3/Y | 1 | 1/2/3 | 4 | 4/3 | 4 | 0.5 | 1 | 0.5 | 3 | 3/1 | 1 | |||||||||
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Make a Good 24 Hour Mega Man LevelMegamix Only
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| 1/1/3 | 4/2 | 1/5 | 99 |
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Make a Good 48 Hour Mega Man Level
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| 1/1/3 | 2 | 2 | 0 | 2 | 1/1/2 | 3 | 3 | 2 | 2 | |
| Other Notes | ||||||||||
Megamix Engine
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| 1/1/3 | Y | 2 | 4 | 2 | 2 | |||||
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